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* Fix CSG issues when reparenting shape nodes.Benjamin2018-06-101-0/+9
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* Style: Apply clang-format (5.0) to some missed filesRémi Verschelde2018-05-311-3/+1
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* SCons: Pass env to modules can_build methodRémi Verschelde2018-05-301-1/+1
| | | | | | This allows to disable modules based on the environment, in particular `env[tools]` which tells us if we are building the editor or not.
* Add missing copyright headersGuilherme Felipe2018-05-166-0/+180
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* Allow editing of some unbound properties when hinted (or no range hinted)Juan Linietsky2018-05-161-9/+9
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* Sync classref with current sourceRémi Verschelde2018-05-1210-0/+263
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* Fix some enums missing its bindMarcelo Fernandez2018-05-081-3/+3
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* updated OAHashMap to use robinhood hashingkarroffel2018-05-033-4/+4
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* Add poly triangulation order check, ensures faces do not flip on different orderJuan Linietsky2018-04-281-27/+33
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* -Changed how operators work, any shape can operate on any otherJuan Linietsky2018-04-283-131/+105
| | | | -Added some break condition for bad poly data to avoid editor freezes
* Avoid CSG freeze condition on degeneratesJuan Linietsky2018-04-281-0/+3
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* Do not crash if the polygon is invalidJuan Linietsky2018-04-281-0/+3
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* Reduce false positives in interior detection by adding a small offset to ↵Juan Linietsky2018-04-281-1/+1
| | | | raycast, fixes #18476
* CSG Support for Godot!Juan Linietsky2018-04-2710-0/+4643
-Missing Icons -Missing freezing option (for baking light and faster load) -Missing a way to export from Godot (GLTF2?) -Probably buggy (may freeze editor, can be worked around easily, but let me know if this happens so it's easier to catch bugs) Happy testing!