| Commit message (Expand) | Author | Age | Files | Lines |
| * | Fix typos with codespell | luz.paz | 2018-02-22 | 1 | -2/+2 |
| * | Bind many more properties to scripts | Bojidar Marinov | 2018-01-12 | 1 | -2/+2 |
| * | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
| * | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| * | Fix function arg count not considered in VisualScript | Pedro J. Estébanez | 2017-12-07 | 1 | -0/+1 |
| * | Connect signal for VisualScript "Yield Signal" using oneshot mode | Matthias Hoelzl | 2017-12-01 | 1 | -1/+1 |
| * | Made Vector::ptrw explicit for writing, compiler was sometimes using the wron... | Juan Linietsky | 2017-11-25 | 1 | -5/+5 |
| * | Create API to add and remove VisualScript custom nodes | George Marques | 2017-11-15 | 1 | -0/+5 |
| * | Removes Script::get_node_type() | Jerome67000 | 2017-10-25 | 1 | -5/+0 |
| * | Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog | Ignacio Etcheverry | 2017-10-24 | 1 | -0/+4 |
| * | Merge pull request #11653 from bojidar-bg/doc-vscript-1 | Nathan Lovato | 2017-10-03 | 1 | -0/+1 |
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| | * | Document some of the VisualScript classes. | Bojidar Marinov | 2017-10-03 | 1 | -0/+1 |
| * | | Renamed fixed_process to physics_process | AndreaCatania | 2017-09-30 | 1 | -2/+2 |
| * | | Rename pos to position in user facing methods and variables | letheed | 2017-09-20 | 1 | -5/+5 |
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| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
| * | Convert Object::cast_to() to the static version | Hein-Pieter van Braam | 2017-08-24 | 1 | -10/+12 |
| * | Merge pull request #10319 from neikeq/pr-engine-editor-hint | Juan Linietsky | 2017-08-20 | 1 | -1/+1 |
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| | * | Removes editor_hint from SceneTree | Ignacio Etcheverry | 2017-08-19 | 1 | -1/+1 |
| * | | Fix #6583, Condition + Wait nodes freezing the game | Bojidar Marinov | 2017-08-19 | 1 | -4/+7 |
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| * | Removes type information from method binds | Ignacio Etcheverry | 2017-08-10 | 1 | -6/+6 |
| * | Ability to set a function as sequenced, so when called you can choose not to ... | Juan Linietsky | 2017-08-08 | 1 | -0/+8 |
| * | Makes all Godot API's methods Lower Case | Indah Sylvia | 2017-08-07 | 1 | -4/+4 |
| * | Add object type hint for docs | Poommetee Ketson | 2017-07-23 | 1 | -6/+6 |
| * | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky | 2017-07-19 | 1 | -1/+1 |
| * | -Reorganized all properties of project settings (Sorry, Again). | Juan Linietsky | 2017-07-17 | 1 | -1/+1 |
| * | -Many fixes to VisualScript, fixed property names, etc. | Juan Linietsky | 2017-06-30 | 1 | -4/+10 |
| * | Add ability to use custom script templates. | Andreas Haas | 2017-06-13 | 1 | -0/+11 |
| * | External editor improvements and fixes | Ignacio Etcheverry | 2017-04-17 | 1 | -0/+12 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | Fix typos in source code using codespell | Rémi Verschelde | 2017-03-24 | 1 | -1/+1 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -1022/+805 |
| * | Add a bunch of missing Godot headers in own files | Rémi Verschelde | 2017-03-05 | 1 | -0/+29 |
| * | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky | 2017-02-21 | 1 | -1/+1 |
| * | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -55/+55 |
| * | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -2/+2 |
| * | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -1/+1 |
| * | Type renames: | Juan Linietsky | 2017-01-11 | 1 | -1/+1 |
| * | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky | 2017-01-05 | 1 | -1/+1 |
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -58/+58 |
| * | Renamed the bind_native functions to bind_vararg, should make it show the doc... | Juan Linietsky | 2016-09-07 | 1 | -1/+1 |
| * | Changed Vector3.snap from fmod to stepify, which makes more sense, fixes #6399 | Juan Linietsky | 2016-09-06 | 1 | -1/+2 |
| * | Should Fix Compiling Export Templates | ISylvox | 2016-09-06 | 1 | -1/+2 |
| * | Removed script_variables/ prefix to VS properties, made them easier to access... | Juan Linietsky | 2016-09-04 | 1 | -26/+12 |
| * | Added expression nodes to visual script, please test. | Juan Linietsky | 2016-09-04 | 1 | -5/+9 |
| * | Connection hints when connecting to empty space. | Juan Linietsky | 2016-09-03 | 1 | -0/+17 |
| * | More improvements to visual script.. | Juan Linietsky | 2016-08-31 | 1 | -0/+20 |
| * | -Reworked constant nodes better | Juan Linietsky | 2016-08-31 | 1 | -2/+13 |
| * | More visual script improvements | Juan Linietsky | 2016-08-30 | 1 | -56/+155 |
| * | Several all around fixes to visual scripting (in the process of creating demos) | Juan Linietsky | 2016-08-28 | 1 | -4/+38 |
| * | More visual script work | Juan Linietsky | 2016-08-25 | 1 | -18/+49 |