| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | add a [Signal] attribute to CSharpScripts | Paul Joannon | 2018-02-17 | 1 | -0/+28 |
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| * | Mono: Implement stack info for errors and exceptions | Ignacio Etcheverry | 2018-01-09 | 1 | -6/+8 |
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| * | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
| | | | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | ||||
| * | Mono: Add properties support in scripts | Ignacio Etcheverry | 2018-01-04 | 1 | -7/+60 |
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| * | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| | | | | | Happy new year to the wonderful Godot community! | ||||
| * | Export attribute fixes and improvements | Ignacio Etcheverry | 2017-10-17 | 1 | -0/+32 |
| | | | | | | | - Allow non-public fields to be exported as well (to avoid confusion). - Set PROPERTY_HINT_RESOURCE_TYPE for resource derived fields. - Support enums and automatically fill PROPERTY_HINT_ENUM's hint_string for enum fields. | ||||
| * | Added mono module | Ignacio Etcheverry | 2017-10-03 | 1 | -0/+381 |
