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* [macOS] Return exit code specified by `OS.exit_code` parameter.bruvzg2018-03-261-1/+1
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* [macOS] Adds ability to open files with "Open With" or double-click from Finderbruvzg2018-01-121-1/+10
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* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
| | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
| | | | Happy new year to the wonderful Godot community!
* Added a crash handler to dump the backtrace on Windows, Linux and OS XMarcelo Fernandez2017-09-131-1/+0
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* Fixed loading package from resource folder, exporting textures to bundle and ↵BastiaanOlij2017-09-081-0/+7
| | | | added a bit of feedback for a debug compile
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
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* Style: Apply clang-format (3.9.1) to Obj-C++ filesRémi Verschelde2017-04-091-20/+15
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* Formatting of mm filesBastiaanOlij2017-04-091-4/+3
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* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
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* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
| | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games!
* rate url on iOS and properly launching from .app on OSXAriel Manzur2016-04-291-1/+9
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* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
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* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
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* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+86