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* Finish implementation of GDnative builtins bindingsEmmanuel Leblond2017-05-1938-2266/+2439
* Fix two typos from previous commitRémi Verschelde2017-05-171-1/+1
* [GDNative] added varcall and printKarroffel2017-05-112-11/+36
* Merge pull request #8440 from karroffel/gdnative-new-methodThomas Herzog2017-04-171-0/+1
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| * [GDNative] added "new" method and fixed headersKarroffel2017-04-171-0/+1
* | Merge pull request #8439 from touilleMan/correct_gdnative_signaturesThomas Herzog2017-04-176-413/+611
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| * | gdnative: Implement missing function for godot_basis.Emmanuel Leblond2017-04-172-32/+180
| * | gdnative: modify vector2&vector3 functions signature to use value passing ins...Emmanuel Leblond2017-04-174-381/+431
* | | Add godot_string_unicode_str to GDnativeEmmanuel Leblond2017-04-172-0/+6
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* | Correct indentation in gdnative vector2/3Emmanuel Leblond2017-04-154-139/+168
* | Implement missing functions in gdnative vector2 and vector3 bindingsEmmanuel Leblond2017-04-155-82/+303
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* [GDNative] made string functions more C-friendlyKarroffel2017-04-112-7/+7
* renamed dlscript module to gdnativeKarroffel2017-04-0938-0/+5167