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* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-2741-41/+41
* simplify the way window is allowed to steal focus, no longer relying on proje...Juan Linietsky2017-08-271-3/+8
* InputDefault: Fix joypad actions when axis quickly changes direction.Andreas Haas2017-08-131-2/+8
* Merge pull request #10317 from Corruptinator/2.1Rémi Verschelde2017-08-131-1/+1
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| * Fixed OUYA Controller Mapping!Corruptinator2017-08-131-1/+1
* | [2.1] Add expand stretch/ascpect - no more black barsYakov Borevich2017-08-091-1/+3
* | Remove "debug/remote_port" project setting (moved to editor)Fabio Alessandrelli2017-07-221-1/+1
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* OUYA Game Controller GUID for input_default.cppCorruptinator2017-07-111-0/+1
* Fix possible crash in joy_axis (fixes #4944).Marcelo Fernandez2017-06-251-0/+2
* Implement missing WinRT functionsGeorge Marques2017-06-071-0/+4
* Improve documentation of thirdparty code snippetsRémi Verschelde2017-05-262-2/+4
* Fix a few property warnings on Globals accessRémi Verschelde2017-05-261-1/+1
* Allow selecting editor debug host and port.Fabio Alessandrelli2017-05-121-2/+3
* Fix error for loading icon image at start upvolzhs2017-04-181-0/+1
* Re-add ouya gamepad mapping.Andreas Haas2017-04-101-0/+2
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-087-0/+7
* Optimize-out some debug and/or non-tools methodsPedro J. Estébanez2017-04-071-0/+7
* Fix warped mouse panning on LinuxPedro J. Estébanez2017-04-031-1/+16
* Input: Update Gamepad mappings.Andreas Haas2017-04-021-12/+34
* Merge pull request #8166 from evolarium/joystick_fixAndreas Haas2017-03-301-2/+7
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| * Initialize hat values for mapping and revert X360 mappings.Jordan Patterson2017-03-271-2/+7
* | Better handling of joypad device IDs.Andreas Haas2017-03-262-0/+16
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* Input: Update mouse position on mouse-button events.Andreas Haas2017-03-241-0/+5
* Implement warped mouse panning for 2D & 3D editorsPedro J. Estébanez2017-03-222-0/+12
* Input: bind parse_input_event()Andreas Haas2017-03-191-1/+2
* Bring that Whole New World to the Old Continent tooRémi Verschelde2017-03-1941-2706/+2258
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-181-3/+3
* Reorder the folders in tools to prepare moving tools/editorRémi Verschelde2017-03-181-4/+1
* Style: Various fixes to play nice with clang-formatRémi Verschelde2017-03-181-1/+1
* Style: Fix statements ending with ';;'Rémi Verschelde2017-03-185-9/+9
* Style: No break before list braceRémi Verschelde2017-03-181-2/+1
* Core motion for Godot 2.x (based on PR 7127)BastiaanOlij2017-03-092-0/+17
* Move core engine tests to mainRémi Verschelde2017-01-1237-1/+6854
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-127-8/+8
* Fix typos and missing newlines in --helpTim Roes2016-11-151-3/+2
* style: Fix PEP8 whitespace issues in Python filesRémi Verschelde2016-11-021-3/+3
* SCsub: Add python shebang as a hint for syntax highlightingRémi Verschelde2016-10-301-0/+2
* Allow whitespace in Gamepad mappings.Andreas Haas2016-10-171-2/+2
* Improve debug focus behaviorPedro J. Estébanez2016-10-091-0/+10
* PCKPacker: moved from tools into core, fixes #4129J08nY2016-10-091-3/+0
* Add function to get readable names for joystick eventsAndreas Haas2016-10-092-0/+63
* Fix input action pressed state not changing for quick joystick movements.Andreas Haas2016-10-091-0/+7
* x11: fix x360 wireless gamepad mapping.Andreas Haas2016-09-181-1/+1
* Update gamepad mappings from community db.Andreas Haas2016-09-181-1/+28
* Fix crash when trying to access the guid of an unavailable Gamepad.Andreas Haas2016-09-011-0/+1
* Fix steam controller gamepad mappingAndreas Haas2016-08-081-1/+1
* Add gamepad mapping for the steam controller userspace driver.Andreas Haas2016-07-261-0/+1
* Added gyroscope support to Godot and AndroidJamil Halabi2016-07-162-0/+17
* Merge pull request #5634 from vnen/assetlib-map-crashRémi Verschelde2016-07-111-0/+2
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| * Fix crash on asset lib installGeorge Marques2016-07-101-0/+2