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path: root/platform/windows/os_windows.cpp (follow)
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* Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei2017-04-101-2/+2
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* Revert "8145 - Mouse Position is unknown until first mouse event on X11"Juan Linietsky2017-04-061-3/+0
* Merge pull request #8246 from GodotNativeTools/dlscript-moduleRémi Verschelde2017-04-041-0/+26
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| * added dlscript moduleKarroffel2017-04-031-6/+6
| * Added methods for opening dynamic libraries to OSKarroffel2017-03-291-0/+26
* | 8145 - Mouse Position is unknown until first mouse event on X11 & WinSergey Pusnei2017-03-281-0/+3
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* Input: Remove usage of platform dependent event IDs.Andreas Haas2017-03-261-9/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-776/+647
* Add API to access battery power stateJulian Murgia2017-03-041-0/+14
* Merge pull request #7854 from neikeq/pr-execute-iterRémi Verschelde2017-02-261-3/+3
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| * Replace misuse of list iterationIgnacio Etcheverry2017-02-201-3/+3
* | Merge pull request #7848 from hpvb/fix-7839Rémi Verschelde2017-02-261-6/+5
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| * | Windows: Close audiodriver sooner on exitHein-Pieter van Braam2017-02-191-6/+5
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* / -renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky2017-02-211-1/+1
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* Merge pull request #7782 from SaracenOne/windows_relative_cursor_fixRémi Verschelde2017-02-121-2/+3
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| * Fix glitches when sampling relative cursor data in CAPTURED mouse mode on Win...Saracen2017-02-111-2/+3
* | Merge pull request #7771 from Limb/winaudiodriverRémi Verschelde2017-02-121-0/+5
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| * | Close out audio drivers when exiting.Kenneth Lorthioir2017-02-091-0/+5
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* | Merge pull request #7770 from Limb/removedx9Rémi Verschelde2017-02-121-7/+0
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| * | Removed DX9 Rasterizer in windows.Kenneth Lorthioir2017-02-091-7/+0
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* / Fixed compilation issues with Visual StudioKenneth Lorthioir2017-02-081-0/+5
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* Added focus tracking in X11 and Windows classes, added new confined mouse mod...Ilija Boshkov2017-01-251-11/+30
* Merge pull request #7558 from Faless/fix_windows_outputRémi Verschelde2017-01-161-10/+2
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| * Fix gibberish output for windows/mingw.Fabio Alessandrelli2017-01-161-10/+2
* | Adapt platforms to AudioServer refactoringRémi Verschelde2017-01-161-30/+5
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* Oops! Audio engine has vanished :DJuan Linietsky2017-01-151-5/+5
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-12/+16
* rename Input.get_mouse_speed() to Input.get_last_mouse_speed()Juan Linietsky2017-01-131-2/+2
* More fixes to Joypad renaming.Andreas Haas2017-01-081-1/+1
* renamed joystick to joypad everywhere around source code!Juan Linietsky2017-01-081-5/+5
* Windows: Define _WIN32_WINRT to 0x0600 (Vista)Rémi Verschelde2017-01-081-1/+1
* Added missing readers writers lock to windows, should compile and run again..Juan Linietsky2017-01-081-0/+2
* fixes compilation in windows?Juan Linietsky2017-01-081-14/+2
* Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-071-1/+1
* -Changed memory functions, Memory::alloc_static*, simplified them, made them ...Juan Linietsky2017-01-061-4/+0
* Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2017-01-051-3/+5
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| * First set of changes to fix compilation errors and initialise the gles3 rende...BastiaanOlij2017-01-041-3/+5
* | -Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky2017-01-051-2/+2
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* Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde2017-01-021-12/+25
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| * Godot works on Windows again..reduz2016-12-211-11/+16
| * 2D Shaders are working again using the new syntax, though all is buggy in gen...Juan Linietsky2016-10-101-0/+9
| * Begining of GLES3 renderer:Juan Linietsky2016-10-031-2/+2
* | Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* | Fix console output for MinGW compilersRémi Verschelde2016-11-281-2/+10
* | vsnc --> vsyncISylvox2016-11-081-1/+1
* | Fix the hiding of mouse cursor before interactionGeorge Marques2016-10-201-2/+5
* | Isolate XAudio2 driverGeorge Marques2016-10-171-0/+3
* | Drop nedmalloc which is apparently not used anymoreRémi Verschelde2016-10-141-1/+0
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* Merge pull request #6479 from RandomShaper/improve-debug-focusRémi Verschelde2016-10-031-1/+6
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