index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
gitolite user
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
modules
/
gdscript
/
gd_functions.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
Make dict2inst set internal members of instance
George Marques
2015-09-20
1
-0
/
+9
*
-Added prints() function, fixes #1132, #1859
Juan Linietsky
2015-05-09
1
-0
/
+24
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
-renamed function to get object from instance id
Juan Linietsky
2015-04-18
1
-4
/
+4
*
Merge pull request #1567 from sanikoyes/Pr-GDScript-seed-get-inst
Juan Linietsky
2015-04-07
1
-0
/
+34
|
\
|
*
Add seed/get_inst function for GDScript
sanikoyes
2015-03-25
1
-0
/
+34
*
|
fix printraw to make it actually print raw
yg2f
2015-04-06
1
-1
/
+1
|
/
*
Updated the variable in the lerp function to be weight instead of percent.
Nathan Warden
2015-02-20
1
-1
/
+1
*
begin new serialization framework
Juan Linietsky
2015-02-15
1
-3
/
+29
*
-Work in progress visual shader editor *DOES NOT WORK YET*
Juan Linietsky
2015-01-03
1
-0
/
+4
*
More 3D Work
Juan Linietsky
2014-06-16
1
-0
/
+13
*
-Support for changing fonts
Juan Linietsky
2014-04-05
1
-1
/
+1
*
-fix bug in cache for atlas import/export
Juan Linietsky
2014-03-13
1
-1
/
+40
*
-moved script to modules
Juan Linietsky
2014-02-24
1
-0
/
+1218
[prev]