| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Revert "Added loop_begin and loop_end to OggVorbisStream" | Juan Linietsky | 2017-11-20 | 1 | -6/+3 |
| * | Add loop_begin and loop_end to OggVorbisStream | MrCdK | 2017-11-04 | 1 | -3/+6 |
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
| * | readded ability to set loop offset in seconds, closes #9630 | Juan Linietsky | 2017-08-22 | 1 | -0/+3 |
| * | Complete changing of resource extensions | George Marques | 2017-06-16 | 1 | -1/+1 |
| * | Rename Godot-specific resource extensions | George Marques | 2017-06-15 | 1 | -1/+1 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -19/+12 |
| * | Add a bunch of missing Godot headers in own files | Rémi Verschelde | 2017-03-05 | 1 | -0/+28 |
| * | Changed OGG Vorbis type to be imported, so it's possible to specify loop | Juan Linietsky | 2017-02-03 | 1 | -0/+84 |
