index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
J08nY
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
modules
/
openssl
/
stream_peer_openssl.cpp
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Adjust openssl #defines to be libressl compatible
Matthew Kunjummen
2017-10-17
1
-3
/
+3
*
Add support for OpenSSL 1.1.0.
Elliott Sales de Andrade
2017-09-24
1
-11
/
+49
*
Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-18
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Removed unnecessary assignments
Wilson E. Alvarez
2017-08-21
1
-9
/
+4
*
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-2
/
+2
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-198
/
+162
*
removed duplicated functions in class hierarchy that were bound more than once
Juan Linietsky
2017-01-14
1
-7
/
+7
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-2
/
+2
*
Type renames:
Juan Linietsky
2017-01-11
1
-4
/
+4
*
-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
2017-01-05
1
-4
/
+4
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
openssl: Move to a module and split thirdparty lib
Rémi Verschelde
2016-10-15
1
-0
/
+646