| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | SCons: Pass env to modules can_build method | Rémi Verschelde | 2018-05-30 | 1 | -7/+3 |
| | | | | | | | This allows to disable modules based on the environment, in particular `env[tools]` which tells us if we are building the editor or not. | ||||
| * | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 4 | -0/+4 |
| | | | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | ||||
| * | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 4 | -8/+8 |
| | | | | | Happy new year to the wonderful Godot community! | ||||
| * | TinyEXR: Fix EXR header when parsing pixels encoded as HALF | Rémi Verschelde | 2017-12-05 | 1 | -5/+20 |
| | | | | | | Also free the header and image properly after usage. Fixes #13490. | ||||
| * | doc: Make all module docs self-contained | Rémi Verschelde | 2017-11-15 | 1 | -2/+0 |
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| * | Use BoolVariable for module options. | Elliott Sales de Andrade | 2017-09-25 | 1 | -1/+1 |
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| * | Use BoolVariable in target/component/advanced options. | Elliott Sales de Andrade | 2017-09-25 | 1 | -1/+1 |
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| * | Fix files header | Poommetee Ketson | 2017-09-01 | 2 | -2/+2 |
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| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 4 | -4/+4 |
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| * | Added support for SVG | Daniel J. Ramirez | 2017-08-20 | 2 | -2/+2 |
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| * | Disable etc2comp and tinyexr modules on non-tools build | Rémi Verschelde | 2017-06-30 | 1 | -1/+5 |
| | | | | | | | | They are not necessary in such configuration, and require C++11 and (on Android) the STL. Fixes #9273. | ||||
| * | Several fixes related to PBR and Environment | Juan Linietsky | 2017-05-30 | 2 | -5/+13 |
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| * | -Added EXR supprot for HDR (no BC6 compression yet though) | Juan Linietsky | 2017-05-26 | 6 | -0/+309 |
| -Improvements to texture importer -Proper detection of S3TC compression modes, and added all modes to Image -Fixes to non-power of 2 compressed textures, which should all be supported by GLES3 | |||||
