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path: root/modules/gridmap/config.py
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* SCons: Pass env to modules can_build methodRémi Verschelde2018-05-301-1/+1
| | | | | | This allows to disable modules based on the environment, in particular `env[tools]` which tells us if we are building the editor or not.
* doc: Make all module docs self-containedRémi Verschelde2017-11-151-5/+4
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* Changed the doc class generation to individual files per class. It is also ↵Juan Linietsky2017-09-121-0/+6
| | | | | | possible to save module files in module directories and the build system will recognize them.
* Many fixes to make exported scenes work better, still buggy.Juan Linietsky2017-02-151-2/+1
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* Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde2017-01-021-1/+2
|\ | | | | | | | | Various merge conflicts have been fixed manually and some mistakes might have been made - time will tell :)
| * Begining of GLES3 renderer:Juan Linietsky2016-10-031-1/+1
| | | | | | | | | | | | | | | | -Most 2D drawing is implemented -Missing shaders -Missing all 3D -Editor needs to be set on update always to be used, otherwise it does not refresh -Large parts of editor not working
* | style: Fix PEP8 blank lines issues in Python filesRémi Verschelde2016-11-011-3/+0
| | | | | | | | | | | | | | | | | | | | | | Done with `autopep8 --select=E3,W3`, fixes: - E301 - Add missing blank line. - E302 - Add missing 2 blank lines. - E303 - Remove extra blank lines. - E304 - Remove blank line following function decorator. - E309 - Add missing blank line. - W391 - Remove trailing blank lines.
* | style: Start applying PEP8 to Python files, indentation issuesRémi Verschelde2016-11-011-2/+2
|/ | | | | | | | | | | | | | | | | | | Done with `autopep8 --select=E1`, fixes: - E101 - Reindent all lines. - E112 - Fix under-indented comments. - E113 - Fix over-indented comments. - E115 - Fix under-indented comments. - E116 - Fix over-indented comments. - E121 - Fix a badly indented line. - E122 - Fix a badly indented line. - E123 - Fix a badly indented line. - E124 - Fix a badly indented line. - E125 - Fix indentation undistinguish from the next logical line. - E126 - Fix a badly indented line. - E127 - Fix a badly indented line. - E128 - Fix a badly indented line. - E129 - Fix a badly indented line.
* Remove trailing spacesRémi Verschelde2016-04-021-5/+5
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* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+11