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* Merge pull request #19272 from akien-mga/svg-buildsystemRémi Verschelde2018-05-301-18/+1
|\ | | | | SCons: Remove extraneous lib for SVG module
| * SCons: Remove extraneous lib for SVG moduleRémi Verschelde2018-05-301-18/+1
| | | | | | | | | | | | | | It was likely copy pasted by mistake from the freetype module, which is more complex due to its usage in the core of the engine. The SVG module does not seem to need any special treatment, apart from linking in the main env so that editor can access it.
* | SCons: Pass env to modules can_build methodRémi Verschelde2018-05-301-1/+1
|/ | | | | | This allows to disable modules based on the environment, in particular `env[tools]` which tells us if we are building the editor or not.
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-054-0/+4
| | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
* Update copyright statements to 2018Rémi Verschelde2018-01-014-8/+8
| | | | Happy new year to the wonderful Godot community!
* disable caching for targets using helper functionsRhody Lugo2017-11-281-2/+1
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* use the same cache for all branches for appveyorRhody Lugo2017-11-281-0/+2
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* doc: Make all module docs self-containedRémi Verschelde2017-11-151-2/+0
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* keep alpha when converting svg colors fixes #11289toger52017-09-301-1/+1
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* Renamed function arguments to keep them consistent between declaration and ↵Wilson E. Alvarez2017-09-142-5/+5
| | | | implementation
* optimized color conversion for svg generationtoger52017-09-122-27/+38
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* Change Color.to_32() to to_rgba32() and format as RGBAmrawlingst2017-09-071-2/+2
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* Implement color conversion for dark SVG iconstoger52017-08-302-6/+52
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* Make build scripts Python3 compatibleMatthias Hoelzl2017-08-271-1/+2
| | | | | | | | - The Windows, UWP, Android (on Windows) and Linux builds are tested with Scons 3.0 alpha using Python 3. - OSX and iOS should hopefully work but are not tested since I don't have a Mac. - Builds using SCons 2.5 and Python 2 should not be impacted.
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-274-4/+4
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* nanosvg: Document in COPYRIGHT.txt and thirdparty README.mdRémi Verschelde2017-08-271-2/+2
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* Fix crashes in SVG loadingPedro J. Estébanez2017-08-221-3/+4
| | | | Adding null terminators.
* Added missing icon and svgs upscalingDaniel J. Ramirez2017-08-202-9/+12
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* Added support for SVGDaniel J. Ramirez2017-08-206-0/+291