| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | [Pluginscript] Fix not working exports in editor | Emmanuel Leblond | 2018-06-15 | 1 | -19/+4 |
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| * | Refactor RPCMode enum and checks | Fabio Alessandrelli | 2018-05-29 | 4 | -20/+20 |
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| * | Revert "RPCMode refactor, more sync modes" | Max Hilbrunner | 2018-05-29 | 4 | -20/+20 |
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| * | Refactor RPCMode enum and checks | Fabio Alessandrelli | 2018-05-26 | 4 | -20/+20 |
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| * | Correct profiling_frame naming in pluginscript | Emmanuel Leblond | 2018-04-07 | 1 | -1/+1 |
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| * | Fix Pluginscript add_global_constant mandatory value check | Emmanuel Leblond | 2018-04-06 | 1 | -1/+1 |
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| * | Fix inconsistencies and typos in argument names | Paolo Perkovic | 2018-02-01 | 1 | -1/+1 |
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| * | Fix typos in code and docs with codespell | Rémi Verschelde | 2018-01-18 | 1 | -1/+1 |
| | | | | | Using v1.11.0 from https://github.com/lucasdemarchi/codespell | ||||
| * | Improve inheritance system in gdnative pluginscript | Emmanuel Leblond | 2018-01-16 | 4 | -28/+29 |
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| * | Fix warning when editor resource preview try to read pluginscript resource | Emmanuel Leblond | 2018-01-09 | 1 | -1/+5 |
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| * | Fix crash in pluginscript complete_code | Emmanuel Leblond | 2018-01-09 | 1 | -1/+1 |
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| * | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 10 | -10/+12 |
| | | | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | ||||
| * | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 10 | -20/+20 |
| | | | | | Happy new year to the wonderful Godot community! | ||||
| * | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | 2017-12-07 | 2 | -4/+7 |
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| * | Removes Script::get_node_type() | Jerome67000 | 2017-10-25 | 2 | -7/+0 |
| | | | | | used before GDScript, with squirrel apparently | ||||
| * | Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog | Ignacio Etcheverry | 2017-10-24 | 2 | -0/+5 |
| | | | | | | - Make ScriptCreateDialog disable the built-in script checked button if the language does not support it. - ScriptLanguage's get_template and make_template now receive the script path as class name if the the script language does not have named classes. | ||||
| * | [GDnative] remove useless (and illegal !) STL include | Emmanuel Leblond | 2017-10-20 | 2 | -2/+0 |
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| * | [GDnative] add pluginscript \o/ | Emmanuel Leblond | 2017-10-17 | 11 | -0/+1751 |
