| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Make heightmap shape usable from PhysicsServer | Marc Gilleron | 2018-03-28 | 1 | -3/+4 |
| * | Improved ray shape (2D and 3D) by addiing the possibility to act as regular s... | Andrea Catania | 2018-02-19 | 1 | -2/+3 |
| * | Fix inconsistencies and typos in argument names | Paolo Perkovic | 2018-02-01 | 1 | -8/+8 |
| * | Fixed Bullet collision shapes scale | AndreaCatania | 2018-01-08 | 1 | -1/+0 |
| * | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -5/+9 |
| * | Merge pull request #13257 from AndreaCatania/master | Rémi Verschelde | 2018-01-04 | 1 | -9/+11 |
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| | * | Fixed kinematic movement stuck, Changed how shape scale works, Optimized | AndreaCatania | 2017-12-23 | 1 | -9/+11 |
| * | | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
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| * | Bullet physics engine implementation | AndreaCatania | 2017-11-04 | 1 | -0/+225 |
