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| * | | Compile fix for clang error on spatial_editor_plugin.cppMarcelo Fernandez2017-09-161-4/+4
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* | | | Add missing icons in animation tree editorGuilherme Felipe2017-09-161-3/+3
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* | | forgot to set proper default values for new camera interpolationJuan Linietsky2017-09-161-4/+4
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* | | Fixed to InputDefault, button mask was wrong. Fixes to editor camera ↵Juan Linietsky2017-09-161-6/+17
|/ / | | | | | | interpolation.
* | Merge pull request #11253 from djrm/pr_better_docsRémi Verschelde2017-09-142-0/+73
|\ \ | | | | | | Improved editor docs
| * | Several fixed to editor doc.Daniel J. Ramirez2017-09-142-0/+73
| |/ | | | | | | | | | | Improved style Fixed editor help issues Added editor help index
* | Merge pull request #11246 from djrm/pr_better_script_temperatureHein-Pieter van Braam2017-09-141-4/+2
|\ \ | | | | | | More consistent script color temperatures.
| * | More consistent script color temperatures.Daniel J. Ramirez2017-09-131-4/+2
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* | Merge pull request #11195 from poke1024/fix10936Rémi Verschelde2017-09-141-5/+10
|\ \ | |/ |/| Sprite selection rectangle updates again (fixes #10936)
| * sprite selection rectangle updates again (fixes issue 10936)poke10242017-09-141-5/+10
| | | | | | | | sprite selection rectangle was not updating in real time when dragging or rotating sprites; undoing translation/rotation changes did not update sprite rectangles either.
* | Merge pull request #11081 from djrm/pr_better_3d_gridRémi Verschelde2017-09-131-9/+41
|\ \ | | | | | | Better looking spatial editor grid
| * | Better looking spatial editor gridDaniel J. Ramirez2017-09-081-9/+41
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* | | Merge pull request #7908 from SaracenOne/recastRémi Verschelde2017-09-134-0/+627
|\ \ \ | | | | | | | | In-editor navmesh generation.
| * | | Recast integration.Saracen2017-09-044-0/+627
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* | | | Merge pull request #10826 from tuga3d/toggle-comment-behaviorRémi Verschelde2017-09-131-4/+17
|\ \ \ \ | |_|_|/ |/| | | Smarter toggle comment block. fixes #10720
| * | | Smarter toggle comment block. issue #10720Paulo Gomes2017-09-051-4/+17
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Added check to see if all lines in selection are commented (is_commented) If so remove the comment from each line else add a comment. If the line is empty, with trailing spaces or tabs, remove those. This will add an extra comment character to the lines that are already commented, so when you uncomment a block it retains the previous commented lines. Following Zylann logic, if the selected lines are all commented out, it removes one # from each. Otherwise, it adds one. It works how it is, but i would like some feedback on how to implement this.
* | | | Merge pull request #11047 from toger5/interpolation_chnageRémi Verschelde2017-09-122-49/+32
|\ \ \ \ | | | | | | | | | | Modify inertia implementation for freelook and orbit
| * | | | fix always updating +removed print +use EDITOR_DEFtoger52017-09-111-12/+10
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| * | | | Modify inertia implementation for freelook and orbittoger52017-09-072-43/+28
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - freelook now uses position based inertia (holding a key for a specific time always rults in the same distance traveled independent of inertia setting) - orbit inertia now is angle bases. (not transformation based) -> camera always takes the same path. - added setting for orbit inertia - added setting hints for freelook settings.
| * | | | Revert "Removed camera interpolation in orthogonal mode (I have no idea how ↵toger52017-09-071-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | to fix this due to how orthogonal works), closes #10718" This reverts commit 895140389a7306eafc9a36f51d892ece0001f223.
* | | | | Merge pull request #11025 from volzhs/script-editorRémi Verschelde2017-09-121-0/+3
|\ \ \ \ \ | | | | | | | | | | | | Fit script editor grid with others
| * | | | | Fit script editor grid with othersvolzhs2017-09-071-0/+3
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* | | | | | Merge pull request #11020 from toger5/theme_animation_editor_colorsRémi Verschelde2017-09-121-56/+62
|\ \ \ \ \ \ | | | | | | | | | | | | | | removed hardcoded color and added theme update for animation editor
| * | | | | | update icons for animation_player_plugin (top bar)toger52017-09-091-56/+62
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* | | | | | Merge pull request #10908 from hpvb/fix-unused-variablesRémi Verschelde2017-09-124-16/+3
|\ \ \ \ \ \ | | | | | | | | | | | | | | Fix unused variable warnings
| * | | | | | Fix unused variable warningsHein-Pieter van Braam2017-09-084-16/+3
| | |_|_|_|/ | |/| | | | | | | | | | | | | | | | The forth in my quest to make Godot 3.x compile with -Werror on GCC7
* | | | | | Merge pull request #11026 from hpvb/fix-assign-in-ifRémi Verschelde2017-09-121-6/+10
|\ \ \ \ \ \ | | | | | | | | | | | | | | Remove assignment and declarations in if statements
| * | | | | | Remove assignment and declarations in if statementsHein-Pieter van Braam2017-09-081-7/+10
| |/ / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | After discussing with @reduz and @akien-mga it was decided that we do not allow assignments or declarations in if statements. This PR removes the instances of this I could find by automated means.
* / / / / / Fix various assorted warningsHein-Pieter van Braam2017-09-082-4/+3
|/ / / / / | | | | | | | | | | | | | | | | | | | | Fix various warnings that don't have enough instances to merit individual commits. Also fixes a potential bug in audio_server.cpp.
* | / / / Restored auto snapping of controls to pixels, fixes #10847 and probably ↵Juan Linietsky2017-09-071-0/+3
| |/ / / |/| | | | | | | | | | | several more issues. Made it optional in the project settings but defaults to true.
* | | | Removed camera interpolation in orthogonal mode (I have no idea how to fix ↵Juan Linietsky2017-09-071-1/+1
|/ / / | | | | | | | | | this due to how orthogonal works), closes #10718
* | | Remove dead ButtonGroup codeRémi Verschelde2017-09-069-9/+0
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* | | Merge pull request #10907 from SaracenOne/spatial_edit_dragRémi Verschelde2017-09-044-21/+374
|\ \ \ | | | | | | | | Added support for drag and drop in spatial editor.
| * | | Added support for drag and drop in spatial editor.SaracenOne2017-09-034-21/+374
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* | | | Merge pull request #10931 from djrm/pr_style_fixesRémi Verschelde2017-09-041-4/+4
|\ \ \ \ | | | | | | | | | | Improved color temperature in script editor
| * | | | Improved color temperature in script editorDaniel J. Ramirez2017-09-031-4/+4
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* | | | Merge pull request #10941 from Noshyaar/pr-cursorRémi Verschelde2017-09-042-0/+47
|\ \ \ \ | | | | | | | | | | 2DEditor: enhance viewport cursor shape
| * | | | 2DEditor: enhance viewport cursor shapePoommetee Ketson2017-09-042-0/+47
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* | | | -Changed KinematicBody API yet again to make it friendlierJuan Linietsky2017-09-041-2/+3
| | | | | | | | | | | | | | | | -Fixed get_scale functions (and added set_scale) to make it more coherent when decomposing and composing (fixes bugs in transform interpolation)
* | | | Merge pull request #10939 from neikeq/fix-overridden-external-editorsRémi Verschelde2017-09-041-1/+7
|\ \ \ \ | | | | | | | | | | Fixes language overridden external editors
| * | | | Fixes language overridden external editorsIgnacio Etcheverry2017-09-031-1/+7
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* | | | Merge pull request #10920 from Paulb23/smooth_scrolling_shader_editorRémi Verschelde2017-09-041-0/+2
|\ \ \ \ | | | | | | | | | | Enabled smooth scrolling for shader editor
| * | | | Enabled smooth scrolling for shader editorPaulb232017-09-031-0/+2
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* | | | Merge pull request #10901 from toger5/script_background_cleanupRémi Verschelde2017-09-042-10/+2
|\ \ \ \ | | | | | | | | | | StyleBoxSupport for RichTextLabel and cleanup for script+docs backgrounds fixes #10685
| * | | | Unified script panel backgrounds.toger52017-09-021-3/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - simplefied it with using the new rtl. - removed ("ScriptPanel", "EditorStyles") for since rtl now can be used - unified backgrounds when script editor color is set to transparent => option to set background color adapt to theme is deprecated.
| * | | | Revert "added setting to override the theme background with editor theme color"toger52017-09-021-7/+2
| | | | | | | | | | | | | | | | | | | | This reverts commit ce4eb307789eb86261afecc1400de5e5b0832400.
* | | | | Merge pull request #10895 from Paulb23/fix_delete_animation_framesRémi Verschelde2017-09-041-0/+14
|\ \ \ \ \ | |_|_|_|/ |/| | | | Fixed delete animation frames in AnimatedSprite, issue 10788
| * | | | Fixed delete animation frames in AnimatedSprite, issue 10788Paulb232017-09-021-0/+14
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* / | | -Added an optimization so physics shapes are configured later, speeds up ↵Juan Linietsky2017-09-032-1/+9
|/ / / | | | | | | | | | grid map loading and editing
* | | Fix use of unitialized variablesHein-Pieter van Braam2017-09-023-14/+17
| | | | | | | | | | | | The second in my quest to make Godot 3.x compile with -Werror on GCC7