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* Merge pull request #9770 from eska014/html5-focusRémi Verschelde2017-07-233-31/+94
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| * Implement input focus behavior in HTML5L. Krause2017-07-223-31/+94
* | -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-193-3/+22
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* Fix zipping HTML5 templates when using implicit cacheL. Krause2017-07-171-17/+22
* Buildsystem: Improve detect.py readability and fix issuesRémi Verschelde2017-07-011-26/+36
* Hide HTML5 native-run icon without runnable presetL. Krause2017-06-271-1/+28
* Use custom native-run icons for Android and HTML5L. Krause2017-06-272-0/+12
* BuildSystem: generated files have .gen.extensionPoommetee Ketson2017-06-251-1/+1
* Update HTML5 platform for new InputEventsL. Krause2017-06-191-95/+96
* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-202-61/+61
* Removal of Image from Variant, converted to a Resource.Juan Linietsky2017-05-171-1/+1
* Merge pull request #8625 from eska014/html5-cursorshapeRémi Verschelde2017-05-052-3/+33
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| * Implement cursor style control in HTML5 platformL. Krause2017-05-022-3/+33
* | Merge pull request #8574 from eska014/html5-noglutRémi Verschelde2017-05-023-75/+27
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| * Remove GLUT usage in HTML5 platformL. Krause2017-04-283-75/+27
* | Implement mouse capture and hiding in HTML5 exportL. Krause2017-05-022-10/+54
* | Fix HTML5 key eventsL. Krause2017-04-291-3/+3
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* Implement HTML5 touch eventsL. Krause2017-04-262-206/+109
* Reimplement HTML5 mouse input without GLUTL. Krause2017-04-253-93/+113
* Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei2017-04-102-5/+5
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-0815-0/+15
* Merge pull request #8191 from eska014/webgl2-exportJuan Linietsky2017-03-296-426/+243
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| * WebGL 2 export per WebAssembly or asm.jseska2017-03-296-426/+243
* | Merge pull request #8159 from Hinsbart/last_idRémi Verschelde2017-03-272-16/+3
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| * | Input: Remove usage of platform dependent event IDs.Andreas Haas2017-03-262-16/+3
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* / SCons: Add option to toggle warnings (on by default)Rémi Verschelde2017-03-261-1/+1
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* Some WebGL 2 and build fixes/clean-upeska2017-03-171-16/+13
* more html5 fixesJuan Linietsky2017-03-141-2/+3
* Fix web export buildeska2017-03-104-7/+6
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-0512-393/+326
* Add a bunch of missing Godot headers in own filesRémi Verschelde2017-03-052-4/+4
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-3/+3
* Add API to access battery power stateJulian Murgia2017-03-044-1/+148
* Fixes to webgl/opengl es 3.0 for compatibility with webgl2.0, still does not ...Juan Linietsky2017-02-225-4/+7
* Fix WebAssembly builds on Windowseska2017-02-212-13/+29
* -renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky2017-02-213-5/+4
* Automatically zip web export templateseska2017-02-202-30/+30
* Fix parallel asm.js/WebAssembly buildseska2017-02-201-1/+1
* Editor Export Settings Dialog is completed!! Now on to make some exporters..Juan Linietsky2017-02-191-5/+5
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-1/+1
* Merge pull request #7689 from eska014/webgl2Rémi Verschelde2017-02-027-56/+23
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| * Enable WebGL2 in web export, start fixing buildeska2017-02-017-56/+23
* | Removed import/export system, will start new one from scratch.Juan Linietsky2017-01-251-0/+4
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* Adapt platforms to AudioServer refactoringRémi Verschelde2017-01-165-45/+19
* Style: Prevent clang-format on JS codeRémi Verschelde2017-01-164-89/+122
* Style: Fix statements ending with ';;'Rémi Verschelde2017-01-161-1/+1
* Oops! Audio engine has vanished :DJuan Linietsky2017-01-153-3/+3
* Merge pull request #7519 from eska014/web-presentationRémi Verschelde2017-01-156-184/+245
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| * Improve usability and style in web export presentationeska2017-01-144-183/+244
| * Relink web build when HTML shell changeseska2017-01-122-1/+1