index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
J08nY
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
modules
/
mono
/
editor
/
bindings_generator.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Mono: Bindings no longer relie on DocData for accessors
Ignacio Etcheverry
2017-12-29
1
-49
/
+48
*
Mono: Make the bindings generator output enums
Ignacio Etcheverry
2017-12-24
1
-206
/
+612
*
Fix mono build after bc2e8d99
Rémi Verschelde
2017-11-25
1
-2
/
+2
*
Rename Rect3 to AABB.
Ferenc Arn
2017-11-17
1
-2
/
+2
*
doc: Rename "@Global Scope" to "@GlobalScope"
Rémi Verschelde
2017-11-15
1
-2
/
+2
*
Move singleton management from ProjectSettings to Engine
Leon Krause
2017-11-14
1
-3
/
+3
*
Fix regression from #12473 and #12388
Ignacio Etcheverry
2017-10-29
1
-27
/
+27
*
BindingsGenerator cleanup and improved error messages
Ignacio Etcheverry
2017-10-29
1
-535
/
+565
*
Exit after generating mono glue
Ignacio Etcheverry
2017-10-24
1
-10
/
+30
*
Mono: Prevent raising exceptions in native code
Ignacio Etcheverry
2017-10-23
1
-4
/
+4
*
Improve signature of signal target generated function
Ignacio Etcheverry
2017-10-16
1
-30
/
+0
*
Merge pull request #12135 from neikeq/g
Ignacio Etcheverry
2017-10-16
1
-4
/
+0
|
\
|
*
Re-write SignalAwaiter implementation
Ignacio Etcheverry
2017-10-16
1
-4
/
+0
*
|
Mono: Make use of ClassInfo's exposed API
Ignacio Etcheverry
2017-10-09
1
-15
/
+6
|
/
*
Added mono module
Ignacio Etcheverry
2017-10-03
1
-0
/
+2151