| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | SignalAwaiter::_signal_callback was calling the thunk with a wrong pointer | Paul Joannon | 2018-01-23 | 1 | -1/+1 |
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| * | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
| | | | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | ||||
| * | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| | | | | | Happy new year to the wonderful Godot community! | ||||
| * | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | 2017-12-07 | 1 | -3/+3 |
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| * | Mono: Fix build with tools=no or target=release | Ignacio Etcheverry | 2017-10-18 | 1 | -0/+2 |
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| * | Re-write SignalAwaiter implementation | Ignacio Etcheverry | 2017-10-16 | 1 | -5/+70 |
| | | | | | Old implementation had issues where you could only await on the same signal of the same source once. | ||||
| * | Added mono module | Ignacio Etcheverry | 2017-10-03 | 1 | -0/+77 |
