| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -94/+69 |
| * | Adapt platforms to AudioServer refactoring | Rémi Verschelde | 2017-01-16 | 1 | -6/+3 |
| * | Oops! Audio engine has vanished :D | Juan Linietsky | 2017-01-15 | 1 | -1/+1 |
| * | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -4/+4 |
| * | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| * | Minor code formatting in platform/android | Mario Schlack | 2016-07-21 | 1 | -0/+6 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | ran cppcheck, found unused variables | firefly2442 | 2015-09-16 | 1 | -2/+1 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | support for 2D shadow casters | Juan Linietsky | 2015-03-02 | 1 | -0/+8 |
| * | -fix bug in cache for atlas import/export | Juan Linietsky | 2014-03-13 | 1 | -0/+410 |
