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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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Author
Age
Files
Lines
*
Print FPS setting now only prints the game FPS
Zephilinox
2018-01-23
1
-1
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+1
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Rename Fixed Fps to Physics Fps on Project Settings
volzhs
2018-01-23
1
-1
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+1
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Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-18
1
-1
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+1
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Fix crash when closing the editor
Mariano Suligoy
2018-01-16
1
-3
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+3
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Destroy AudioServer after other non-core types are unregistered
Ruslan Mustakov
2018-01-11
1
-5
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+5
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Merge pull request #15297 from poke1024/runner-limit-errs
Rémi Verschelde
2018-01-07
1
-0
/
+2
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Limit number of errors and messages sent by runner
Bernhard Liebl
2018-01-03
1
-0
/
+2
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Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
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Change OS::initialize signature to return Error (fix segfault on x11)
Emmanuel Leblond
2018-01-04
1
-1
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+4
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Merge pull request #12814 from guilhermefelipecgs/add_hardware_custom_cursor
Rémi Verschelde
2018-01-03
1
-1
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+1
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Add implementation for custom hardware cursor
Guilherme Silva
2017-12-17
1
-1
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+1
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Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-4
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+4
*
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Editor: Respect -w command line flag.
Andreas Haas
2017-12-29
1
-2
/
+4
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Fix editor crash on "save and exit" bug
Chong-U Lim
2017-12-20
1
-0
/
+1
*
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Correct license headers in main.cpp and voxel_light_baker.cpp
Hein-Pieter van Braam
2017-12-20
1
-1
/
+1
*
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Fix lightbaker clang-format issue and add license headers
Hein-Pieter van Braam
2017-12-20
1
-1
/
+1
*
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Added font oversampling support
Juan Linietsky
2017-12-19
1
-0
/
+4
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Added custom editor splash (including sponsor logo).
Juan Linietsky
2017-12-16
1
-0
/
+6
*
GDScript files are converted to binary on export now.
Juan Linietsky
2017-12-14
1
-0
/
+5
*
Fixes vsync setting ignored when using a separate thread for rendering
Stefano Bonicatti
2017-12-09
1
-3
/
+1
*
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
1
-1
/
+0
*
Disable logger by default.
Juan Linietsky
2017-11-26
1
-1
/
+1
*
Modified low processor sleep to 8000 and made it customizable (should be cust...
Juan Linietsky
2017-11-22
1
-1
/
+4
*
Merge pull request #11895 from m4nu3lf/rendering/separate_thread
Juan Linietsky
2017-11-21
1
-2
/
+0
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Restore rendering on a separate thread
m4nu3lf
2017-11-18
1
-2
/
+0
*
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Return and repair file logging
Ruslan Mustakov
2017-11-21
1
-2
/
+9
*
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Merge pull request #12387 from santouits/x1111
Rémi Verschelde
2017-11-20
1
-0
/
+2
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Fix x11 boot logo position in fullscreen and in maximized
santouits
2017-10-26
1
-0
/
+2
*
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Pass engine name and version parts as proper strings
Rémi Verschelde
2017-11-20
1
-1
/
+1
*
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Revert "change low cpu delay to 1 usec, should make editor smoother and not r...
Rémi Verschelde
2017-11-19
1
-2
/
+1
*
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Merge pull request #12961 from eska014/platform-doc
Rémi Verschelde
2017-11-19
1
-0
/
+3
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Facilitate exposing platform-exclusive interfaces to all platforms
Leon Krause
2017-11-18
1
-0
/
+3
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change low cpu delay to 1 usec, should make editor smoother and not really use
Juan Linietsky
2017-11-17
1
-1
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+2
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Move singleton management from ProjectSettings to Engine
Leon Krause
2017-11-14
1
-1
/
+1
*
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fixes to initialization order
Juan Linietsky
2017-11-09
1
-7
/
+13
*
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Make video mode initialization more intuitive, fixes #12022
Juan Linietsky
2017-11-09
1
-28
/
+23
*
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Merge pull request #12262 from AndreaCatania/pplug
Juan Linietsky
2017-11-03
1
-1
/
+39
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Implemented physics plug
AndreaCatania
2017-11-04
1
-1
/
+39
*
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Refactor Fixed to Physics
Poommetee Ketson
2017-10-21
1
-3
/
+3
*
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Fix window display shrink can't set to float numbers
geequlim
2017-10-20
1
-1
/
+1
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*
Redoing the ARVR GDNative interface as module and tighter implementation
BastiaanOlij
2017-10-14
1
-1
/
+11
*
Merge pull request #11539 from BastiaanOlij/remove_directory_scan
Rémi Verschelde
2017-10-11
1
-1
/
+5
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*
Made directory scan optional
BastiaanOlij
2017-10-10
1
-1
/
+5
*
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Merge pull request #11954 from neikeq/d
Ignacio Etcheverry
2017-10-11
1
-0
/
+1
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Adds 'exposed' field to ClassInfo
Ignacio Etcheverry
2017-10-09
1
-0
/
+1
*
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Make sure to obey hidpi to off by default, as present in project settings. Se...
Juan Linietsky
2017-10-05
1
-0
/
+3
*
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Added the set/get_setting function in Editor/Project settings. Renamed has() ...
Juan Linietsky
2017-10-05
1
-8
/
+8
*
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Merge pull request #11568 from endragor/loggers
Andreas Haas
2017-10-02
1
-1
/
+2
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Extract logging logic
Ruslan Mustakov
2017-09-25
1
-1
/
+2
*
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Renamed fixed_process to physics_process
AndreaCatania
2017-09-30
1
-10
/
+10
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