index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
J08nY
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
platform
/
windows
/
os_windows.cpp
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-10
1
-2
/
+2
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
Revert "8145 - Mouse Position is unknown until first mouse event on X11"
Juan Linietsky
2017-04-06
1
-3
/
+0
*
Merge pull request #8246 from GodotNativeTools/dlscript-module
Rémi Verschelde
2017-04-04
1
-0
/
+26
|
\
|
*
added dlscript module
Karroffel
2017-04-03
1
-6
/
+6
|
*
Added methods for opening dynamic libraries to OS
Karroffel
2017-03-29
1
-0
/
+26
*
|
8145 - Mouse Position is unknown until first mouse event on X11 & Win
Sergey Pusnei
2017-03-28
1
-0
/
+3
|
/
*
Input: Remove usage of platform dependent event IDs.
Andreas Haas
2017-03-26
1
-9
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-776
/
+647
*
Add API to access battery power state
Julian Murgia
2017-03-04
1
-0
/
+14
*
Merge pull request #7854 from neikeq/pr-execute-iter
Rémi Verschelde
2017-02-26
1
-3
/
+3
|
\
|
*
Replace misuse of list iteration
Ignacio Etcheverry
2017-02-20
1
-3
/
+3
*
|
Merge pull request #7848 from hpvb/fix-7839
Rémi Verschelde
2017-02-26
1
-6
/
+5
|
\
\
|
*
|
Windows: Close audiodriver sooner on exit
Hein-Pieter van Braam
2017-02-19
1
-6
/
+5
|
|
/
*
/
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-02-21
1
-1
/
+1
|
/
*
Merge pull request #7782 from SaracenOne/windows_relative_cursor_fix
Rémi Verschelde
2017-02-12
1
-2
/
+3
|
\
|
*
Fix glitches when sampling relative cursor data in CAPTURED mouse mode on Win...
Saracen
2017-02-11
1
-2
/
+3
*
|
Merge pull request #7771 from Limb/winaudiodriver
Rémi Verschelde
2017-02-12
1
-0
/
+5
|
\
\
|
*
|
Close out audio drivers when exiting.
Kenneth Lorthioir
2017-02-09
1
-0
/
+5
|
|
/
*
|
Merge pull request #7770 from Limb/removedx9
Rémi Verschelde
2017-02-12
1
-7
/
+0
|
\
\
|
*
|
Removed DX9 Rasterizer in windows.
Kenneth Lorthioir
2017-02-09
1
-7
/
+0
|
|
/
*
/
Fixed compilation issues with Visual Studio
Kenneth Lorthioir
2017-02-08
1
-0
/
+5
|
/
*
Added focus tracking in X11 and Windows classes, added new confined mouse mod...
Ilija Boshkov
2017-01-25
1
-11
/
+30
*
Merge pull request #7558 from Faless/fix_windows_output
Rémi Verschelde
2017-01-16
1
-10
/
+2
|
\
|
*
Fix gibberish output for windows/mingw.
Fabio Alessandrelli
2017-01-16
1
-10
/
+2
*
|
Adapt platforms to AudioServer refactoring
Rémi Verschelde
2017-01-16
1
-30
/
+5
|
/
*
Oops! Audio engine has vanished :D
Juan Linietsky
2017-01-15
1
-5
/
+5
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-12
/
+16
*
rename Input.get_mouse_speed() to Input.get_last_mouse_speed()
Juan Linietsky
2017-01-13
1
-2
/
+2
*
More fixes to Joypad renaming.
Andreas Haas
2017-01-08
1
-1
/
+1
*
renamed joystick to joypad everywhere around source code!
Juan Linietsky
2017-01-08
1
-5
/
+5
*
Windows: Define _WIN32_WINRT to 0x0600 (Vista)
Rémi Verschelde
2017-01-08
1
-1
/
+1
*
Added missing readers writers lock to windows, should compile and run again..
Juan Linietsky
2017-01-08
1
-0
/
+2
*
fixes compilation in windows?
Juan Linietsky
2017-01-08
1
-14
/
+2
*
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-07
1
-1
/
+1
*
-Changed memory functions, Memory::alloc_static*, simplified them, made them ...
Juan Linietsky
2017-01-06
1
-4
/
+0
*
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2017-01-05
1
-3
/
+5
|
\
|
*
First set of changes to fix compilation errors and initialise the gles3 rende...
BastiaanOlij
2017-01-04
1
-3
/
+5
*
|
-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
2017-01-05
1
-2
/
+2
|
/
*
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
1
-12
/
+25
|
\
|
*
Godot works on Windows again..
reduz
2016-12-21
1
-11
/
+16
|
*
2D Shaders are working again using the new syntax, though all is buggy in gen...
Juan Linietsky
2016-10-10
1
-0
/
+9
|
*
Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
1
-2
/
+2
*
|
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
|
Fix console output for MinGW compilers
Rémi Verschelde
2016-11-28
1
-2
/
+10
*
|
vsnc --> vsync
ISylvox
2016-11-08
1
-1
/
+1
*
|
Fix the hiding of mouse cursor before interaction
George Marques
2016-10-20
1
-2
/
+5
*
|
Isolate XAudio2 driver
George Marques
2016-10-17
1
-0
/
+3
*
|
Drop nedmalloc which is apparently not used anymore
Rémi Verschelde
2016-10-14
1
-1
/
+0
|
/
*
Merge pull request #6479 from RandomShaper/improve-debug-focus
Rémi Verschelde
2016-10-03
1
-1
/
+6
|
\
[next]