| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Merge pull request #17079 from Noshyaar/leak2 | Rémi Verschelde | 2018-03-13 | 1 | -2/+3 |
| |\ | | | | | GridMapEditorPlgn: fix a leak | ||||
| | * | GridMapEditorPlgn: fix a leak | Poommetee Ketson | 2018-02-27 | 1 | -2/+3 |
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| * | | GridMap: fix next/prev plane text, fix meta not found | Poommetee Ketson | 2018-03-02 | 1 | -3/+3 |
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| * | | Fix grid mesh tile panning bug (issue 16524) | poke1024 | 2018-02-28 | 2 | -3/+14 |
| |/ | | | | Fix basic function and interference of touch pad pan with mesh tile delete (shift + right click on touch pad) in grid map editor (fix 16524) | ||||
| * | doc: Remove status from hardcoded version string | Rémi Verschelde | 2018-02-27 | 1 | -1/+1 |
| | | | | | It has no practical use case and just generates noise for each alpha, beta, etc. | ||||
| * | doc: Update version string in header | Rémi Verschelde | 2018-02-19 | 1 | -1/+1 |
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| * | Gridmap editor now lists plane instead of floor when not horizontal. | Anish | 2018-02-17 | 2 | -3/+18 |
| | | | | | | | | | Instead of gridmap editor calling grid as floor irrespective of the orientation, it now calls the grid plane if it's vertical and floor if horizontal. Resolves: #14611 | ||||
| * | Fix inconsistencies and typos in argument names | Paolo Perkovic | 2018-02-01 | 1 | -1/+1 |
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| * | doc: Fix references to online tutorials after godotengine/godot-docs#1015 | Rémi Verschelde | 2018-01-25 | 1 | -1/+1 |
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| * | doc: Sync with current source | Rémi Verschelde | 2018-01-25 | 1 | -1/+1 |
| | | | | | | | Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage). | ||||
| * | doc: Replace some more "val" with "value" + sync | Rémi Verschelde | 2018-01-17 | 1 | -1/+1 |
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| * | Filled tutorial field in most relevent classes. | Juan Linietsky | 2018-01-15 | 1 | -0/+1 |
| | | | | | Added tutorial display in doc. | ||||
| * | doc: Update version string in XML | Rémi Verschelde | 2018-01-13 | 1 | -1/+1 |
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| * | Update docs | Bojidar Marinov | 2018-01-12 | 1 | -96/+20 |
| | | | | | [ci skip] | ||||
| * | Bind many more properties to scripts | Bojidar Marinov | 2018-01-12 | 1 | -46/+14 |
| | | | | | | | | Notable potentially breaking changes: - PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL - Some properties were renamed, and sometimes even shadowed by new ones - New getter methods (some virtual) were added | ||||
| * | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 6 | -0/+6 |
| | | | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | ||||
| * | doc: Sync classref with current source | Rémi Verschelde | 2018-01-03 | 1 | -0/+42 |
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| * | Merge pull request #15120 from AndreaCatania/gridm | Rémi Verschelde | 2018-01-03 | 2 | -0/+96 |
| |\ | | | | | Added layer and mask in the gridmap node | ||||
| | * | Added layer and mask in the gridmap node | AndreaCatania | 2017-12-28 | 2 | -0/+96 |
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| * | | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 6 | -12/+12 |
| |/ | | | | Happy new year to the wonderful Godot community! | ||||
| * | Fix gridmap disappearing after editing after bake, closes #14868 | Juan Linietsky | 2017-12-20 | 1 | -1/+1 |
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| * | Should no longer crash after rebaking, may be a solution to #14795 | Juan Linietsky | 2017-12-19 | 1 | -8/+9 |
| | | | | | Not sure if this is the same problem, as reported, please test. | ||||
| * | doc: Sync classref with current source | Rémi Verschelde | 2017-12-18 | 1 | -0/+30 |
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| * | Added baked light support for gridmaps. | Juan Linietsky | 2017-12-18 | 2 | -27/+220 |
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| * | Merge pull request #14676 from NathanWarden/nav_create_to_add | Rémi Verschelde | 2017-12-16 | 1 | -2/+2 |
| |\ | | | | | Renamed navmesh_create to navmesh_add since no navmesh is created. | ||||
| | * | Renamed navmesh/poly_create to navmesh/poly_add since no navmesh is created. | Nathan Warden | 2017-12-15 | 1 | -2/+2 |
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| * | | Made built-in identifiers properly constant in shaders. Fixes #14449, closes ↵ | Juan Linietsky | 2017-12-15 | 1 | -0/+5 |
| |/ | | | | #14629 | ||||
| * | Scons: Build modules in seperate env. | Andreas Haas | 2017-12-13 | 1 | -1/+4 |
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| * | doc: Fix enum tags thanks to 2bc6db6 | Rémi Verschelde | 2017-11-24 | 1 | -1/+1 |
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| * | doc: Update header version for 3.0-beta | Rémi Verschelde | 2017-11-24 | 1 | -1/+1 |
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| * | Native pan and zoom for macOS | Bernhard Liebl | 2017-11-21 | 1 | -0/+10 |
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| * | Rename Rect3 to AABB. | Ferenc Arn | 2017-11-17 | 1 | -1/+1 |
| | | | | | Fixes #12973. | ||||
| * | Merge pull request #12488 from djrm/pr_gridmap_fixes | Rémi Verschelde | 2017-11-16 | 2 | -76/+106 |
| |\ | | | | | Several improvements to GridMap. | ||||
| | * | Several improvements to GridMap. | Daniel J. Ramirez | 2017-11-09 | 2 | -76/+106 |
| | | | | | | | | | | | | | Fixed crash when undoing. More ergonomic shortcuts. Fixed freelook navigation. | ||||
| * | | doc: Make all module docs self-contained | Rémi Verschelde | 2017-11-15 | 1 | -5/+4 |
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| * | | doc: Remove revision.module_config from version string | Rémi Verschelde | 2017-11-15 | 1 | -1/+1 |
| |/ | | | | | It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs. | ||||
| * | classref: Sync with current source | Rémi Verschelde | 2017-10-21 | 1 | -0/+20 |
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| * | Adds world_to_map() and map_to_world() methods to GridMap. | David Saltares | 2017-10-21 | 2 | -3/+35 |
| | | | | | | Closes #11856. Also fixes GridMap::set_cell_scale() not visually updating the grid meshes | ||||
| * | [DOCS] Document GridMap | David Saltares | 2017-10-15 | 1 | -0/+26 |
| | | | | | [ci skip] | ||||
| * | doc: Sync classref with current source | Rémi Verschelde | 2017-10-11 | 1 | -0/+6 |
| | | | | | | Ensure that s/fixed_process/physics_process/ is handled properly. [ci skip] | ||||
| * | Add GridMap::get_used_cells. Fixes #11857.feature/gridmap-used-cells | J08nY | 2017-10-05 | 2 | -0/+17 |
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| * | Changed the doc class generation to individual files per class. It is also ↵ | Juan Linietsky | 2017-09-12 | 3 | -0/+182 |
| | | | | | | | possible to save module files in module directories and the build system will recognize them. | ||||
| * | Merge pull request #10976 from saltares/issue-907 | Rémi Verschelde | 2017-09-06 | 2 | -0/+20 |
| |\ | | | | | Fixes setting visibility on GridMap, issue #907 | ||||
| | * | Setting visibility on GridMap now works. Closes #907. | David Saltares | 2017-09-05 | 2 | -0/+20 |
| | | | | | | | | | | | | | | | Basically, `GridMap` wasn't reacting to the `NOTIFICATION_VISIBILITY_CHANGED` event. This reacts to such events and walks over the set of `Octants` and all of their `MultiMeshInstances` to set their visibility on the `VisualServer`. | ||||
| * | | -Added an optimization so physics shapes are configured later, speeds up ↵ | Juan Linietsky | 2017-09-03 | 1 | -3/+0 |
| |/ | | | | grid map loading and editing | ||||
| * | Removed ontop property, added a material rendering priority system. Fixes ↵ | Juan Linietsky | 2017-09-01 | 1 | -2/+2 |
| | | | | | #9935, closes #10135 | ||||
| * | -Fixes to how collada generates tangents (use SurfaceTool), closes #9562 | Juan Linietsky | 2017-08-29 | 1 | -1/+2 |
| | | | | | -Fix to gridmap cell size (wrong property type) | ||||
| * | Dead code tells no tales | Rémi Verschelde | 2017-08-27 | 1 | -3/+1 |
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| * | -Largely rewrote gridmap to simplify it | Juan Linietsky | 2017-08-27 | 4 | -296/+353 |
| | | | | | | -Got editor working again -Added a current-floor marker on selection | ||||
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 6 | -6/+6 |
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