| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Fix possible buffer overflow in NetworkedMultiplayerENet | Fabio Alessandrelli | 2016-09-30 | 1 | -1/+1 |
| | | | | | NetworkedMultiplayerENet::get_packet was reporting the wrong size for the packet buffer exposing a potential buffer overflow in case of malformed/malicious packets | ||||
| * | Fix build for templates | George Marques | 2016-09-12 | 2 | -0/+6 |
| | | |||||
| * | Do ctrl-click on any code identifier to go to definiton or help page. | Juan Linietsky | 2016-09-12 | 5 | -1/+482 |
| | | |||||
| * | Merge pull request #6281 from bojidar-bg/gdscript-ternary-operator | Juan Linietsky | 2016-09-11 | 3 | -14/+125 |
| |\ | | | | | Ternary operator in GDScript (a if x else b) | ||||
| | * | Ternary operator in GDScript (a if x else b) | Bojidar Marinov | 2016-08-25 | 3 | -14/+125 |
| | | | | | | | | | Fixes #1961 | ||||
| * | | Added constants from types in code completion, somehow this was never added. | Juan Linietsky | 2016-09-11 | 1 | -1/+12 |
| | | | | | | | | | Stuff like Label.ALIGN_CENTER or Mesh.PRIMITIVE_TRIANGLES did not complete.. | ||||
| * | | -Cleaned up find/replace bar for replace (made selection only default if ↵ | Juan Linietsky | 2016-09-11 | 1 | -0/+1 |
| | | | | | | | | | | | | | selection exists), also made buttons look like buttons -Fixed a bug related to theme propagation, may be able to solve #6443, #6302 and others. Please test. | ||||
| * | | Merge pull request #5920 from 29jm/fix-warnings | Juan Linietsky | 2016-09-10 | 2 | -3/+3 |
| |\ \ | | | | | | | Fix some more warnings | ||||
| | * | | Fix some comparisons between signed and unsigned integers | Johan Manuel | 2016-08-13 | 1 | -2/+2 |
| | | | | |||||
| | * | | Fix some warnings about misleading indentation | Johan Manuel | 2016-08-13 | 1 | -2/+2 |
| | | | | |||||
| | * | | Remove some unused variables | Johan Manuel | 2016-08-13 | 1 | -1/+1 |
| | | | | |||||
| * | | | Merge pull request #6292 from bojidar-bg/gdscript-add-enums | Juan Linietsky | 2016-09-10 | 3 | -0/+111 |
| |\ \ \ | | | | | | | | | Adds enums to GDScript | ||||
| | * | | | Add enum naming, by assinging a given enum's values to a Dict | Bojidar Marinov | 2016-08-27 | 1 | -0/+20 |
| | | | | | |||||
| | * | | | Adds enums to GDScript | Bojidar Marinov | 2016-08-27 | 3 | -0/+91 |
| | | |/ | |/| | | | | | | | Fixes #2966 | ||||
| * | | | Merge pull request #6363 from vnen/winrt | Juan Linietsky | 2016-09-10 | 1 | -0/+13 |
| |\ \ \ | | | | | | | | | Fix the support for WinRT/UWP | ||||
| | * | | | Patch thirdy-party libraries to build for WinRT | George Marques | 2016-09-03 | 1 | -0/+13 |
| | | | | | | | | | | | | | | | | | | | | | | | | | - Patch enet code. - Patch OpenSSL code and add shims for unavailable API. - Add extra definition header for Freetype. | ||||
| * | | | | Merge pull request #6436 from djrm/icons | Rémi Verschelde | 2016-09-09 | 1 | -1/+1 |
| |\ \ \ \ | | | | | | | | | | | Tweaked some icons, including xform one | ||||
| | * | | | | Tweaked some icons, including xform one | Daniel J. Ramirez | 2016-09-08 | 1 | -1/+1 |
| | | | | | | |||||
| * | | | | | Renamed the bind_native functions to bind_vararg, should make it show the ↵ | Juan Linietsky | 2016-09-07 | 4 | -3/+11 |
| |/ / / / | | | | | | | | | | | | | documentation more clearly and also make it easier to bind to C# | ||||
| * | | | | -Added diectly editable expressions on node to VSEditor, closes #6392 | Juan Linietsky | 2016-09-06 | 3 | -5/+39 |
| | | | | | | | | | | | | | | | | | -Added ability for LineEdit to expand to fit text | ||||
| * | | | | Changed Vector3.snap from fmod to stepify, which makes more sense, fixes #6399 | Juan Linietsky | 2016-09-06 | 5 | -376/+504 |
| | | | | | |||||
| * | | | | Should Fix Compiling Export Templates | ISylvox | 2016-09-06 | 3 | -2/+5 |
| | | | | | | | | | | | | | | | | | | | | | - Works on Windows, Linux x11, Linux Server, Android, HTML5 - Not tested on Mac/iOS (don't have Apple's devices yet) | ||||
| * | | | | Clean up GDScript template | Răzvan Cosmin Rădulescu | 2016-09-05 | 1 | -7/+5 |
| | | | | | |||||
| * | | | | Removed script_variables/ prefix to VS properties, made them easier to ↵ | Juan Linietsky | 2016-09-04 | 2 | -27/+12 |
| | | | | | | | | | | | | | | | | | access from GD and Expression nodes | ||||
| * | | | | Added expression nodes to visual script, please test. | Juan Linietsky | 2016-09-04 | 6 | -6/+1727 |
| | | | | | |||||
| * | | | | small fix | Juan Linietsky | 2016-09-03 | 1 | -0/+1 |
| | | | | | |||||
| * | | | | Connection hints when connecting to empty space. | Juan Linietsky | 2016-09-03 | 8 | -3/+491 |
| | | | | | |||||
| * | | | | Made basic call nodes unsequenced, since they are like gdscript and most ↵ | Juan Linietsky | 2016-09-03 | 1 | -2/+2 |
| | | | | | | | | | | | | | | | | | return const. | ||||
| * | | | | Basic type constants for visual script | Juan Linietsky | 2016-09-02 | 3 | -0/+189 |
| | | | | | |||||
| * | | | | made visual script switch more flexible | Juan Linietsky | 2016-09-01 | 4 | -53/+53 |
| | | | | | |||||
| * | | | | -Modified Input and added is_action_just_pressed() as well as ↵ | Juan Linietsky | 2016-09-01 | 2 | -3/+67 |
| | | | | | | | | | | | | | | | | | is_action_just_released() | ||||
| * | | | | More improvements to visual script.. | Juan Linietsky | 2016-08-31 | 9 | -24/+96 |
| | | | | | | | | | | | | | | | | | fixed a bug of not saving when sub-nodes changed. | ||||
| * | | | | -Reworked constant nodes better | Juan Linietsky | 2016-08-31 | 7 | -52/+340 |
| | | | | | | | | | | | | | | | | | -Added simple switch node, removed InputEventFilter | ||||
| * | | | | More visual script improvements | Juan Linietsky | 2016-08-30 | 9 | -276/+509 |
| |/ / / | | | | | | | | | | | | | | | | -Added anti-aliasing on lines -Improved draw performance enormously -Removed sequence ports for most nodes, current visual scripts will likely be broken now. Sorry! | ||||
| * | | | VisualScript: Fixed VariableGet vs VariableSet node names, fixes #6325 | J08nY | 2016-08-30 | 1 | -3/+3 |
| | | | | |||||
| * | | | Fixed compilation | Daniel J. Ramirez | 2016-08-29 | 1 | -1/+1 |
| | | | | |||||
| * | | | Merge pull request #6303 from Marqin/enet_bind_ip_rebased | Rémi Verschelde | 2016-08-29 | 2 | -2/+12 |
| |\ \ \ | | | | | | | | | add NetworkedMultiplayerENet::set_bind_ip | ||||
| | * | | | add NetworkedMultiplayerENet::set_bind_ip | Hubert Jarosz | 2016-08-27 | 2 | -2/+12 |
| | | | | | | | | | | | | | | | | | which allows ENet to bind on custom IP. | ||||
| * | | | | Merge pull request #6223 from RandomShaper/improve-gridmap-edit | Rémi Verschelde | 2016-08-29 | 2 | -25/+23 |
| |\ \ \ \ | | | | | | | | | | | Improve/fix GridMap editor | ||||
| | * | | | | Improve/fix GridMap editor | Pedro J. Estébanez | 2016-08-21 | 2 | -25/+23 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix cursor/palette update on tile eyedropping Fix editor not cleaning its state when becoming inactive, which leaves indicators behind among other issues Fix/improve menu/keyboard shortcuts Merge 'Gridmap Editor' and 'Grid Map' settings into the latter | ||||
| * | | | | | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | 2016-08-29 | 1 | -2/+38 |
| |\ \ \ \ \ | |||||
| | * | | | | | Colors for VS sockets and icons | Daniel J. Ramirez | 2016-08-28 | 1 | -2/+38 |
| | | | | | | | |||||
| * | | | | | | Several all around fixes to visual scripting (in the process of creating demos) | Juan Linietsky | 2016-08-28 | 9 | -129/+1174 |
| |/ / / / / | |||||
| * | | | | | Merge pull request #6108 from djrm/vs_type_icons_2 | Rémi Verschelde | 2016-08-27 | 1 | -2/+2 |
| |\ \ \ \ \ | |_|/ / / |/| | | | | Icons for VScript types | ||||
| | * | | | | Icons for VScript types | Daniel J. Ramirez | 2016-08-23 | 1 | -2/+2 |
| | | |/ / | |/| | | |||||
| * | | | | Even more work on visual script editor: | Juan Linietsky | 2016-08-26 | 5 | -47/+410 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | -Added constructor nodes, specialized and conversion ones. -Cleaned up how unconnected input default values are shown and edited (much cleaner) -Dragging scene nodes into graph makes a call dialog appear by deault -Dragging properties into graph is set by default, not get -fixed dragging internal functions into graph | ||||
| * | | | | More visual script work | Juan Linietsky | 2016-08-25 | 15 | -210/+1430 |
| |/ / / | | | | | | | | | | | | | | | | | | | | | | | | | -Block switches to 2d/3d editor if editing visual script -Added cast node in flow control -Added ability to do RPC in visual script -Comment nodes -Fix bug with inverted cable in connecting backwards -Copy and paste nodes, including from different scripts | ||||
| * | | | Proper function/property selection in visual script editing for property. | Juan Linietsky | 2016-08-23 | 10 | -676/+129 |
| | | | | | | | | | | | | | This one has an ordered list, built-in description, search, etc. | ||||
| * | | | enet: Fix build on android and iphone platforms | Rémi Verschelde | 2016-08-22 | 1 | -0/+2 |
| | | | | | | | | | | | | | Fixes #6156. | ||||
| * | | | -High Level protocol optimization (should be smaller) | Juan Linietsky | 2016-08-22 | 3 | -1/+147 |
| |/ / | | | | | | | | | | | -Ability to set compression to ENet packets (check API) -Fixed small bug in StringDB that lead to duplicate empty strings -Added a new class, StreamPeerBuffer, useful to create your own tightly packed data | ||||
