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* Deleting OpenSSL module and libraryFabio Alessandrelli2018-02-146-1520/+0
* lws module now uses mbedtls as OpenSSL replacementFabio Alessandrelli2018-02-141-3/+13
* Add mbedtls moduleFabio Alessandrelli2018-02-146-0/+592
* Merge pull request #16551 from sctincman/xbuild_fallback-fixRémi Verschelde2018-02-131-2/+2
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| * Add and use mono build variables with cloned environment.Jonathan Tinkham2018-02-101-2/+2
* | Merge pull request #16433 from Calinou/remove-assetlib-debugging-printsRémi Verschelde2018-02-131-5/+0
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| * | Remove debugging prints related to the asset libraryHugo Locurcio2018-02-051-5/+0
* | | Merge pull request #16424 from AndreaCatania/phyjRémi Verschelde2018-02-134-9/+40
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| * | | Added physics API in order to enable/disable collisions between rigidbody att...Andrea Catania2018-02-054-9/+40
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* | / gdnative_api.json: Change argument name to r_desttilpner2018-02-112-2/+2
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* | Merge pull request #16539 from eska014/gdnative-macwarnThomas Herzog2018-02-101-1/+1
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| * | Fix GDNATIVE_API_INIT() warning about sign mismatchLeon Krause2018-02-101-1/+1
* | | add initial NativeScript 1.1 extensionkarroffel2018-02-097-6/+592
* | | generate proper API structs for GDNative extension extensionskarroffel2018-02-091-15/+43
* | | Merge pull request #14888 from Faless/websocketRémi Verschelde2018-02-0726-0/+2871
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| * | Relicense module to the wondeful Godot community!Fabio Alessandrelli2018-02-0624-72/+96
| * | Add websocket module.Fabio Alessandrelli2018-02-0626-0/+2847
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* | GDScriptParser: Remove debug prints.Andreas Haas2018-02-021-2/+0
* | Fix inconsistencies and typos in argument namesPaolo Perkovic2018-02-0114-29/+29
* | Merge pull request #16258 from NathanWarden/fix_mono_decimals_methodRémi Verschelde2018-02-011-1/+1
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| * | Fix an infinite recursion in the Mathf.Decimals method when using floats.Nathan Warden2018-01-311-1/+1
* | | Merge pull request #16205 from neikeq/issue-15053Rémi Verschelde2018-02-012-22/+9
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| * | | Mono: Remove automatic script multilevel callsIgnacio Etcheverry2018-01-302-22/+9
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* | | Merge pull request #16002 from bruvzg/mono_loading_form_resRémi Verschelde2018-02-011-0/+31
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| * | | Mono: Allow loading `mscorlib` from resources.bruvzg2018-01-311-0/+31
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* | | Merge pull request #16175 from NathanWarden/add_async_and_awaitRémi Verschelde2018-02-011-3/+7
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| * | Added async and await as C# keywords.Nathan Warden2018-01-301-3/+7
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* | Merge pull request #15980 from mrcdk/audio_stream_get_lengthRémi Verschelde2018-01-302-8/+8
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| * Expose audio streams get_length()MrCdK2018-01-222-8/+8
* | Merge pull request #16118 from neikeq/i-dont-know-what-to-write-here-anymoreRémi Verschelde2018-01-272-0/+12
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| * | Mono: Fix build errors with tools=no and target=releaseIgnacio Etcheverry2018-01-272-0/+12
* | | Mono: Fix method_bind fields being generated as instance membersIgnacio Etcheverry2018-01-271-2/+1
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* | Mono: Don't defer call to dispose queue objects when finalizing domainIgnacio Etcheverry2018-01-261-5/+7
* | Mono: Fix NodePath and RID bindingsIgnacio Etcheverry2018-01-254-43/+141
* | doc: Fix references to online tutorials after godotengine/godot-docs#1015Rémi Verschelde2018-01-253-3/+3
* | doc: Sync with current sourceRémi Verschelde2018-01-2569-69/+69
* | - Improves portability in joystick buttons enumAriel Manzur2018-01-241-1/+1
* | Improved stabilization of ray shape in BulletAndrea Catania2018-01-241-3/+10
* | Merge pull request #16016 from neikeq/issue-13316Ignacio Etcheverry2018-01-241-2/+7
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| * | Fix CSharpInstance::call not initializing CallErrorIgnacio Etcheverry2018-01-241-2/+7
* | | SignalAwaiter::_signal_callback was calling the thunk with a wrong pointerPaul Joannon2018-01-232-2/+2
* | | Merge pull request #15972 from akien-mga/mono-warningRémi Verschelde2018-01-222-1/+93
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| * | Mono: Display opt-out warning in editor about WIP statusRémi Verschelde2018-01-222-1/+93
* | | RID cached class was wrong (mono)Paul Joannon2018-01-221-1/+1
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* | Merge pull request #15949 from MarianoGnu/issue_15743Rémi Verschelde2018-01-221-2/+4
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| * | attemp to fix #15743Mariano Suligoy2018-01-211-2/+4
* | | fix GDMonoProperty::set_valuePaul Joannon2018-01-211-1/+1
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* | GDScript: always call ResourceLoader::load() in non-completion modeBernhard Liebl2018-01-211-1/+1
* | Allow shadowing class members with local variables in GDScript, closes #15896Juan Linietsky2018-01-201-14/+24
* | SCsub: fix mixed indentationPoommetee Ketson2018-01-191-4/+4