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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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Author
Age
Files
Lines
*
fix typo in script template
Hinsbart
2015-02-10
1
-1
/
+1
*
Cleaned up formating in gd_compiler.h
Wim Vander Schelden
2015-01-14
1
-63
/
+47
*
fixes
Juan Linietsky
2015-01-13
1
-1
/
+1
*
-Resolved bug that made yield() not work in some situations, fixes #884
Juan Linietsky
2015-01-06
2
-2
/
+2
*
-attempt to be friendlier on non english keyboards
Juan Linietsky
2015-01-04
1
-3
/
+3
*
-Completely removed EmptyControl (but added fallback), closes #1017
Juan Linietsky
2015-01-03
1
-2
/
+2
*
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-01-03
3
-7
/
+61
|
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*
-added new code completion guess locations, closes #1032
Juan Linietsky
2015-01-03
3
-7
/
+61
*
|
-Work in progress visual shader editor *DOES NOT WORK YET*
Juan Linietsky
2015-01-03
1
-0
/
+4
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/
*
-added a check for setget while running the game , closes #1009
Juan Linietsky
2015-01-03
1
-3
/
+50
*
Reduce android build size(-fvisibility=hidden)
sanikoyes
2014-12-25
1
-0
/
+4
*
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-12-21
2
-10
/
+56
|
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*
Fixes
Juan Linietsky
2014-12-20
2
-10
/
+56
*
|
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-12-20
1
-1
/
+1
|
\
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*
Fix crash when gd-script _init fail
sanikoyes
2014-12-18
1
-1
/
+1
*
|
-improved completion options for InputEvent, shows all event types now
Juan Linietsky
2014-12-18
1
-24
/
+71
|
/
*
oops, C++11 makes me screw up
Juan Linietsky
2014-12-17
1
-2
/
+2
*
-fixed crash reported by n-pigeon
Juan Linietsky
2014-12-16
2
-1
/
+12
*
-fix compilation issue
Juan Linietsky
2014-12-16
2
-33
/
+21
*
New Code Completion
Juan Linietsky
2014-12-16
7
-396
/
+1379
*
compilation fix
Juan Linietsky
2014-12-08
1
-1
/
+6
*
Small Fixes
Juan Linietsky
2014-12-08
1
-21
/
+279
*
more bugfixes
Juan Linietsky
2014-12-07
1
-0
/
+2
*
Batch of Bugfixes
Juan Linietsky
2014-12-07
5
-44
/
+156
*
missing navmesh demo and small fixes
Juan Linietsky
2014-11-19
1
-0
/
+2
*
UDP Fixes
Juan Linietsky
2014-11-13
1
-1
/
+1
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
3
-9
/
+30
*
Bug Fixes
Juan Linietsky
2014-11-02
8
-22
/
+48
*
-Much improvement to baked light baker
Juan Linietsky
2014-10-27
10
-69
/
+133
*
Merge pull request #823 from grabiller/#821
Juan Linietsky
2014-10-27
1
-3
/
+11
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*
Fix issue #821: GDScript now accepts single quoted as well as double quoted s...
Guy Rabiller
2014-10-26
1
-3
/
+11
*
|
- Fix issue #391: GDScript now reduce constant expressions to constant and fo...
Guy Rabiller
2014-10-27
1
-5
/
+21
|
/
*
Little Bits
Juan Linietsky
2014-10-12
3
-2
/
+31
*
Build System Changes
Juan Linietsky
2014-10-07
2
-2
/
+1
*
-variables with export in script are now IMMEDIATELY AND ALWAYS visible in pr...
Juan Linietsky
2014-09-22
3
-5
/
+65
*
Fixed too many little issues, check the issues closed today.
Juan Linietsky
2014-09-21
1
-4
/
+21
*
- more fixes on #672 on windows
Juan Linietsky
2014-09-19
2
-2
/
+7
*
Fixing Issues...
Juan Linietsky
2014-09-19
2
-12
/
+18
*
3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-15
8
-55
/
+374
*
Little Bits
Juan Linietsky
2014-08-14
1
-1
/
+1
*
Misc Fixes
Juan Linietsky
2014-06-27
3
-8
/
+23
*
More 3D Work
Juan Linietsky
2014-06-16
5
-1
/
+26
*
Light Baker!
Juan Linietsky
2014-06-11
5
-17
/
+244
*
-Fixed bug in "extends"
Juan Linietsky
2014-05-24
2
-0
/
+12
*
Making Godot Easier to Use..
Juan Linietsky
2014-05-24
6
-6
/
+104
*
A bit of everything:
Juan Linietsky
2014-05-14
1
-0
/
+1
*
Fixes to constants in scope
Juan Linietsky
2014-05-02
2
-32
/
+47
*
-Fixes to OpenSSL compilation (more)
Juan Linietsky
2014-05-01
3
-10
/
+22
*
-HttpClient: ’Content-Length’ is added to httprequest if not provided in ...
Juan Linietsky
2014-04-05
3
-0
/
+35
*
-Support for changing fonts
Juan Linietsky
2014-04-05
3
-2
/
+14
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