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* Change ".." punctuation for "..." in editor strings (#16507)Hugo Locurcio2018-06-052-7/+7
* Fix documentation version stringsHein-Pieter van Braam2018-06-013-3/+3
* Adds keywords to autocomplete predictions.Anish2018-05-131-0/+7
* Fix a crash when trying to run Godot debugger on a release build.Brian Richardson2018-05-131-1/+1
* Fix enums without class name not opening docs pagePeter Folkins2018-05-131-0/+12
* Fix script template on `_ready` behaviorPoommetee Ketson2018-04-151-1/+1
* completed-signal is emitted by all GDScriptFunctionStates of a coroutine now,...Lars Kokemohr2018-04-142-4/+17
* For-in loop variable added to autocompletionRado'sPC\aRaGaR2018-04-141-3/+13
* Revert "fix spurious error messages during autocomplete and validate"Hein-Pieter van Braam2018-02-271-4/+25
* doc: Update version string for 3.0.2Rémi Verschelde2018-02-273-3/+3
* Update doc version strings to 3.0.1Hein-Pieter van Braam2018-02-243-3/+3
* Removed whitespaces around arguments of functions.anakimluke2018-02-221-2/+0
* Fix typos with codespellluz.paz2018-02-222-3/+3
* fix spurious error messages during autocomplete and validatex12122018-02-191-25/+4
* Show default values in docs for GDScript built-in functionsGeorge Marques2018-02-192-2/+4
* doc: Fix references to online tutorials after godotengine/godot-docs#1015Rémi Verschelde2018-01-251-1/+1
* doc: Sync with current sourceRémi Verschelde2018-01-253-3/+3
* GDScript: always call ResourceLoader::load() in non-completion modeBernhard Liebl2018-01-211-1/+1
* Allow shadowing class members with local variables in GDScript, closes #15896Juan Linietsky2018-01-201-14/+24
* Merge pull request #15849 from poke1024/preload-completionRémi Verschelde2018-01-181-1/+3
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| * GDScript: fix autocompletion for preload() (issue 15766)Bernhard Liebl2018-01-181-1/+3
* | Suppress errors on autocompletion for preload()Bernhard Liebl2018-01-181-1/+1
* | Fix typos in code and docs with codespellRémi Verschelde2018-01-182-8/+8
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* doc: Replace some more "val" with "value" + syncRémi Verschelde2018-01-171-1/+1
* Fixes for parameter names of builtin functions in visual scripts/coreChaosus2018-01-161-3/+3
* Filled tutorial field in most relevent classes.Juan Linietsky2018-01-151-0/+1
* doc: Update version string in XMLRémi Verschelde2018-01-133-3/+3
* Bind many more properties to scriptsBojidar Marinov2018-01-121-1/+1
* Mono: Implement stack info for errors and exceptionsIgnacio Etcheverry2018-01-091-1/+3
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-0515-0/+15
* Merge pull request #15089 from poke1024/funcref-warnRémi Verschelde2018-01-031-1/+1
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| * Warn about funcref creationBernhard Liebl2017-12-261-1/+1
* | Update copyright statements to 2018Rémi Verschelde2018-01-0115-30/+30
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* Cleanup some #if 0'd codeRémi Verschelde2017-12-171-0/+2
* Merge pull request #12845 from remorse107/Array-Dictionary-FixRémi Verschelde2017-12-161-9/+33
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| * Fix issue #11400. Fixes issue with arrays and dictionary acting as static obj...Robert Morse2017-11-171-9/+33
* | GDScript files are converted to binary on export now.Juan Linietsky2017-12-141-0/+44
* | Scons: Build modules in seperate env.Andreas Haas2017-12-131-1/+4
* | Properly support nested ternary expressionsBojidar Marinov2017-12-111-4/+7
* | Style: Re-apply clang-format over recent invalid additionsRémi Verschelde2017-12-101-2/+2
* | Make GDScript parser raise error when exporting ObjectGeorge Marques2017-12-091-0/+4
* | Fixed is_playing funtion (was reporting wrong), closes #13928Juan Linietsky2017-12-071-2/+2
* | Style: Apply new clang-format 5.0 style to all filesRémi Verschelde2017-12-075-12/+12
* | Style: Apply clang-format again on all filesRémi Verschelde2017-12-072-8/+7
* | Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...Juan Linietsky2017-11-252-6/+6
* | doc: Update header version for 3.0-betaRémi Verschelde2017-11-243-3/+3
* | Add cartesian to polar conversion functionspablotato2017-11-202-0/+32
* | Allow to extends constant variablesanikoyes2017-11-202-9/+51
* | Merge pull request #11940 from GodotExplorer/debuggerRémi Verschelde2017-11-203-7/+80
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| * | Move the remote scene tree to the scene tree dock.Geequlim2017-11-171-4/+17