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* -make freetype build for all platforms the same, default as builtin except on...Juan Linietsky2016-06-091-7/+0
* GLEW: Define static + enabled and includes via SConsRémi Verschelde2016-06-082-7/+3
* Somewhat fixed Directory::get_space_left() return values.J08nY2016-06-061-2/+2
* Right click->Quit on the godot icon will now close the application on OSX.marcelofg552016-06-041-5/+4
* Merge remote-tracking branch 'upstream/master'marcelofg552016-06-021-1/+38
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| * Implemented file drop support in OSXJuan Linietsky2016-05-311-1/+38
* | Key modifiers (Ctrl, Alt, Meta and Shift) may be used as Input keys now on OSXmarcelofg552016-05-311-11/+39
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* -Some fixes to OSX retina scaling for window functionsJuan Linietsky2016-05-302-25/+81
* Merge pull request #4810 from marcelofg55/masterRémi Verschelde2016-05-291-1/+8
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| * Added application/fat_bits property for EditorExportPlatformOSX::EditorExport...marcelofg552016-05-251-1/+8
* | fix freetype paths on osx and mingwJuan Linietsky2016-05-291-2/+2
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* Added 'fat' option for bits param on scons for osx, this will produce a fat b...marcelofg552016-05-201-1/+4
* OS.get_screen_size now returns the correct value on OSXmarcelofg552016-05-112-2/+2
* rate url on iOS and properly launching from .app on OSXAriel Manzur2016-04-291-1/+9
* I think this is ok, "resizable" property might changeAriel Manzur2016-04-291-1/+1
* Move export GUI debug toggle to export settings windoweska2016-04-281-1/+1
* Remove trailing spacesRémi Verschelde2016-04-024-18/+18
* remove trailing whitespaceHubert Jarosz2016-03-093-16/+16
* osx: fix inverted horizontal scrollinghondres2016-03-071-1/+1
* Added relative paths for DirAccess::remove()Zher Huei Lee2016-03-011-2/+5
* Rename KEY_KP_SUBSTRACT to KEY_KP_SUBTRACTRémi Verschelde2016-02-171-1/+1
* support horizontal mouse wheel, use in text editorhondres2016-02-041-0/+15
* Update detect.pypunto-2016-01-291-1/+1
* audio crashAriel Manzur2016-01-292-1/+4
* Change default window size for desktopGeorge Marques2016-01-241-1/+1
* Update copyright to 2016 in headersGeorge Marques2016-01-0114-14/+14
* -Fix parsing of comments in VariantParser, fixes #3175Juan Linietsky2015-12-311-0/+29
* thread rename for ios and osx (if called from the thread to be renamed)Ariel Manzur2015-12-181-0/+1
* utf stuff on osxsantiagopf2015-12-134-2/+451
* added rotation and scale support to gui controlsJuan Linietsky2015-12-121-1/+1
* -added windowed mode with -w, fixes #3020Juan Linietsky2015-12-121-2/+2
* Add way to look for templates at system wide level tooest312015-11-301-9/+12
* 0theora compilation fixesJuan Linietsky2015-11-251-1/+1
* Added specific get_locale to OSX platformDidier Vandekerckhove2015-10-162-0/+7
* Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-10-132-1/+15
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| * Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-09-241-4/+4
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| * | Added ability to set custom mouse cursors. Not hardware accelerated yet.Juan Linietsky2015-09-242-1/+15
* | | Fixed theora playback. Removed theoraplayer.Juan Linietsky2015-09-261-1/+0
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* | Ability to visually debug geometry visually:Juan Linietsky2015-09-201-4/+4
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* disabling theora for now (will be re-written, re-enabled later)Juan Linietsky2015-09-101-0/+1
* merged some stuff for okamJuan Linietsky2015-09-031-8/+29
* new editor settings customization of where to run the game from the editorJuan Linietsky2015-08-302-2/+2
* -Merged the file server with the live editing and remote debugJuan Linietsky2015-08-061-4/+4
* Fixed compilation error on MacOS X.James McLean2015-06-221-1/+3
* ability to run 2D physics in a threadJuan Linietsky2015-05-262-1/+3
* Better OS X fullscreen support, without the nasty startup effectRicardo Pérez2015-05-061-3/+10
* Really fixes fullscreen mode in OS X, even during startupRicardo Pérez2015-05-051-1/+9
* Updated copyright year in all headersJuan Linietsky2015-04-1810-10/+10
* Merge branch 'master' of https://github.com/okamstudio/godotAriel Manzur2015-04-021-1/+1
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| * solved color depth issues on osxJuan Linietsky2015-04-011-1/+1