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path: root/platform/windows/stream_peer_winsock.h (follow)
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* Move windows networking class to drivers/windows/Fabio Alessandrelli2017-12-151-91/+0
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-11/+8
* Avoid deadlock when writing/reading data on a connecting TCP socketFabio Alessandrelli2017-01-231-1/+1
* Remove set_ip_type from network classes (no longer needed)Fabio Alessandrelli2017-01-231-1/+1
* Merge pull request #7510 from Faless/tcp_connectRémi Verschelde2017-01-151-0/+1
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| * TCP connect always opens correct socket typeFabio Alessandrelli2017-01-131-0/+1
* | StreamPeerWinsock: Fix changed declarationsRémi Verschelde2017-01-141-2/+2
* | removed duplicated functions in class hierarchy that were bound more than onceJuan Linietsky2017-01-141-1/+1
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* Merge pull request #7271 from Faless/ipv6_cleanupRémi Verschelde2017-01-021-1/+1
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| * Migrate int.IP_TYPE_ constants to IP.TYPE_Fabio Alessandrelli2016-12-091-1/+1
| * Use an instance variable for ip_type in raw socketsFabio Alessandrelli2016-12-091-1/+1
* | Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
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* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* added binary API to StreamPeer, fixes #2863Juan Linietsky2015-12-131-0/+2
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+90