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* Refactor RPCMode enum and checksFabio Alessandrelli2018-05-291-3/+3
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* Revert "RPCMode refactor, more sync modes"Max Hilbrunner2018-05-291-3/+3
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* Refactor RPCMode enum and checksFabio Alessandrelli2018-05-261-3/+3
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* Enable autoload in editorGeorge Marques2018-05-011-1/+5
| | | | | | - Tool scripts will be executed and can be accessed by plugins. - Other script languages can implement add/remove_named_global_constant to make use of this functionality.
* Mono: Implement stack info for errors and exceptionsIgnacio Etcheverry2018-01-091-1/+3
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* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
| | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
| | | | Happy new year to the wonderful Godot community!
* Abstract some method for script systemgeequlim2017-11-171-2/+6
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* GDScript: Refactor "GD" class prefix to "GDScript"Rémi Verschelde2017-11-161-0/+450