index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
J08nY
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
main
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fixed OUYA Game Controller for 3.0
Corruptinator
2017-08-16
1
-1
/
+1
*
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-08-16
2
-7
/
+7
*
Merge pull request #9889 from groud/control_enhancements
kubecz3k
2017-08-15
1
-3
/
+1
|
\
|
*
Replace GUI anchor type by a float between 0 and 1
Gilles Roudiere
2017-08-13
1
-3
/
+1
*
|
Enable command-line export
Ruslan Mustakov
2017-08-14
1
-6
/
+6
|
/
*
Merge pull request #10257 from Faless/html5_fixes
Rémi Verschelde
2017-08-13
1
-0
/
+1
|
\
|
*
Fix icon loading error a boot
Fabio Alessandrelli
2017-08-11
1
-0
/
+1
*
|
InputDefault: Fix joypad actions when axis quickly changes direction.
Andreas Haas
2017-08-12
1
-2
/
+8
*
|
Add expand stretch/ascpect - no more black bars
Yakov Borevich
2017-08-09
1
-1
/
+3
|
/
*
Restored black bars and custom images instead of black bars, closes #1571
Juan Linietsky
2017-08-07
1
-3
/
+8
*
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-07
1
-1
/
+1
*
Revert "Tweak command-line arguments to make them more UNIX-like"
Juan Linietsky
2017-08-02
1
-88
/
+88
*
Merge pull request #10014 from Calinou/tweak-command-line-arguments
Rémi Verschelde
2017-08-02
1
-88
/
+88
|
\
|
*
Tweak command-line arguments to make them more UNIX-like
Hugo Locurcio
2017-08-02
1
-88
/
+88
*
|
Fix AudioServer::finish not getting called while quitting
Marcelo Fernandez
2017-08-01
1
-0
/
+1
*
|
Make memory monitors query the right counters
Pedro J. Estébanez
2017-08-01
1
-2
/
+2
|
/
*
Script languges are uninitialized properly now.
Juan Linietsky
2017-07-22
1
-3
/
+5
*
Several changes to better run in mobile.
Juan Linietsky
2017-07-22
1
-1
/
+4
*
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
2
-31
/
+36
*
Fix errors with global config names no more sorrys please
geequlim
2017-07-19
1
-1
/
+1
*
-Reorganized all properties of project settings (Sorry, Again).
Juan Linietsky
2017-07-17
1
-82
/
+72
*
Lots of work on Audio & Physics engine:
Juan Linietsky
2017-07-15
1
-0
/
+4
*
OUYA Controller for Version 3.0 input_default.cpp
Corruptinator
2017-07-11
1
-0
/
+1
*
Reworked translation system
Juan Linietsky
2017-06-28
1
-0
/
+1
*
-Fixed SCREEN_TEXTURE and other related 2D shader parameters.
Juan Linietsky
2017-06-26
3
-3
/
+3
*
BuildSystem: generated files have .gen.extension
Poommetee Ketson
2017-06-25
2
-6
/
+6
*
Fix possible crash in joy_axis (fixes #4944).
Marcelo Fernandez
2017-06-22
1
-0
/
+2
*
Godot 3.0 primitives as resources for use with MeshInstance
BastiaanOlij
2017-06-16
1
-6
/
+1
*
Fix `network/debug/remote_port` editor setting not working properly
Fabio Alessandrelli
2017-06-10
1
-2
/
+1
*
renamed all Rect2.pos to Rect2.position
alexholly
2017-06-04
1
-2
/
+2
*
InputEvent: Renamed "pos" property to "position"
Andreas Haas
2017-06-03
2
-6
/
+6
*
-Added .hdr format support
Juan Linietsky
2017-05-28
1
-0
/
+53
*
Fix InputEvent actions.
Andreas Haas
2017-05-27
1
-1
/
+1
*
Fix echo key event handling.
Andreas Haas
2017-05-25
1
-1
/
+1
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
6
-120
/
+101
*
Use new Godot icon consistently everywhere
Rémi Verschelde
2017-05-17
2
-0
/
+0
*
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-05-17
4
-29
/
+13
*
Allow selecting editor debug host and port.
Fabio Alessandrelli
2017-05-09
1
-2
/
+3
*
Rename project file to "project.godot"
Rémi Verschelde
2017-05-01
1
-3
/
+20
*
Revert "Use .godot as file extension for project files."
Juan Linietsky
2017-04-29
1
-20
/
+3
*
Merge pull request #8277 from tagcup/math_checks
Rémi Verschelde
2017-04-24
1
-1
/
+1
|
\
|
*
Added various functions basic math classes. Also enabled math checks only for...
Ferenc Arn
2017-04-06
1
-1
/
+1
*
|
Fix property warnings and hide some debug prints
Rémi Verschelde
2017-04-23
1
-1
/
+1
*
|
Merge pull request #8375 from Hinsbart/project_extension
Rémi Verschelde
2017-04-17
1
-3
/
+20
|
\
\
|
*
|
Use .godot as file extension for project files.
Andreas Haas
2017-04-16
1
-3
/
+20
*
|
|
[GD 3.0] Fix stretch mode 2d... again
Shockblast
2017-04-16
1
-1
/
+1
|
/
/
*
|
Fix joystick crash when mapping is -1
darkoff9
2017-04-10
1
-0
/
+1
*
|
Re-add ouya gamepad mapping.
Andreas Haas
2017-04-10
1
-0
/
+2
*
|
Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-10
3
-25
/
+25
*
|
Restored (And auto-generated) splash image
Juan Linietsky
2017-04-09
5
-1425
/
+50
[next]