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path: root/modules/gdnative/godot/godot_vector3.cpp
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* [GDNative] new GDNative APIKarroffel2017-07-241-304/+0
| | | | | | | | | | | This adds GDNative as a separate class type. It can be used to interface with native libraries by using "native calls", which can be registered by modules (and in future other GDNative libraries?). It also reworks the currently called "GDNativeScript" into a "NativeScript" that just makes use of the new GDNative instead of it being the component that implements that functionality.
* Fixed syntax inconsistency in Vector3.snap and Vector3.snappedTwistedTwigleg2017-07-031-2/+3
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* Finish implementation of GDnative builtins bindingsEmmanuel Leblond2017-05-191-201/+162
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* gdnative: modify vector2&vector3 functions signature to use value passing ↵Emmanuel Leblond2017-04-171-151/+197
| | | | instead of ptr.
* Correct indentation in gdnative vector2/3Emmanuel Leblond2017-04-151-58/+57
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* Implement missing functions in gdnative vector2 and vector3 bindingsEmmanuel Leblond2017-04-151-24/+142
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* renamed dlscript module to gdnativeKarroffel2017-04-091-0/+179