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* Properly resize textures so they can be ETC compressed, fixes #15139Juan Linietsky2018-01-121-1/+19
| | | | this may make import times slower though, will have to wait for 3.1 for background texture import and compressonator.
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
| | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
| | | | Happy new year to the wonderful Godot community!
* Fix size mismatch in _compress_etcMillionOstrich2017-11-201-6/+8
| | | | Use j for inner loop
* Fix ETC2 import for luminance/lumalpha textures, fixes #10421Juan Linietsky2017-09-041-2/+1
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* Fix signed and unsigned comparisonsHein-Pieter van Braam2017-09-011-1/+1
| | | | The first in my quest to make Godot 3.x compile with -Werror on GCC7
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
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* Add closest_power_of_2 func and implement mix_rate/latency on OS XMarcelo Fernandez2017-08-171-1/+1
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* Some changes to dual paraboloid envmap generation, fixes somme bleedingJuan Linietsky2017-07-051-0/+4
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* etc: Do not overestimate number of CPU threadsRémi Verschelde2017-06-171-1/+1
| | | | | The *2 factor between cores and threads of most modern CPUs is already taken into account in get_processor_count().
* -Fix freezes caused by etccomp2, closes #9183Juan Linietsky2017-06-161-7/+25
| | | | -Normalmaps are now detected and imported as RGTC, both in S3TC and ETC2, this improves their quality.
* Add ETC1/ETC2 compression support though etc2comp.Ferenc Arn2017-05-311-0/+181
Remove rg-etc1 code. Also updated travis to use ubuntu 14.04. Fixes #8457.