| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
| * | Add closest_power_of_2 func and implement mix_rate/latency on OS X | Marcelo Fernandez | 2017-08-18 | 1 | -2/+2 |
| * | Use libsquish to decompress DXT textures. | Ferenc Arn | 2017-05-26 | 1 | -0/+41 |
| * | Detect SSE/SSE2 for libsquish. | Ferenc Arn | 2017-05-26 | 1 | -0/+6 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | Bring that Whole New World to the Old Continent too | Rémi Verschelde | 2017-03-19 | 1 | -23/+26 |
| * | Style: Fix statements ending with ';;' | Rémi Verschelde | 2017-03-18 | 1 | -3/+3 |
| * | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-12 | 1 | -1/+1 |
| * | squish: Move to a module and split thirdparty lib | Rémi Verschelde | 2016-10-30 | 1 | -0/+92 |
