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path: root/editor/scene_tree_dock.h (follow)
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* Added Rename Context Menu Option for SceneTreeDockEoin O'Neill2018-05-161-0/+1
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* Merge pull request #15928 from StateOff/feature_batch_renameRémi Verschelde2018-05-081-0/+3
|\ | | | | Implements "Batch Rename" editor tool.
| * Implements "Batch Rename" editor tool.Blazej Floch2018-01-221-0/+3
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* | Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.Juan Linietsky2018-02-211-0/+2
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* Fixes add script button updateGilles Roudiere2018-01-111-0/+1
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* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
| | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
| | | | Happy new year to the wonderful Godot community!
* Show sub-resources as sub-menuvolzhs2017-12-171-0/+1
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* Add editor setting to allow keep show local scene tree while debugger start.geequlim2017-11-221-0/+2
| | | | Rename editor setting scene_tree_refresh_interval to remote_scene_tree_refresh_interval.
* Let SceneTreeDock duplicate nodes via Node::duplicate()Pedro J. Estébanez2017-11-191-1/+0
| | | | Helps with #11182.
* Add support for remote debug in scene tree.Juan Linietsky2017-11-151-0/+10
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* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
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* Cleanup tons of obsolete commented out codeRémi Verschelde2017-08-261-11/+8
| | | | | Mostly in EditorNode, dropping some obsolete editor plugins and also a cleanup of ProjectSettings/EditorSettings.
* Updated function argument namesWilson E. Alvarez2017-08-121-1/+1
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* Clicking on subscene icon will open itJakub Grzesik2017-07-031-1/+10
| | | | All options are moved into RMB menu
* Quick access list to subresources on RMBJuan Linietsky2017-06-051-0/+8
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* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-2/+2
| | | | this might cause bugs I haven't found yet..
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
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* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-41/+39
| | | | | | | | | | | | | | | | | | | | | | | | I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-0/+188
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful.