| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
| | | | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | ||||
| * | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| | | | | | Happy new year to the wonderful Godot community! | ||||
| * | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | 2017-12-07 | 1 | -4/+4 |
| | | |||||
| * | Implemented physics plug | AndreaCatania | 2017-11-04 | 1 | -0/+1 |
| | | | | | | | | | | | | | | | | | | | | | Moved init_physics Implemented physics 2D plug Fix clang Fix clang Fix static check Fix clang Fix static check Moved physics server initialization Moved physics server settings initialization | ||||
| * | Prevent running the crash_handler when a debugger is present on windows | Marcelo Fernandez | 2017-09-18 | 1 | -2/+2 |
| | | |||||
| * | Added a crash handler to dump the backtrace on Windows, Linux and OS X | Marcelo Fernandez | 2017-09-13 | 1 | -0/+211 |
