| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| | * | | | Compile fix for clang error on spatial_editor_plugin.cpp | Marcelo Fernandez | 2017-09-16 | 1 | -4/+4 | |
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| * | | | | Add missing icons in animation tree editor | Guilherme Felipe | 2017-09-16 | 1 | -3/+3 | |
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| * | | | forgot to set proper default values for new camera interpolation | Juan Linietsky | 2017-09-16 | 1 | -4/+4 | |
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| * | | | Fixed to InputDefault, button mask was wrong. Fixes to editor camera ↵ | Juan Linietsky | 2017-09-16 | 1 | -6/+17 | |
| |/ / | | | | | | | interpolation. | |||||
| * | | Merge pull request #11253 from djrm/pr_better_docs | Rémi Verschelde | 2017-09-14 | 2 | -0/+73 | |
| |\ \ | | | | | | | Improved editor docs | |||||
| | * | | Several fixed to editor doc. | Daniel J. Ramirez | 2017-09-14 | 2 | -0/+73 | |
| | |/ | | | | | | | | | | | Improved style Fixed editor help issues Added editor help index | |||||
| * | | Merge pull request #11246 from djrm/pr_better_script_temperature | Hein-Pieter van Braam | 2017-09-14 | 1 | -4/+2 | |
| |\ \ | | | | | | | More consistent script color temperatures. | |||||
| | * | | More consistent script color temperatures. | Daniel J. Ramirez | 2017-09-13 | 1 | -4/+2 | |
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| * | | Merge pull request #11195 from poke1024/fix10936 | Rémi Verschelde | 2017-09-14 | 1 | -5/+10 | |
| |\ \ | |/ |/| | Sprite selection rectangle updates again (fixes #10936) | |||||
| | * | sprite selection rectangle updates again (fixes issue 10936) | poke1024 | 2017-09-14 | 1 | -5/+10 | |
| | | | | | | | | | sprite selection rectangle was not updating in real time when dragging or rotating sprites; undoing translation/rotation changes did not update sprite rectangles either. | |||||
| * | | Merge pull request #11081 from djrm/pr_better_3d_grid | Rémi Verschelde | 2017-09-13 | 1 | -9/+41 | |
| |\ \ | | | | | | | Better looking spatial editor grid | |||||
| | * | | Better looking spatial editor grid | Daniel J. Ramirez | 2017-09-08 | 1 | -9/+41 | |
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| * | | | Merge pull request #7908 from SaracenOne/recast | Rémi Verschelde | 2017-09-13 | 4 | -0/+627 | |
| |\ \ \ | | | | | | | | | In-editor navmesh generation. | |||||
| | * | | | Recast integration. | Saracen | 2017-09-04 | 4 | -0/+627 | |
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| * | | | | Merge pull request #10826 from tuga3d/toggle-comment-behavior | Rémi Verschelde | 2017-09-13 | 1 | -4/+17 | |
| |\ \ \ \ | |_|_|/ |/| | | | Smarter toggle comment block. fixes #10720 | |||||
| | * | | | Smarter toggle comment block. issue #10720 | Paulo Gomes | 2017-09-05 | 1 | -4/+17 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Added check to see if all lines in selection are commented (is_commented) If so remove the comment from each line else add a comment. If the line is empty, with trailing spaces or tabs, remove those. This will add an extra comment character to the lines that are already commented, so when you uncomment a block it retains the previous commented lines. Following Zylann logic, if the selected lines are all commented out, it removes one # from each. Otherwise, it adds one. It works how it is, but i would like some feedback on how to implement this. | |||||
| * | | | | Merge pull request #11047 from toger5/interpolation_chnage | Rémi Verschelde | 2017-09-12 | 2 | -49/+32 | |
| |\ \ \ \ | | | | | | | | | | | Modify inertia implementation for freelook and orbit | |||||
| | * | | | | fix always updating +removed print +use EDITOR_DEF | toger5 | 2017-09-11 | 1 | -12/+10 | |
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| | * | | | | Modify inertia implementation for freelook and orbit | toger5 | 2017-09-07 | 2 | -43/+28 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - freelook now uses position based inertia (holding a key for a specific time always rults in the same distance traveled independent of inertia setting) - orbit inertia now is angle bases. (not transformation based) -> camera always takes the same path. - added setting for orbit inertia - added setting hints for freelook settings. | |||||
| | * | | | | Revert "Removed camera interpolation in orthogonal mode (I have no idea how ↵ | toger5 | 2017-09-07 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | to fix this due to how orthogonal works), closes #10718" This reverts commit 895140389a7306eafc9a36f51d892ece0001f223. | |||||
| * | | | | | Merge pull request #11025 from volzhs/script-editor | Rémi Verschelde | 2017-09-12 | 1 | -0/+3 | |
| |\ \ \ \ \ | | | | | | | | | | | | | Fit script editor grid with others | |||||
| | * | | | | | Fit script editor grid with others | volzhs | 2017-09-07 | 1 | -0/+3 | |
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| * | | | | | | Merge pull request #11020 from toger5/theme_animation_editor_colors | Rémi Verschelde | 2017-09-12 | 1 | -56/+62 | |
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | removed hardcoded color and added theme update for animation editor | |||||
| | * | | | | | | update icons for animation_player_plugin (top bar) | toger5 | 2017-09-09 | 1 | -56/+62 | |
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| * | | | | | | Merge pull request #10908 from hpvb/fix-unused-variables | Rémi Verschelde | 2017-09-12 | 4 | -16/+3 | |
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | Fix unused variable warnings | |||||
| | * | | | | | | Fix unused variable warnings | Hein-Pieter van Braam | 2017-09-08 | 4 | -16/+3 | |
| | | |_|_|_|/ | |/| | | | | | | | | | | | | | | | | The forth in my quest to make Godot 3.x compile with -Werror on GCC7 | |||||
| * | | | | | | Merge pull request #11026 from hpvb/fix-assign-in-if | Rémi Verschelde | 2017-09-12 | 1 | -6/+10 | |
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | Remove assignment and declarations in if statements | |||||
| | * | | | | | | Remove assignment and declarations in if statements | Hein-Pieter van Braam | 2017-09-08 | 1 | -7/+10 | |
| | |/ / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | After discussing with @reduz and @akien-mga it was decided that we do not allow assignments or declarations in if statements. This PR removes the instances of this I could find by automated means. | |||||
| * / / / / / | Fix various assorted warnings | Hein-Pieter van Braam | 2017-09-08 | 2 | -4/+3 | |
| |/ / / / / | | | | | | | | | | | | | | | | | | | | | Fix various warnings that don't have enough instances to merit individual commits. Also fixes a potential bug in audio_server.cpp. | |||||
| * | / / / | Restored auto snapping of controls to pixels, fixes #10847 and probably ↵ | Juan Linietsky | 2017-09-07 | 1 | -0/+3 | |
| | |/ / / |/| | | | | | | | | | | | several more issues. Made it optional in the project settings but defaults to true. | |||||
| * | | | | Removed camera interpolation in orthogonal mode (I have no idea how to fix ↵ | Juan Linietsky | 2017-09-07 | 1 | -1/+1 | |
| |/ / / | | | | | | | | | | this due to how orthogonal works), closes #10718 | |||||
| * | | | Remove dead ButtonGroup code | Rémi Verschelde | 2017-09-06 | 9 | -9/+0 | |
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| * | | | Merge pull request #10907 from SaracenOne/spatial_edit_drag | Rémi Verschelde | 2017-09-04 | 4 | -21/+374 | |
| |\ \ \ | | | | | | | | | Added support for drag and drop in spatial editor. | |||||
| | * | | | Added support for drag and drop in spatial editor. | SaracenOne | 2017-09-03 | 4 | -21/+374 | |
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| * | | | | Merge pull request #10931 from djrm/pr_style_fixes | Rémi Verschelde | 2017-09-04 | 1 | -4/+4 | |
| |\ \ \ \ | | | | | | | | | | | Improved color temperature in script editor | |||||
| | * | | | | Improved color temperature in script editor | Daniel J. Ramirez | 2017-09-03 | 1 | -4/+4 | |
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| * | | | | Merge pull request #10941 from Noshyaar/pr-cursor | Rémi Verschelde | 2017-09-04 | 2 | -0/+47 | |
| |\ \ \ \ | | | | | | | | | | | 2DEditor: enhance viewport cursor shape | |||||
| | * | | | | 2DEditor: enhance viewport cursor shape | Poommetee Ketson | 2017-09-04 | 2 | -0/+47 | |
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| * | | | | -Changed KinematicBody API yet again to make it friendlier | Juan Linietsky | 2017-09-04 | 1 | -2/+3 | |
| | | | | | | | | | | | | | | | | | -Fixed get_scale functions (and added set_scale) to make it more coherent when decomposing and composing (fixes bugs in transform interpolation) | |||||
| * | | | | Merge pull request #10939 from neikeq/fix-overridden-external-editors | Rémi Verschelde | 2017-09-04 | 1 | -1/+7 | |
| |\ \ \ \ | | | | | | | | | | | Fixes language overridden external editors | |||||
| | * | | | | Fixes language overridden external editors | Ignacio Etcheverry | 2017-09-03 | 1 | -1/+7 | |
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| * | | | | Merge pull request #10920 from Paulb23/smooth_scrolling_shader_editor | Rémi Verschelde | 2017-09-04 | 1 | -0/+2 | |
| |\ \ \ \ | | | | | | | | | | | Enabled smooth scrolling for shader editor | |||||
| | * | | | | Enabled smooth scrolling for shader editor | Paulb23 | 2017-09-03 | 1 | -0/+2 | |
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| * | | | | Merge pull request #10901 from toger5/script_background_cleanup | Rémi Verschelde | 2017-09-04 | 2 | -10/+2 | |
| |\ \ \ \ | | | | | | | | | | | StyleBoxSupport for RichTextLabel and cleanup for script+docs backgrounds fixes #10685 | |||||
| | * | | | | Unified script panel backgrounds. | toger5 | 2017-09-02 | 1 | -3/+0 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - simplefied it with using the new rtl. - removed ("ScriptPanel", "EditorStyles") for since rtl now can be used - unified backgrounds when script editor color is set to transparent => option to set background color adapt to theme is deprecated. | |||||
| | * | | | | Revert "added setting to override the theme background with editor theme color" | toger5 | 2017-09-02 | 1 | -7/+2 | |
| | | | | | | | | | | | | | | | | | | | | | This reverts commit ce4eb307789eb86261afecc1400de5e5b0832400. | |||||
| * | | | | | Merge pull request #10895 from Paulb23/fix_delete_animation_frames | Rémi Verschelde | 2017-09-04 | 1 | -0/+14 | |
| |\ \ \ \ \ | |_|_|_|/ |/| | | | | Fixed delete animation frames in AnimatedSprite, issue 10788 | |||||
| | * | | | | Fixed delete animation frames in AnimatedSprite, issue 10788 | Paulb23 | 2017-09-02 | 1 | -0/+14 | |
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| * / | | | -Added an optimization so physics shapes are configured later, speeds up ↵ | Juan Linietsky | 2017-09-03 | 2 | -1/+9 | |
| |/ / / | | | | | | | | | | grid map loading and editing | |||||
| * | | | Fix use of unitialized variables | Hein-Pieter van Braam | 2017-09-02 | 3 | -14/+17 | |
| | | | | | | | | | | | | | The second in my quest to make Godot 3.x compile with -Werror on GCC7 | |||||
