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* Merge pull request #16751 from AndreaCatania/moreAPIsRémi Verschelde2018-02-192-0/+10
|\ | | | | Added Physics state APIs
| * Added Physics state APIsAndrea Catania2018-02-162-0/+10
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* | doc: Update version string in headerRémi Verschelde2018-02-1968-68/+68
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* | Merge pull request #16755 from KidRigger/masterRémi Verschelde2018-02-192-3/+18
|\ \ | | | | | | Gridmap editor now lists plane instead of floor when not horizontal
| * | Gridmap editor now lists plane instead of floor when not horizontal.Anish2018-02-172-3/+18
| |/ | | | | | | | | | | | | | | Instead of gridmap editor calling grid as floor irrespective of the orientation, it now calls the grid plane if it's vertical and floor if horizontal. Resolves: #14611
* | Merge pull request #16326 from NathanWarden/fix_basis_monoIgnacio Etcheverry2018-02-182-6/+6
|\ \ | | | | | | [Mono] Basis values now marshalled in the correct order.
| * | [Mono] Basis values now marshalled in the correct order.Nathan Warden2018-02-022-6/+6
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* | | Merge pull request #16749 from PJB3005/18-02-16-project-manager-mono-debug-fixIgnacio Etcheverry2018-02-181-16/+2
|\ \ \ | | | | | | | | Makes project manager never initialize mono debug.
| * | | Makes project manager never initialize mono debug.Pieter-Jan Briers2018-02-161-16/+2
| | |/ | |/| | | | | | | | | | | | | | | | | | | The heuristic whether we're in the project manager inside GDMono didn't work if the project manager was launched by not having any path to run. This is fixed now by making a Main::is_project_manager().
* | | Merge pull request #16746 from PJB3005/18-02-16-fix-nodepath-pascalcaseIgnacio Etcheverry2018-02-181-1/+1
|\ \ \ | | | | | | | | Makes NodePath and RID follow PascalCase in C#.
| * | | Makes NodePath and RID follow PascalCase in C#.Pieter-Jan Briers2018-02-161-1/+1
| |/ / | | | | | | | | | Fixes #15685
* | | Merge pull request #16747 from PJB3005/18-02-16-nodepath-tostringIgnacio Etcheverry2018-02-181-1/+2
|\ \ \ | | | | | | | | Give C# NodePath a ToString().
| * | | Give C# NodePath a ToString().Pieter-Jan Briers2018-02-161-1/+2
| |/ / | | | | | | | | | | | | | | | | | | It already had an implicit cast operator to string, but this doesn't get used in say string formatting. So now something like $"path: {GetPath()}" works.
* | | Merge pull request #16770 from paulloz/csharp-signal-attributeRémi Verschelde2018-02-179-3/+186
|\ \ \ | | | | | | | | C# Signal attribute
| * | | implement signal related methods in csharp_script so signals can be used ↵Paul Joannon2018-02-174-8/+89
| | | | | | | | | | | | | | | | with emit
| * | | add a [Signal] attribute to CSharpScriptsPaul Joannon2018-02-177-1/+103
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* / / Mono: Fix build status iconsIgnacio Etcheverry2018-02-171-5/+3
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* | Merge pull request #15379 from ianb96/delete_key_fixRémi Verschelde2018-02-142-6/+39
|\ \ | | | | | | Filesystem and Visual Script Members delete key fix
| * | Filesystem and Visual Script Members keyboard shortcuts fixIan2018-01-062-6/+39
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* | | Merge pull request #15574 from paulloz/mono-build-project-buttonRémi Verschelde2018-02-141-1/+1
|\ \ \ | | | | | | | | Change 'Build Project' button style in Mono panel
| * | | Change 'Build Project' button style in Mono panelPaul Joannon2018-01-101-1/+1
| | | | | | | | | | | | | | | | Address #15208
* | | | Merge pull request #16176 from vnen/gdscript-default-argsRémi Verschelde2018-02-142-2/+4
|\ \ \ \ | | | | | | | | | | Show default values in docs for GDScript built-in functions
| * | | | Show default values in docs for GDScript built-in functionsGeorge Marques2018-01-302-2/+4
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* | | | | Merge pull request #16331 from Benjamin-Dobell/pull/fix-pkgconfig-monoRémi Verschelde2018-02-141-0/+1
|\ \ \ \ \ | | | | | | | | | | | | Fixed Mono builds on macOS (pkgconfig detection of mono)
| * | | | | Fix pkgconfig detection of monoBenjamin Dobell2018-02-031-0/+1
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* | | | | Merge pull request #14804 from ColinKinloch/masterRémi Verschelde2018-02-141-2/+2
|\ \ \ \ \ | | | | | | | | | | | | Fixed android arm64v8
| * | | | | Fixed android arm64v8Colin Kinloch2017-12-231-2/+2
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* | | | | | Merge pull request #16681 from AndreaCatania/kin_tRémi Verschelde2018-02-141-0/+2
|\ \ \ \ \ \ | | | | | | | | | | | | | | Added return true o collide when no rusult is NULL
| * | | | | | Added return true o collide when no rusult is NULLAndrea Catania2018-02-141-0/+2
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* | | | | | | Merge pull request #16547 from Dar13/kinematic_gravity_fixRémi Verschelde2018-02-141-1/+2
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | Fixes gravity calculation for kinematic bodies in Bullet
| * | | | | | | Fixes gravity calculation for kinematic bodies in BulletNeil Moore2018-02-131-1/+2
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* | | | | | | | Allow building with system wide mbedtls on X11Fabio Alessandrelli2018-02-142-82/+83
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Using builtin_mbedtls=yes is still the default as many distributions do not ship with mbedtls included.
* | | | | | | | Deleting OpenSSL module and libraryFabio Alessandrelli2018-02-146-1520/+0
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* | | | | | | | lws module now uses mbedtls as OpenSSL replacementFabio Alessandrelli2018-02-141-3/+13
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* | | | | | | | Add mbedtls moduleFabio Alessandrelli2018-02-146-0/+592
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* | | | | | | | Merge pull request #16551 from sctincman/xbuild_fallback-fixRémi Verschelde2018-02-131-2/+2
|\ \ \ \ \ \ \ \ | |_|/ / / / / / |/| | | | | | | Add and use mono build variables with cloned environment.
| * | | | | | | Add and use mono build variables with cloned environment.Jonathan Tinkham2018-02-101-2/+2
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* | | | | | | Merge pull request #16433 from Calinou/remove-assetlib-debugging-printsRémi Verschelde2018-02-131-5/+0
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | Remove debugging prints related to the asset library
| * | | | | | | Remove debugging prints related to the asset libraryHugo Locurcio2018-02-051-5/+0
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* | | | | | | | Merge pull request #16424 from AndreaCatania/phyjRémi Verschelde2018-02-134-9/+40
|\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | Added physics API in order to enable/disable collisions between rigidbody attached to a joint with bullet physics bullet
| * | | | | | | | Added physics API in order to enable/disable collisions between rigidbody ↵Andrea Catania2018-02-054-9/+40
| |/ / / / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | attached to a joint with bullet physics bullet Fixes #16424
* | / / / / / / gdnative_api.json: Change argument name to r_desttilpner2018-02-112-2/+2
| |/ / / / / / |/| | | | | | | | | | | | | | | | | | | | | | | | | | | This reflects its usage as an output argument, consistent with the other godot_variant_new functions
* | | | | | | Merge pull request #16539 from eska014/gdnative-macwarnThomas Herzog2018-02-101-1/+1
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | Fix GDNATIVE_API_INIT() warning about sign mismatch
| * | | | | | | Fix GDNATIVE_API_INIT() warning about sign mismatchLeon Krause2018-02-101-1/+1
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* | | | | | | | add initial NativeScript 1.1 extensionkarroffel2018-02-097-6/+592
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This commit adds new functionality to NativeScript, namely: - ability to set and get documentation for classes, methods, signals and properties - ability to set names and type information to method arguments - ability to set and get type tags for nativescripts - ability to register instance binding data management functions - ability to use instance binding data
* | | | | | | | generate proper API structs for GDNative extension extensionskarroffel2018-02-091-15/+43
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The GDNative C API gets passed to libraries in a struct of function pointers. To provide stable binary compatibility, each extension not part of the core API is separated into its own sub-struct. These structs aren't meant to be changed in order to keep binary compatibility. In case of an API extension, the structs include a `next` pointer which can point to a new struct with additional function pointers. Godot's build system generates the API structs automatically at build time, but so far there has no support for the mentioned `next` pointers. This commit changes the API struct generation in such a way that code that used previous headers will compile without problem with the new headers. The new extension-extensions (weird name, but that's what it is) get generated recursively and include the version in the struct-name.
* | | | | | | | Merge pull request #14888 from Faless/websocketRémi Verschelde2018-02-0726-0/+2871
|\ \ \ \ \ \ \ \ | |_|/ / / / / / |/| | | | | | | Websocket module
| * | | | | | | Relicense module to the wondeful Godot community!Fabio Alessandrelli2018-02-0624-72/+96
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| * | | | | | | Add websocket module.Fabio Alessandrelli2018-02-0626-0/+2847
| |/ / / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | Webassembly is client-only for obvious reasons. Other platforms support both client and server using libwebsockets.
* | | / / / / GDScriptParser: Remove debug prints.Andreas Haas2018-02-021-2/+0
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