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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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*
Update copyright to 2016 in headers
George Marques
2016-01-01
6
-6
/
+6
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Add missing argument names in GDScript bindings
Rémi Verschelde
2015-12-28
1
-1
/
+1
*
Cosmetic fixes to SCons buildsystem
Rémi Verschelde
2015-11-01
1
-3
/
+0
*
Merge pull request #2250 from PeaceSells50/AddedGridMapSettings
Juan Linietsky
2015-10-17
2
-4
/
+27
|
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*
Added GridMap settings which allows the user to enter a pick distance.
Peace Sells
2015-07-09
2
-4
/
+27
*
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Ability to visually debug geometry visually:
Juan Linietsky
2015-09-20
2
-3
/
+70
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/
*
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-06-29
1
-4
/
+4
*
Fix for issue related to GridMap editor
Franklin Sobrinho
2015-06-23
1
-3
/
+9
*
Small fixes for Grid/Tile map editor palette
Franklin Sobrinho
2015-06-22
1
-1
/
+1
*
Grid/Tile map editor new item palette
Franklin Sobrinho
2015-06-22
2
-54
/
+83
*
-Changed Godot exit to be clean.
Juan Linietsky
2015-04-20
2
-10
/
+22
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
6
-6
/
+6
*
merges from okam repo
Juan Linietsky
2015-03-03
1
-1
/
+2
*
-attempt to be friendlier on non english keyboards
Juan Linietsky
2015-01-04
1
-3
/
+3
*
-Completely removed EmptyControl (but added fallback), closes #1017
Juan Linietsky
2015-01-03
1
-2
/
+2
*
Reduce android build size(-fvisibility=hidden)
sanikoyes
2014-12-25
1
-0
/
+4
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
2
-8
/
+8
*
-Much improvement to baked light baker
Juan Linietsky
2014-10-27
1
-1
/
+1
*
Light Baker!
Juan Linietsky
2014-06-11
2
-1
/
+152
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
8
-0
/
+3610