| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | | | Merge pull request #10846 from hpvb/fix-sign-compare | Rémi Verschelde | 2017-09-01 | 4 | -11/+11 | |
| |\ \ \ | | | | | | | | | Fix signed and unsigned comparisons | |||||
| | * | | | Fix signed and unsigned comparisons | Hein-Pieter van Braam | 2017-09-01 | 4 | -11/+11 | |
| | | | | | | | | | | | | | | | | | The first in my quest to make Godot 3.x compile with -Werror on GCC7 | |||||
| * | | | | Removed ontop property, added a material rendering priority system. Fixes ↵ | Juan Linietsky | 2017-09-01 | 1 | -3/+3 | |
| | | | | | | | | | | | | | | | | | #9935, closes #10135 | |||||
| * | | | | Fix files header | Poommetee Ketson | 2017-09-01 | 2 | -2/+2 | |
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| * | | | | Merge pull request #10832 from Paulb23/auto_indent_setting | Rémi Verschelde | 2017-09-01 | 1 | -0/+1 | |
| |\ \ \ \ | |/ / / |/| | | | Added setting to toggle auto indent. | |||||
| | * | | | Added setting to toggle auto indent | Paulb23 | 2017-08-31 | 1 | -0/+1 | |
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| * / / | Updated Editor Built-In types. | Daniel J. Ramirez | 2017-08-31 | 1 | -5/+17 | |
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| * | | Merge pull request #10382 from toger5/dark_icons | Rémi Verschelde | 2017-08-31 | 3 | -1/+63 | |
| |\ \ | | | | | | | Light Theme | |||||
| | * | | added icon updating to most ui elements | toger5 | 2017-08-30 | 3 | -1/+63 | |
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| * | | | Merge pull request #10763 from poke1024/realtime-polygon-2d-fix | Rémi Verschelde | 2017-08-31 | 1 | -5/+8 | |
| |\ \ \ | | | | | | | | | Fixes two glitches in polygon2d wip mode introduced with #10614 | |||||
| | * | | | Fixes two glitches in polygon2d wip mode introduced with #10614 | poke1024 | 2017-08-29 | 1 | -5/+8 | |
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| * | | | | AutoUse Pencil on Polygon creation | Scayze | 2017-08-30 | 4 | -0/+18 | |
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| * | | | | Merge pull request #10743 from djrm/pr_improved_spatial_gizmo | Rémi Verschelde | 2017-08-30 | 2 | -13/+131 | |
| |\ \ \ \ | | | | | | | | | | | Better spatial gizmo. | |||||
| | * | | | | Better spatial gizmo. | Daniel J. Ramirez | 2017-08-28 | 2 | -13/+131 | |
| | | | | | | | | | | | | | | | | | | | | | Now it is posible to move spatial nodes along a plane. | |||||
| * | | | | | Merge pull request #10750 from Rubonnek/fix-duplicate-script-changed-signal | Rémi Verschelde | 2017-08-30 | 3 | -5/+3 | |
| |\ \ \ \ \ | |_|_|/ / |/| | | | | Renamed 'script_changed' signal in the script editor plugin to 'edited_script_changed' | |||||
| | * | | | | Renamed 'script_changed' signal in the script editor plugin to ↵ | Wilson E. Alvarez | 2017-08-29 | 3 | -5/+3 | |
| | | |_|/ | |/| | | | | | | | | | | 'edited_script_changed' | |||||
| * | | | | Merge pull request #10745 from neikeq/fix-docdata-and-stuff | Juan Linietsky | 2017-08-29 | 1 | -2/+2 | |
| |\ \ \ \ | |_|_|/ |/| | | | DocData and virtual method type hints fixes | |||||
| | * | | | DocData and type hints fixes | Ignacio Etcheverry | 2017-08-29 | 1 | -2/+2 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Makes vararg methods automatically use PROPERTY_USAGE_NIL_IS_VARIANT on return types - Completely removes the ":type" suffix for method names. Virtual methods must use the MethodInfo constructors that takes Variant::Type or PropertyHint as the first parameter for the return type (with CLASS_INFO as a helper to get the PropertyInfo). Parameters must use PROPERTY_HINT_RESOURCE_TYPE and hint string. - PROPERTY_USAGE_NIL_IS_VARIANT is no longer needed for parameters, because parameters cannot be void. - Adds missing PROPERTY_USAGE_NIL_IS_VARIANT to virtual and built-in methods that return Variant. | |||||
| * | | | | removed DISCARD built in variable, replaced by actual discard GLSL ↵ | Juan Linietsky | 2017-08-29 | 1 | -2/+2 | |
| | |/ / |/| | | | | | | | | instruction, fixes #9677 | |||||
| * | | | Merge pull request #10614 from poke1024/realtime-polygon-2d | Rémi Verschelde | 2017-08-28 | 1 | -0/+22 | |
| |\ \ \ | |_|/ |/| | | Adds realtime updates to polygon 2d editing | |||||
| | * | | polygon2d realtime editing | Bernhard Liebl | 2017-08-26 | 1 | -0/+22 | |
| | | | | | | | | | | | | | editing nodes in the polygon2d editor now updates the polygon in realtime; the previous outline is shown, but this can be disabled via a new editor setting | |||||
| * | | | -Some fixes to code completion. | Juan Linietsky | 2017-08-28 | 1 | -81/+7 | |
| | | | | | | | | | | | | | | | | -Fix getter in code completion being displayed when it shouldn't -Clean up preview generation for editors and exposed it as editor plugin | |||||
| * | | | Merge pull request #10667 from Zylann/freelook_inertia | Rémi Verschelde | 2017-08-28 | 2 | -18/+29 | |
| |\ \ \ | | | | | | | | | Added freelook inertia | |||||
| | * | | | Added freelook inertia | Marc Gilleron | 2017-08-27 | 2 | -18/+29 | |
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| * | | | | -Moved script run to editor, removed from project | Juan Linietsky | 2017-08-27 | 2 | -0/+29 | |
| | |_|/ |/| | | | | | | | | | | | -fixed to code completion -fix shader crash bug reported by tagcup | |||||
| * | | | Dead code tells no tales | Rémi Verschelde | 2017-08-27 | 26 | -4913/+2 | |
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| * | | | -Largely rewrote gridmap to simplify it | Juan Linietsky | 2017-08-27 | 1 | -13/+8 | |
| | | | | | | | | | | | | | | | | -Got editor working again -Added a current-floor marker on selection | |||||
| * | | | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 85 | -85/+85 | |
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| * | | | Merge pull request #10591 from Rubonnek/possible-null-ptr-dereference | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 | |
| |\ \ \ | | | | | | | | | Added/Fixed null pointer checks | |||||
| | * | | | Added/Fixed null pointer checks | Wilson E. Alvarez | 2017-08-26 | 1 | -1/+1 | |
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| * | | | Merge pull request #10625 from Rubonnek/fixed-leaks | Rémi Verschelde | 2017-08-27 | 2 | -0/+5 | |
| |\ \ \ | | | | | | | | | Fixed several memory leaks | |||||
| | * | | | Fixed several memory leaks | Wilson E. Alvarez | 2017-08-25 | 2 | -0/+5 | |
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| * | | | Add several missing Null checks in _notification | Hein-Pieter van Braam | 2017-08-26 | 1 | -0/+3 | |
| | |/ |/| | | | | | This fixes #6118 | |||||
| * | | Cleanup tons of obsolete commented out code | Rémi Verschelde | 2017-08-26 | 19 | -1776/+1854 | |
| | | | | | | | | | | | Mostly in EditorNode, dropping some obsolete editor plugins and also a cleanup of ProjectSettings/EditorSettings. | |||||
| * | | -Split EditorPlugin into EditorPlugin and EditorInterface | Juan Linietsky | 2017-08-26 | 1 | -1/+1 | |
| | | | | | | | | | | | -Added EditorInterface to EditorScript -Added functions to save the scene to EditorInterface | |||||
| * | | Changed camera interpolation to work when LMB is pressed and no modifiers ↵ | Juan Linietsky | 2017-08-26 | 1 | -1/+3 | |
| | | | | | | | | | are pressed | |||||
| * | | -Massive clean up to gizmos | Juan Linietsky | 2017-08-26 | 2 | -45/+52 | |
| | | | | | | | | | | | | | | | -Make sure handles are always visible (on top) -Fixed instanced scene selection (should work properly now) -Added interpolated camera -Customizable gizmo colors in editor settings | |||||
| * | | Editor: Add some more translatable strings. | Andreas Haas | 2017-08-25 | 13 | -19/+17 | |
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| * | | Convert Object::cast_to() to the static version | Hein-Pieter van Braam | 2017-08-24 | 43 | -436/+388 | |
| |/ | | | | | | | | | | | | Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/ | |||||
| * | -Code completion for enumerations | Juan Linietsky | 2017-08-24 | 2 | -6/+6 | |
| | | | | | -Disabled GDNative and GDNativeScript so build compiles again | |||||
| * | Merge pull request #10573 from tagcup/gizmo_aabb_scaling_order | Rémi Verschelde | 2017-08-23 | 1 | -1/+5 | |
| |\ | | | | | Fix the order of transformations for selection bounding box in spatial editor. | |||||
| | * | Fix the order of transformations for selection bounding box in spatial editor. | Ferenc Arn | 2017-08-22 | 1 | -1/+5 | |
| | | | | | | | | | | | | | This was broken in #7438 where the ordering of scaling in Basis::scale() was fixed, but this line of code (which relied on the incorrect behavior) wasn't updated correctly. Fixes #9894. | |||||
| * | | Add ability to undo auto-indent | Pedro J. Estébanez | 2017-08-22 | 1 | -1/+12 | |
| |/ | | | | Closes #10420. | |||||
| * | Merge pull request #10538 from groud/fix_useless_separator | Rémi Verschelde | 2017-08-22 | 1 | -1/+0 | |
| |\ | | | | | Fix unneeded separator in Script Editor's Debug menu | |||||
| | * | Fix uneeded separator | Gilles Roudiere | 2017-08-22 | 1 | -1/+0 | |
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| * | | Merge pull request #10507 from toger5/override_code_them_bg | Rémi Verschelde | 2017-08-22 | 1 | -2/+7 | |
| |\ \ | | | | | | | added setting to override the theme background with editor theme color | |||||
| | * | | added setting to override the theme background with editor theme color | toger5 | 2017-08-21 | 1 | -2/+7 | |
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| * | | | Add null check to ScriptEditor get_current_tab_control() call | Hein-Pieter van Braam | 2017-08-22 | 1 | -1/+4 | |
| | | | | | | | | | | | | | This fixes #10517 | |||||
| * | | | Removed unnecessary assignments | Wilson E. Alvarez | 2017-08-21 | 1 | -3/+1 | |
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| * | | Merge pull request #10319 from neikeq/pr-engine-editor-hint | Juan Linietsky | 2017-08-20 | 3 | -3/+3 | |
| |\ \ | | | | | | | Adds Engine::is_editor_hint() method | |||||
