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* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-272-2/+2
* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-0/+1
* BuildSystem: generated files have .gen.extensionPoommetee Ketson2017-06-251-1/+1
* Removal of Image from Variant, converted to a Resource.Juan Linietsky2017-05-171-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-082-0/+2
* Reenable Windows Desktop exporteska2017-04-031-16/+13
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-2/+1
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-1/+1
* Editor Export Settings Dialog is completed!! Now on to make some exporters..Juan Linietsky2017-02-191-4/+5
* Removed import/export system, will start new one from scratch.Juan Linietsky2017-01-251-1/+2
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-012-2/+2
* Add missing license headers in our source files (#5255)Rémi Verschelde2016-06-182-3/+56
* Removed PE-bliss, win32 binares so far remain without icon, had many issues w...Juan Linietsky2016-02-042-374/+2
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Replace hardcoded references to Okam Studio by Godot EngineRémi Verschelde2015-11-271-1/+1
* -remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260Juan Linietsky2015-11-192-3/+3
* change pe_bliss parent directory from /drivers to /toolsmasoud bh2015-11-092-114/+107
* Add icon to exe file in windows exportmasoud bh2015-11-092-2/+382
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-092-0/+27