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Age
Files
Lines
*
BuildSystem: generated files have .gen.extension
Poommetee Ketson
2017-06-25
2
-6
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+6
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Fix possible crash in joy_axis (fixes #4944).
Marcelo Fernandez
2017-06-22
1
-0
/
+2
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Godot 3.0 primitives as resources for use with MeshInstance
BastiaanOlij
2017-06-16
1
-6
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+1
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Fix `network/debug/remote_port` editor setting not working properly
Fabio Alessandrelli
2017-06-10
1
-2
/
+1
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renamed all Rect2.pos to Rect2.position
alexholly
2017-06-04
1
-2
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+2
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InputEvent: Renamed "pos" property to "position"
Andreas Haas
2017-06-03
2
-6
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+6
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-Added .hdr format support
Juan Linietsky
2017-05-28
1
-0
/
+53
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Fix InputEvent actions.
Andreas Haas
2017-05-27
1
-1
/
+1
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Fix echo key event handling.
Andreas Haas
2017-05-25
1
-1
/
+1
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Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
6
-120
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+101
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Use new Godot icon consistently everywhere
Rémi Verschelde
2017-05-17
2
-0
/
+0
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Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-05-17
4
-29
/
+13
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Allow selecting editor debug host and port.
Fabio Alessandrelli
2017-05-09
1
-2
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+3
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Rename project file to "project.godot"
Rémi Verschelde
2017-05-01
1
-3
/
+20
*
Revert "Use .godot as file extension for project files."
Juan Linietsky
2017-04-29
1
-20
/
+3
*
Merge pull request #8277 from tagcup/math_checks
Rémi Verschelde
2017-04-24
1
-1
/
+1
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Added various functions basic math classes. Also enabled math checks only for...
Ferenc Arn
2017-04-06
1
-1
/
+1
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Fix property warnings and hide some debug prints
Rémi Verschelde
2017-04-23
1
-1
/
+1
*
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Merge pull request #8375 from Hinsbart/project_extension
Rémi Verschelde
2017-04-17
1
-3
/
+20
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Use .godot as file extension for project files.
Andreas Haas
2017-04-16
1
-3
/
+20
*
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[GD 3.0] Fix stretch mode 2d... again
Shockblast
2017-04-16
1
-1
/
+1
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*
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Fix joystick crash when mapping is -1
darkoff9
2017-04-10
1
-0
/
+1
*
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Re-add ouya gamepad mapping.
Andreas Haas
2017-04-10
1
-0
/
+2
*
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Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-10
3
-25
/
+25
*
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Restored (And auto-generated) splash image
Juan Linietsky
2017-04-09
5
-1425
/
+50
*
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Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
33
-0
/
+33
*
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Merge pull request #8308 from RandomShaper/optimize-out-debug-n-non-tools
Rémi Verschelde
2017-04-07
1
-0
/
+7
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Optimize-out some debug and/or non-tools methods
Pedro J. Estébanez
2017-04-07
1
-0
/
+7
*
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New particle system, mostly working, some small features missing.
Juan Linietsky
2017-04-06
1
-1
/
+3
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Fix warped mouse panning on Linux
Pedro J. Estébanez
2017-04-03
1
-1
/
+16
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Input: Update Gamepad mappings.
Andreas Haas
2017-04-02
1
-12
/
+34
*
Initialize hat values for mapping and revert X360 mappings.
Jordan Patterson
2017-03-31
1
-2
/
+7
*
Input: Remove usage of platform dependent event IDs.
Andreas Haas
2017-03-26
2
-49
/
+46
*
Merge pull request #8137 from Hinsbart/mbutton_pos
Rémi Verschelde
2017-03-24
1
-0
/
+5
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Input: Update mouse position on mouse-button events.
Andreas Haas
2017-03-24
1
-0
/
+5
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Merge pull request #8109 from RandomShaper/warped-panning
Rémi Verschelde
2017-03-24
2
-0
/
+12
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Implement warped mouse panning for 2D & 3D editors
Pedro J. Estébanez
2017-03-22
2
-0
/
+12
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Fix typos in source code using codespell
Rémi Verschelde
2017-03-24
1
-1
/
+1
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Input: bind parse_input_event()
Andreas Haas
2017-03-19
1
-1
/
+2
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
33
-2595
/
+2213
*
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
26
-26
/
+32
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-3
/
+3
*
Implements modules documents
Geequlim
2017-03-04
1
-0
/
+11
*
Various fixes detected using PVS-Studio static analyzer.
Thaer Razeq
2017-02-28
1
-2
/
+2
*
Merge pull request #7862 from Hinsbart/joypad_connections
Rémi Verschelde
2017-02-26
2
-0
/
+16
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Better handling of joypad device IDs.
Andreas Haas
2017-02-26
2
-0
/
+16
*
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Merge pull request #7851 from shlomif/fix-some-compilation-warnings
Rémi Verschelde
2017-02-26
1
-1
/
+0
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Fix some compilation warnings.
Shlomi Fish
2017-02-21
1
-1
/
+0
*
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-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-02-21
2
-2
/
+2
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Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
2
-3
/
+3
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