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* | | Merge pull request #10846 from hpvb/fix-sign-compareRémi Verschelde2017-09-014-11/+11
|\ \ \ | | | | | | | | Fix signed and unsigned comparisons
| * | | Fix signed and unsigned comparisonsHein-Pieter van Braam2017-09-014-11/+11
| | | | | | | | | | | | | | | | The first in my quest to make Godot 3.x compile with -Werror on GCC7
* | | | Removed ontop property, added a material rendering priority system. Fixes ↵Juan Linietsky2017-09-011-3/+3
| | | | | | | | | | | | | | | | #9935, closes #10135
* | | | Fix files headerPoommetee Ketson2017-09-012-2/+2
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* | | | Merge pull request #10832 from Paulb23/auto_indent_settingRémi Verschelde2017-09-011-0/+1
|\ \ \ \ | |/ / / |/| | | Added setting to toggle auto indent.
| * | | Added setting to toggle auto indentPaulb232017-08-311-0/+1
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* / / Updated Editor Built-In types.Daniel J. Ramirez2017-08-311-5/+17
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* | Merge pull request #10382 from toger5/dark_iconsRémi Verschelde2017-08-313-1/+63
|\ \ | | | | | | Light Theme
| * | added icon updating to most ui elementstoger52017-08-303-1/+63
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* | | Merge pull request #10763 from poke1024/realtime-polygon-2d-fixRémi Verschelde2017-08-311-5/+8
|\ \ \ | | | | | | | | Fixes two glitches in polygon2d wip mode introduced with #10614
| * | | Fixes two glitches in polygon2d wip mode introduced with #10614poke10242017-08-291-5/+8
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* | | | AutoUse Pencil on Polygon creationScayze2017-08-304-0/+18
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* | | | Merge pull request #10743 from djrm/pr_improved_spatial_gizmoRémi Verschelde2017-08-302-13/+131
|\ \ \ \ | | | | | | | | | | Better spatial gizmo.
| * | | | Better spatial gizmo.Daniel J. Ramirez2017-08-282-13/+131
| | | | | | | | | | | | | | | | | | | | Now it is posible to move spatial nodes along a plane.
* | | | | Merge pull request #10750 from Rubonnek/fix-duplicate-script-changed-signalRémi Verschelde2017-08-303-5/+3
|\ \ \ \ \ | |_|_|/ / |/| | | | Renamed 'script_changed' signal in the script editor plugin to 'edited_script_changed'
| * | | | Renamed 'script_changed' signal in the script editor plugin to ↵Wilson E. Alvarez2017-08-293-5/+3
| | |_|/ | |/| | | | | | | | | | 'edited_script_changed'
* | | | Merge pull request #10745 from neikeq/fix-docdata-and-stuffJuan Linietsky2017-08-291-2/+2
|\ \ \ \ | |_|_|/ |/| | | DocData and virtual method type hints fixes
| * | | DocData and type hints fixesIgnacio Etcheverry2017-08-291-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | - Makes vararg methods automatically use PROPERTY_USAGE_NIL_IS_VARIANT on return types - Completely removes the ":type" suffix for method names. Virtual methods must use the MethodInfo constructors that takes Variant::Type or PropertyHint as the first parameter for the return type (with CLASS_INFO as a helper to get the PropertyInfo). Parameters must use PROPERTY_HINT_RESOURCE_TYPE and hint string. - PROPERTY_USAGE_NIL_IS_VARIANT is no longer needed for parameters, because parameters cannot be void. - Adds missing PROPERTY_USAGE_NIL_IS_VARIANT to virtual and built-in methods that return Variant.
* | | | removed DISCARD built in variable, replaced by actual discard GLSL ↵Juan Linietsky2017-08-291-2/+2
| |/ / |/| | | | | | | | instruction, fixes #9677
* | | Merge pull request #10614 from poke1024/realtime-polygon-2dRémi Verschelde2017-08-281-0/+22
|\ \ \ | |_|/ |/| | Adds realtime updates to polygon 2d editing
| * | polygon2d realtime editingBernhard Liebl2017-08-261-0/+22
| | | | | | | | | | | | editing nodes in the polygon2d editor now updates the polygon in realtime; the previous outline is shown, but this can be disabled via a new editor setting
* | | -Some fixes to code completion.Juan Linietsky2017-08-281-81/+7
| | | | | | | | | | | | | | | -Fix getter in code completion being displayed when it shouldn't -Clean up preview generation for editors and exposed it as editor plugin
* | | Merge pull request #10667 from Zylann/freelook_inertiaRémi Verschelde2017-08-282-18/+29
|\ \ \ | | | | | | | | Added freelook inertia
| * | | Added freelook inertiaMarc Gilleron2017-08-272-18/+29
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* | | | -Moved script run to editor, removed from projectJuan Linietsky2017-08-272-0/+29
| |_|/ |/| | | | | | | | | | | -fixed to code completion -fix shader crash bug reported by tagcup
* | | Dead code tells no talesRémi Verschelde2017-08-2726-4913/+2
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* | | -Largely rewrote gridmap to simplify itJuan Linietsky2017-08-271-13/+8
| | | | | | | | | | | | | | | -Got editor working again -Added a current-floor marker on selection
* | | Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-2785-85/+85
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* | | Merge pull request #10591 from Rubonnek/possible-null-ptr-dereferenceRémi Verschelde2017-08-271-1/+1
|\ \ \ | | | | | | | | Added/Fixed null pointer checks
| * | | Added/Fixed null pointer checksWilson E. Alvarez2017-08-261-1/+1
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* | | Merge pull request #10625 from Rubonnek/fixed-leaksRémi Verschelde2017-08-272-0/+5
|\ \ \ | | | | | | | | Fixed several memory leaks
| * | | Fixed several memory leaksWilson E. Alvarez2017-08-252-0/+5
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* | | Add several missing Null checks in _notificationHein-Pieter van Braam2017-08-261-0/+3
| |/ |/| | | | | This fixes #6118
* | Cleanup tons of obsolete commented out codeRémi Verschelde2017-08-2619-1776/+1854
| | | | | | | | | | Mostly in EditorNode, dropping some obsolete editor plugins and also a cleanup of ProjectSettings/EditorSettings.
* | -Split EditorPlugin into EditorPlugin and EditorInterfaceJuan Linietsky2017-08-261-1/+1
| | | | | | | | | | -Added EditorInterface to EditorScript -Added functions to save the scene to EditorInterface
* | Changed camera interpolation to work when LMB is pressed and no modifiers ↵Juan Linietsky2017-08-261-1/+3
| | | | | | | | are pressed
* | -Massive clean up to gizmosJuan Linietsky2017-08-262-45/+52
| | | | | | | | | | | | | | -Make sure handles are always visible (on top) -Fixed instanced scene selection (should work properly now) -Added interpolated camera -Customizable gizmo colors in editor settings
* | Editor: Add some more translatable strings.Andreas Haas2017-08-2513-19/+17
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* | Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-2443-436/+388
|/ | | | | | | | | | | | Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/
* -Code completion for enumerationsJuan Linietsky2017-08-242-6/+6
| | | | -Disabled GDNative and GDNativeScript so build compiles again
* Merge pull request #10573 from tagcup/gizmo_aabb_scaling_orderRémi Verschelde2017-08-231-1/+5
|\ | | | | Fix the order of transformations for selection bounding box in spatial editor.
| * Fix the order of transformations for selection bounding box in spatial editor.Ferenc Arn2017-08-221-1/+5
| | | | | | | | | | | | This was broken in #7438 where the ordering of scaling in Basis::scale() was fixed, but this line of code (which relied on the incorrect behavior) wasn't updated correctly. Fixes #9894.
* | Add ability to undo auto-indentPedro J. Estébanez2017-08-221-1/+12
|/ | | | Closes #10420.
* Merge pull request #10538 from groud/fix_useless_separatorRémi Verschelde2017-08-221-1/+0
|\ | | | | Fix unneeded separator in Script Editor's Debug menu
| * Fix uneeded separatorGilles Roudiere2017-08-221-1/+0
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* | Merge pull request #10507 from toger5/override_code_them_bgRémi Verschelde2017-08-221-2/+7
|\ \ | | | | | | added setting to override the theme background with editor theme color
| * | added setting to override the theme background with editor theme colortoger52017-08-211-2/+7
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* | | Add null check to ScriptEditor get_current_tab_control() callHein-Pieter van Braam2017-08-221-1/+4
| | | | | | | | | | | | This fixes #10517
* | | Removed unnecessary assignmentsWilson E. Alvarez2017-08-211-3/+1
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* | Merge pull request #10319 from neikeq/pr-engine-editor-hintJuan Linietsky2017-08-203-3/+3
|\ \ | | | | | | Adds Engine::is_editor_hint() method