index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
J08nY
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Mono: Avoid invalid class names.
Andreas Haas
2018-03-15
1
-0
/
+7
*
FIX to broken item select list (zoom and RMB)
Ranoller
2018-03-07
1
-2
/
+2
*
Merge pull request #17243 from delftswa2018/trailingDotFix
Hein-Pieter van Braam
2018-03-07
1
-1
/
+1
|
\
|
*
Added a check for trailing dot when creating folder.
Felix Yang
2018-03-07
1
-1
/
+1
*
|
Merge pull request #17247 from poke1024/canvas-select-prio
Rémi Verschelde
2018-03-05
1
-1
/
+16
|
\
\
|
*
|
In CanvasItemEditor, prioritize selected items
Bernhard Liebl
2018-03-05
1
-1
/
+16
*
|
|
skip demo download prompt if ssl is unavailable
Emanuele Fornara
2018-03-05
1
-1
/
+1
*
|
|
Fix new Node dialog Create button behavior
Ivan Vodopiviz
2018-03-04
1
-0
/
+2
*
|
|
Fix for a possible crash when a custom theme is not loaded properly
Marcelo Fernandez
2018-03-03
1
-1
/
+3
*
|
|
i18n: Sync translation templates with 3.0 source
Rémi Verschelde
2018-03-03
46
-321
/
+368
*
|
|
i18n: Sync translations with Weblate
Rémi Verschelde
2018-03-03
13
-764
/
+705
|
/
/
*
|
Fix various valgrind reported uninitialized variable uses
Hein-Pieter van Braam
2018-02-28
2
-0
/
+4
*
|
TileSetEditorPlgn: Fix a leak
Poommetee Ketson
2018-02-27
2
-1
/
+7
*
|
Add a split editor to polygon 2D UV editor, moving an inch closer to adding s...
Juan Linietsky
2018-02-25
4
-17
/
+351
*
|
Fix version.txt validation logic for export templates .tpz
Rémi Verschelde
2018-02-25
1
-15
/
+5
*
|
only show information we have in stacktrace
Paul Joannon
2018-02-24
1
-3
/
+11
*
|
Merge pull request #16957 from akien-mga/version-macros
Rémi Verschelde
2018-02-24
7
-10
/
+10
|
\
\
|
*
|
Refactor version macros and fix related bugs
Rémi Verschelde
2018-02-23
7
-10
/
+10
*
|
|
Merge pull request #16920 from neikeq/mono-project-export
Rémi Verschelde
2018-02-23
1
-2
/
+0
|
\
\
\
|
|
/
/
|
/
|
|
|
*
|
EditorExport: Allow export plugins to add shared libraries
Ignacio Etcheverry
2018-02-22
1
-2
/
+0
*
|
|
Ability to edit Polygon2D shape from within the UV editor, this will eventual...
Juan Linietsky
2018-02-22
2
-17
/
+163
*
|
|
i18n: Sync translation templates with 3.0 source
Rémi Verschelde
2018-02-22
46
-1993
/
+3150
*
|
|
i18n: Sync translations with Weblate
Rémi Verschelde
2018-02-22
13
-1978
/
+1617
*
|
|
AnimationEditor: fix time indicator offset
Poommetee Ketson
2018-02-22
1
-3
/
+3
|
/
/
*
|
Merge pull request #16915 from sudoio/master
Poommetee Ketson
2018-02-22
1
-1
/
+1
|
\
\
|
*
|
Insert proper copy icon to debugger
Artem Varaksa
2018-02-22
1
-1
/
+1
*
|
|
Merge pull request #16888 from GodotExplorer/debugger-improvement-2
Rémi Verschelde
2018-02-22
1
-1
/
+1
|
\
\
\
|
|
/
/
|
/
|
|
|
*
|
Fix builtin script cannot open from debug stacks
geequlim
2018-02-21
1
-1
/
+1
*
|
|
Icons update
Daniel J. Ramirez
2018-02-21
32
-76
/
+48
*
|
|
2D Skeletons WORK IN PROGRESS
Juan Linietsky
2018-02-21
3
-0
/
+172
*
|
|
Fix typos with codespell
luz.paz
2018-02-21
5
-11
/
+11
*
|
|
Merge pull request #16890 from Chaosus/ctrlsnap
Rémi Verschelde
2018-02-21
2
-1
/
+5
|
\
\
\
|
*
|
|
Enable snapping when control key pressed
Chaosus
2018-02-21
2
-1
/
+5
|
|
/
/
*
|
|
Merge pull request #16881 from fzwoch/gltf_embedded
Rémi Verschelde
2018-02-21
1
-1
/
+2
|
\
\
\
|
|
/
/
|
/
|
|
|
*
|
gltf: improve embedded data discovery
Florian Zwoch
2018-02-21
1
-1
/
+2
*
|
|
Was missing clearing computed UVs, sorry, realized late.
Juan Linietsky
2018-02-21
1
-0
/
+1
*
|
|
Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.
Juan Linietsky
2018-02-21
5
-51
/
+531
*
|
|
Don't print error message when select debugger stacks if the debugger is stop...
geequlim
2018-02-21
1
-8
/
+8
*
|
|
Merge pull request #16772 from damarindra/tileset_editor_improvement
Rémi Verschelde
2018-02-21
5
-470
/
+704
|
\
\
\
|
|
/
/
|
/
|
|
|
*
|
Tileset Editor Improvement
Damar Indra
2018-02-20
5
-470
/
+704
*
|
|
Godot now allows built-in irrespective of the filepath.
Anish
2018-02-21
1
-5
/
+9
*
|
|
Merge pull request #16805 from Overblob/Dont_reset_viewport_on_debug
Rémi Verschelde
2018-02-21
1
-2
/
+0
|
\
\
\
|
*
|
|
Fix Automatic switch to viewport when playing a scene #16357
Unknown
2018-02-18
1
-2
/
+0
*
|
|
|
Fixed Remote Tree not drawing relationship lines unless the setting is changed.
Michael Alexsander Silva Dias
2018-02-20
1
-0
/
+8
*
|
|
|
Draw relationship line on scene tree dock if option is on
volzhs
2018-02-20
1
-0
/
+1
*
|
|
|
Merge pull request #16455 from volzhs/close-docs
Rémi Verschelde
2018-02-20
2
-4
/
+6
|
\
\
\
\
|
*
|
|
|
Keep to show current script when closing all docs
volzhs
2018-02-20
2
-4
/
+6
|
|
/
/
/
*
|
|
|
Made the Debugger's Stack Frames items reselectable.
Michael Alexsander Silva Dias
2018-02-20
1
-0
/
+1
*
|
|
|
Added an auto quit and auto build flag to the command line options.
Nathan Warden
2018-02-19
2
-4
/
+5
*
|
|
|
Merge pull request #16709 from willnationsdev/autoload-edit
Rémi Verschelde
2018-02-19
6
-39
/
+91
|
\
\
\
\
[next]