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| author | Juan Linietsky | 2018-01-15 18:40:41 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2018-01-15 18:41:13 -0300 |
| commit | 03475ba197a75b0f8431277954df1fdb0dc14913 (patch) | |
| tree | 164fc28c17df6c48a87237c7e29e8977c8c8e7d0 /modules/gridmap | |
| parent | ef1c26a9a5882e7d1b8027958eec6fcc82a46c44 (diff) | |
| download | godot-03475ba197a75b0f8431277954df1fdb0dc14913.tar.gz godot-03475ba197a75b0f8431277954df1fdb0dc14913.tar.zst godot-03475ba197a75b0f8431277954df1fdb0dc14913.zip | |
Diffstat (limited to 'modules/gridmap')
| -rw-r--r-- | modules/gridmap/doc_classes/GridMap.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml index 9f74acc94..788aa5c6b 100644 --- a/modules/gridmap/doc_classes/GridMap.xml +++ b/modules/gridmap/doc_classes/GridMap.xml @@ -10,6 +10,7 @@ A GridMap is split into a sparse collection of octants for efficient rendering and physics processing. Every octant has the same dimensions and can contain several cells. </description> <tutorials> + http://docs.godotengine.org/en/3.0/learning/features/3d/using_gridmaps.html </tutorials> <demos> </demos> |
