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authorJuan Linietsky2018-01-15 18:40:41 -0300
committerJuan Linietsky2018-01-15 18:41:13 -0300
commit03475ba197a75b0f8431277954df1fdb0dc14913 (patch)
tree164fc28c17df6c48a87237c7e29e8977c8c8e7d0 /modules/gridmap
parentef1c26a9a5882e7d1b8027958eec6fcc82a46c44 (diff)
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Diffstat (limited to 'modules/gridmap')
-rw-r--r--modules/gridmap/doc_classes/GridMap.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml
index 9f74acc94..788aa5c6b 100644
--- a/modules/gridmap/doc_classes/GridMap.xml
+++ b/modules/gridmap/doc_classes/GridMap.xml
@@ -10,6 +10,7 @@
A GridMap is split into a sparse collection of octants for efficient rendering and physics processing. Every octant has the same dimensions and can contain several cells.
</description>
<tutorials>
+ http://docs.godotengine.org/en/3.0/learning/features/3d/using_gridmaps.html
</tutorials>
<demos>
</demos>