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* OSX: Remove support for 32-bit and fat binariesRémi Verschelde2018-02-191-11/+1
| | | | | | Mac OS X is 64-bit only since 10.7 (Lion), which has reached End-Of-Life in October 2014. Therefore it no longer makes sense to support exporting 32-bit binaries for Mac OS X, and we can now default to 64-bit instead of bigger "fat" binaries.
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
| | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
| | | | Happy new year to the wonderful Godot community!
* Implemented physics plugAndreaCatania2017-11-041-0/+1
| | | | | | | | | | | | | | | | | | | | Moved init_physics Implemented physics 2D plug Fix clang Fix clang Fix static check Fix clang Fix static check Moved physics server initialization Moved physics server settings initialization
* Fix crash handler not including stdlib.hMarcelo Fernandez2017-09-191-0/+1
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* Prevent running the crash_handler when a debugger is present on windowsMarcelo Fernandez2017-09-181-1/+1
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* Added a crash handler to dump the backtrace on Windows, Linux and OS XMarcelo Fernandez2017-09-131-0/+178