aboutsummaryrefslogtreecommitdiff
path: root/editor/plugins (follow)
Commit message (Collapse)AuthorAgeFilesLines
...
* | | Merge pull request #18930 from samdze/masterRémi Verschelde2018-05-161-1/+2
|\ \ \ | | | | | | | | Changed the name displayed for built-in scripts in the Script tab with a more descriptive one
| * | | Changed the name displayed in the Script tab for built-in script with a more ↵Samuele Zolfanelli2018-05-161-1/+2
| | | | | | | | | | | | | | | | descriptive one
* | | | Merge pull request #18891 from groud/fix_bone_selectionRémi Verschelde2018-05-162-38/+92
|\ \ \ \ | | | | | | | | | | Bring back 2D bone selection
| * | | | Bring back 2D bone selectionGilles Roudiere2018-05-152-38/+92
| | | | |
* | | | | Add missing copyright headersGuilherme Felipe2018-05-164-0/+120
| | | | |
* | | | | AssetLib pagination modificationsKarolis K2018-05-161-32/+32
| |/ / / |/| | |
* | | | Merge pull request #18442 from StraToN/add-button-sort-methods-overviewRémi Verschelde2018-05-162-2/+40
|\ \ \ \ | | | | | | | | | | Add a ToggleButton for alphabetic sorting in methods overview
| * | | | Add button hbox with alphabetic sort toggle above methods outline.Julian Murgia2018-05-112-2/+40
| | |_|/ | |/| |
* | | | -New inspector.Juan Linietsky2018-05-153-4/+4
| |/ / |/| | | | | | | | | | | | | | | | | -Changed UI resizing code, gained huge amount of speed. -Reorganized timer sync to clean up behavior (sorry forgot commit this before) -
* | | Fixes hovered Nodes2D display in the editor (remove duplicates)Gilles Roudiere2018-05-151-1/+10
| | |
* | | Merge pull request #18797 from TailyFair/assetlib-video-overlayRémi Verschelde2018-05-141-1/+17
|\ \ \ | | | | | | | | Added video thumbnail overlay in asset description
| * | | Thumbnail overlay for videos in AssetLibKarolis K2018-05-111-1/+17
| |/ /
* | | Merge pull request #18788 from Chaosus/fixblackpreviewsRémi Verschelde2018-05-121-9/+0
|\ \ \ | | | | | | | | Fix black script previews
| * | | Fix black script previewsChaosus2018-05-111-9/+0
| |/ /
* / / Fix icon if remote icon load failsKarolis K2018-05-101-5/+6
|/ /
* | Removed pointer deletion during editor closingAndrea Catania2018-05-081-8/+2
| |
* | Implemented ragdollAndreaCatania2018-05-075-11/+505
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Implementing ragdoll Implementing ragdoll Implementing ragdoll Implementing ragdoll Implementing ragdoll a Implemented implicit hierarchy. Improved Added some physics properties Added bone offset to preserve COM, partially fixed scaling work in progress WIP wip Implemented Joint Gizmos Implemented pin joint joint Implemented all joints
* | Merge pull request #18684 from muiroc/fix_dragdrop_instancingJuan Linietsky2018-05-071-1/+1
|\ \ | | | | | | Editor: Makes dragdrop instantiation behavior consistent with the instance scene button
| * | SpatialEditorViewport::_create_instance: pass GEN_EDIT_STATE_INSTANCED to ↵muiroc2018-05-061-1/+1
| | | | | | | | | | | | scene->instance()
* | | Merge pull request #18525 from Calinou/improve-3d-gridJuan Linietsky2018-05-071-9/+10
|\ \ \ | | | | | | | | Improve the 3D editor grid
| * | | Improve the 3D editor gridHugo Locurcio2018-04-301-9/+10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | - The grid's primary and secondary colors can now be changed - The number of grid steps (subdivisions) can now be changed - The grid size can now be changed - The grid is now darker by default
* | | | Merge pull request #18633 from groud/fix_2d_editorJuan Linietsky2018-05-072-61/+47
|\ \ \ \ | | | | | | | | | | Fix 2d editor
| * | | | Fixes some 2d bones display problemsgroud2018-05-052-29/+19
| | | | |
| * | | | Fixes several selection problems in the 2D editorgroud2018-05-051-32/+28
| | |/ / | |/| |
* | | | Merge pull request #18642 from flashyincceo/engine-clickJuan Linietsky2018-05-071-0/+2
|\ \ \ \ | | | | | | | | | | Fix script editor CTRL+CLICK on singleton functions
| * | | | Fix script editor CTRL+CLICK on singleton functionsPeter Folkins2018-05-051-0/+2
| |/ / /
* | | | Merge pull request #18308 from ericmccarthy7/developMax Hilbrunner2018-05-071-0/+4
|\ \ \ \ | |/ / / |/| | | Fix clone down newline bug
| * | | Fix clone down newline bugEric McCarthy2018-04-191-0/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Previously cloning down at the end of a script was broken if there was not an additional empty line. This fix ensures there is an empty line before attempting to clone downwards. Fixes #18206, cheers!
* | | | Fix bone refresh logic, closes #18564Juan Linietsky2018-05-042-20/+68
| | | |
* | | | Made bone handling for actual Bone2D a special case. Make custom bones ↵Juan Linietsky2018-05-042-36/+106
| | | | | | | | | | | | | | | | appear like a custom (less important) option now.
* | | | Make bones have more contrast with outlineJuan Linietsky2018-05-041-6/+30
| | | |
* | | | Skeletal deform workingJuan Linietsky2018-05-042-63/+88
| | | |
* | | | Merge pull request #18601 from YeldhamDev/string_changesRémi Verschelde2018-05-041-54/+2
|\ \ \ \ | | | | | | | | | | Small changes for some strings
| * | | | Small changes for some strings.Michael Alexsander Silva Dias2018-05-031-54/+2
| | | | |
* | | | | Skeleton for 2D WIPJuan Linietsky2018-05-032-12/+65
|/ / / /
* | | | Remove unused duplicate wireframe shortcut, fixes #18067Robin Hübner2018-05-031-2/+0
| | | | | | | | | | | | | | | | It also happens to do nothing currently.
* | | | WIP Polygon2D weight editingJuan Linietsky2018-05-022-7/+312
| | | |
* | | | Fixes locks and groups on 2d editorgroud2018-05-022-49/+59
| | | |
* | | | Merge pull request #18259 from Superwaitsum/MoveIconsRémi Verschelde2018-05-021-6/+20
|\ \ \ \ | | | | | | | | | | Changed Sprite Frame buttons for icons
| * | | | Changed Sprite Frame move buttons for iconsSuperwaitsum2018-04-301-6/+20
| | | | |
* | | | | Merge pull request #18291 from akien-mga/coverity-uninitialized-scalar-varRémi Verschelde2018-05-015-25/+17
|\ \ \ \ \ | | | | | | | | | | | | Fix Coverity reports of uninitialized scalar variable
| * | | | | Fix Coverity reports of uninitialized scalar variableRémi Verschelde2018-04-195-25/+17
| | |/ / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fixes most current reports on Coverity Scan of uninitialized scalar variable (CWE-457): https://cwe.mitre.org/data/definitions/457.html These happen most of the time (in our code) when instanciating structs without a constructor (or with an incomplete one), and later returning the instance. This is sometimes intended though, as some parameters are only used in some situations and should not be double-initialized for performance reasons (e.g. `constant` in ShaderLanguage::Token).
* | | | | Adds z-index properties to TileSets.Pieter-Jan Briers2018-05-011-0/+1
| | | | |
* | | | | Merge pull request #18434 from YeldhamDev/animation_autoplay_fixRémi Verschelde2018-05-011-0/+7
|\ \ \ \ \ | | | | | | | | | | | | Fixed deleting an animation marked to autoplay in the editor affecting the creation of one with the same name
| * | | | | Made the Pin button disable when no AnimationPlayer is selected.Michael Alexsander Silva Dias2018-04-271-0/+1
| | | | | |
| * | | | | Fixed deleting an animation marked to autoplay in the editor affecting the ↵Michael Alexsander Silva Dias2018-04-271-0/+6
| | | | | | | | | | | | | | | | | | | | | | | | creation of one with the same name.
* | | | | | Merge pull request #18380 from groud/fix_spacebar_panningRémi Verschelde2018-05-012-40/+68
|\ \ \ \ \ \ | | | | | | | | | | | | | | Fixes 2d editor panning not working
| * | | | | | Fixes 2d editor panning not workinggroud2018-04-232-40/+68
| | | | | | |
* | | | | | | Merge pull request #18321 from Crazy-P/Fixes-logically-dead-codeRémi Verschelde2018-05-012-28/+17
|\ \ \ \ \ \ \ | |_|_|_|_|_|/ |/| | | | | | Fixes logically dead code (Coverity)
| * | | | | | Fixes logically dead code (Coverity)Crazy-P2018-04-212-28/+17
| | |_|/ / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fixes reported logically dead codes by Coverity * image.cpp: Doesn't really need any modification. But to remove the bug report then we have to move the MAX call away from the for loop statement. * rasterizer_gles3.cpp: Removes unnecessary elif condition since it is checked earlier in the function * collada.cpp: If stamement never reached due to macro ERR_CONTINUE does the same. * navigation_mesh.cpp: Variables should always be null - however, also checked for the very same condition in their function call. Leaving this for review (whether the function call is necessary or not) * path_editor_plugin.cpp: If cancel is true, then it should restore the edited value to the original provided. http://docs.godotengine.org/en/3.0/classes/class_editorspatialgizmo.html#class-editorspatialgizmo-commit-handle * spatial_editor_gizmos.cpp: the very condition of i >= 3 is predetermined in the if case right before it. Thus case 1 is always '1' and case 2 is always '-1' * grid_map_editor.cpp: Same as above in spatial_editor_gizmos.cpp * voxel_light_baker.cpp: Same as above in spatial_editor_gizmos.cpp * visual_server.cpp: Same as above in spatial_editor_gizmos.cpp * visual_script_expression.cpp: char '-' is already true in the switch case mechanism. Thus it can never reach to default case. * particles.cpp: Case 'PARAM_MAX' is unreachable due to index checking right before the switch execution. * shader_language.cpp: Invalid index is handled in switch default case. `type < TYPE_FLOAT && type > TYPE_VEC4` -> `(type < TYPE_FLOAT || type > TYPE_VEC4`) Fixes the "always false problem" in TODO comment.