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| * | Removes editor_hint from SceneTreeIgnacio Etcheverry2017-08-193-3/+3
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* | | Merge pull request #10476 from Paulb23/delete_current_line_issue_9643Rémi Verschelde2017-08-202-0/+18
|\ \ \ | | | | | | | | Delete current line, issue 9643
| * | | Delete current line, issue 9643Paulb232017-08-202-0/+18
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* | | Merge pull request #10460 from Zylann/orbit_sensitivityRémi Verschelde2017-08-201-4/+12
|\ \ \ | | | | | | | | Added option for mouse orbit sensitivity
| * | | Added option for mouse orbit sensitivityMarc Gilleron2017-08-191-4/+12
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* | | Merge pull request #10455 from groud/control_margin_fixesRémi Verschelde2017-08-203-4/+2
|\ \ \ | |/ / |/| | Some control fixes and removed other useless lines
| * | Some control fixes and removed useless linesGilles Roudiere2017-08-193-4/+2
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* | | Removed style box border for script panel. Fixes #10410toger52017-08-191-7/+0
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* | | -Volume sliders, mute, solo and fx bypass are functional, closes #9021Juan Linietsky2017-08-181-1/+1
| | | | | | | | | | | | -Fixed tree reselect, makes reselecting an audio bux FX work
* | | Update script signals in real-time when script changes. Fixes #8980Juan Linietsky2017-08-183-1/+11
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* | | Properly manage drawing of primitives when they lack an area, fixes #8930Juan Linietsky2017-08-181-5/+13
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* | | Add closest_power_of_2 func and implement mix_rate/latency on OS XMarcelo Fernandez2017-08-171-2/+2
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* | Tilemap Editor: Setting to hide tile info in the menu barRémi Verschelde2017-08-162-5/+17
| | | | | | | | Based on e513ecb7a14560d7238408a16a3b855863fd6df9.
* | Merge pull request #10300 from H4kor/anchorRémi Verschelde2017-08-161-7/+4
|\ \ | | | | | | Show Anchor even when Control-Node is hidden
| * | Showing anchor icon in editor if control-node is hidden (fixes #9542)Niko Abeler2017-08-131-7/+4
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* | Merge pull request #10307 from Rubonnek/update-argument-namesRémi Verschelde2017-08-1635-81/+81
|\ \ | | | | | | Updated function argument names
| * | Updated function argument namesWilson E. Alvarez2017-08-1235-81/+81
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* | Merge pull request #10326 from kubecz3k/spatial-click-improveRémi Verschelde2017-08-161-2/+6
|\ \ | | | | | | spatial selection if subscene geometry is far from origin
| * | spatial selection if subscene geometry is far from originJakub Grzesik2017-08-141-2/+6
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* | | Merge pull request #10166 from toger5/asset_lib_style_overridesJuan Linietsky2017-08-155-5/+5
|\ \ \ | | | | | | | | fixed loading old theme styleboxes.
| * | | fixed loading old theme styleboxestoger52017-08-085-5/+5
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* | | | Changed anchor constants to enum, removed ANCHOR_CENTER, fixes #9889Juan Linietsky2017-08-151-1/+1
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* | | | Merge pull request #9889 from groud/control_enhancementskubecz3k2017-08-159-98/+350
|\ \ \ \ | | | | | | | | | | Control node enhancements
| * | | | Avoids inverted anchorsGilles Roudiere2017-08-131-8/+8
| | | | | | | | | | | | | | | | | | | | | | | | | Add a push_opposite_anchor argument pushing the opposite anchor if needed
| * | | | Adds a function to set Anchors with a layout presetGilles Roudiere2017-08-132-27/+20
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| * | | | Added the possibility to move all anchors at once when they are clusteredGilles Roudiere2017-08-132-1/+14
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| * | | | Make anchors snap to each otherGilles Roudiere2017-08-132-26/+31
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| * | | | Displays percentages when dragging anchorsGilles Roudiere2017-08-132-3/+48
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| * | | | Simplifies the canvas editor codeGilles Roudiere2017-08-132-51/+37
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| * | | | Add lines to make understandable when anchors are snappedGilles Roudiere2017-08-132-23/+86
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| * | | | Snap anchors when dragged, depending on the zoom levelGilles Roudiere2017-08-132-1/+22
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| * | | | Make anchors draggableGilles Roudiere2017-08-132-11/+99
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| * | | | Add anchor visualizationGilles Roudiere2017-08-132-38/+76
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| * | | | Replace GUI anchor type by a float between 0 and 1Gilles Roudiere2017-08-139-24/+24
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* / | | Converting to MeshLibrary works again, fixes #8092Juan Linietsky2017-08-152-170/+181
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* | / fix crash after click on MeshInstance with no ownerJakub Grzesik2017-08-111-2/+2
| |/ |/| | | | | | | Due to how spatial selection works, after clicking on MeshInstance that had no owner editor was crashing.
* | Merge pull request #10240 from djrm/pr_hidden_tilemap_menuRémi Verschelde2017-08-111-2/+3
|\ \ | | | | | | Hide tilemap menu when no tilemap is selected
| * | Hide tilemap menu when no tilemap is selectedDaniel J. Ramirez2017-08-101-2/+3
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* | | Merge pull request #10237 from Paulb23/convert_indent_save_issue_9841Rémi Verschelde2017-08-111-2/+6
|\ \ \ | | | | | | | | Fixed undo when converting indent with no changes, issue 9841
| * | | Fixed undo when converting indent with no changes, issue 9841Paulb232017-08-101-2/+6
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* | | Merge pull request #10231 from djrm/pr_fix_add_sprite_dialogRémi Verschelde2017-08-111-13/+15
|\ \ \ | | | | | | | | Improved add texture as node dialog
| * | | Improved add texture as node dialogDaniel J. Ramirez2017-08-101-13/+15
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* / / ability to click on spatial subscene to select itJakub Grzesik2017-08-091-3/+29
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* | Moved mirror and rotations to the tile mapen, to avoid taking up too much ↵Juan Linietsky2017-08-081-10/+12
| | | | | | | | toolbar space, fixes #6461
* | Clean up canvas item when changing state, closes #5977Juan Linietsky2017-08-081-0/+2
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* Added proper local transform snapping, closes #4985Juan Linietsky2017-08-082-4/+36
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* Attempt to resolve #4673Juan Linietsky2017-08-081-1/+6
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* Revert "fixed loading old theme styleboxes"Juan Linietsky2017-08-075-5/+5
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* Merge pull request #10141 from ISylvox/lower_case_godot_apiRémi Verschelde2017-08-075-13/+13
|\ | | | | Makes all Godot API's Methods lower_case
| * Makes all Godot API's methods Lower CaseIndah Sylvia2017-08-075-13/+13
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