| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | SCons: Pass env to modules can_build method | Rémi Verschelde | 2018-05-30 | 1 | -1/+1 |
| | | | | | | | This allows to disable modules based on the environment, in particular `env[tools]` which tells us if we are building the editor or not. | ||||
| * | add GLES 2 renderer for 2D | karroffel | 2018-03-01 | 1 | -1/+1 |
| | | | | | | | | | This commit adds a new rendering backend, GLES2, and adds a project setting to enable it. Currently this backend can only be used on the X11 platform, but integrating into other platforms is planned. | ||||
| * | doc: Remove status from hardcoded version string | Rémi Verschelde | 2018-02-27 | 1 | -1/+1 |
| | | | | | It has no practical use case and just generates noise for each alpha, beta, etc. | ||||
| * | doc: Update version string in header | Rémi Verschelde | 2018-02-19 | 1 | -1/+1 |
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| * | doc: Sync with current source | Rémi Verschelde | 2018-01-25 | 1 | -1/+1 |
| | | | | | | | Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage). | ||||
| * | Fix typos in code and docs with codespell | Rémi Verschelde | 2018-01-18 | 1 | -1/+1 |
| | | | | | Using v1.11.0 from https://github.com/lucasdemarchi/codespell | ||||
| * | doc: Update version string in XML | Rémi Verschelde | 2018-01-13 | 1 | -1/+1 |
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| * | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 4 | -2/+5 |
| | | | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | ||||
| * | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 4 | -8/+8 |
| | | | | | Happy new year to the wonderful Godot community! | ||||
| * | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | 2017-12-07 | 1 | -0/+2 |
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| * | doc: Remove setters and getters now exposed via properties/members | Rémi Verschelde | 2017-11-24 | 1 | -96/+0 |
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| * | doc: Update header version for 3.0-beta | Rémi Verschelde | 2017-11-24 | 1 | -1/+1 |
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| * | doc: Make all module docs self-contained | Rémi Verschelde | 2017-11-15 | 1 | -5/+7 |
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| * | doc: Remove revision.module_config from version string | Rémi Verschelde | 2017-11-15 | 1 | -1/+1 |
| | | | | | | It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs. | ||||
| * | Removed add/remove interface bindings and added get_interfaces | BastiaanOlij | 2017-11-13 | 2 | -2/+2 |
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| * | Align sensors and implement gravity sensor for Android | Bastiaan Olij | 2017-11-11 | 1 | -11/+0 |
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| * | Fix has_gyro and has_grav mixup | Bastiaan Olij | 2017-11-08 | 1 | -3/+7 |
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| * | Fix compilation on Visual Studio 2013 (#10219). | scorched | 2017-10-20 | 1 | -1/+1 |
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| * | Made a few tweaks to the interface | BastiaanOlij | 2017-10-06 | 4 | -23/+153 |
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| * | reintroduce generic mobile vr interface | BastiaanOlij | 2017-09-28 | 8 | -0/+825 |
