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* PEP3101 applied with changing old type string formatting as new onesBTaskaya2018-02-191-3/+3
* [macOS] Strip executable when `separate_debug_symbols` is set to yesbruvzg2018-01-301-0/+1
* Make separate debug symbols opt-inHein-Pieter van Braam2018-01-261-1/+1
* MacPorts clang version selection, and OpenMP linking fix.bruvzg2017-12-141-2/+3
* Adds `macports_clang` build flag to build using clang-5.0 form MacPorts (with...bruvzg2017-12-141-1/+5
* disable caching for targets using helper functionsRhody Lugo2017-11-281-2/+1
* use the same cache for all branches for appveyorRhody Lugo2017-11-281-2/+4
* Merged iphone and osx audio drivers into drivers/coreaudioMarcelo Fernandez2017-09-301-1/+0
* Create separate debug info files by defaultHein-Pieter van Braam2017-09-161-5/+8
* Added a crash handler to dump the backtrace on Windows, Linux and OS XMarcelo Fernandez2017-09-131-1/+6
* Doing a little bit of cleanupBastiaanOlij2017-05-201-1/+0
* Add API to access battery power stateJulian Murgia2017-03-041-0/+1
* Finish replacement of joystick by joypadRémi Verschelde2017-01-081-1/+1
* style: Fix PEP8 whitespace issues in Python filesRémi Verschelde2016-11-011-1/+1
* style: Start applying PEP8 to Python files, indentation issuesRémi Verschelde2016-11-011-8/+8
* SCsub: Add python shebang as a hint for syntax highlightingRémi Verschelde2016-10-171-0/+2
* osx: Support gamepad input.Andreas Haas2016-09-061-0/+1
* utf stuff on osxsantiagopf2015-12-131-0/+1
* Build System ChangesJuan Linietsky2014-10-071-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+11