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* | | | | Merge pull request #13961 from groud/rulers_by_defaultJuan Linietsky2017-12-041-1/+1
|\ \ \ \ \ | |_|/ / / |/| | | | Make rulers on by default
| * | | | Make rulers on by defaultGilles Roudiere2017-12-041-1/+1
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* | | | TileMap FixesMariano Suligoy2017-12-025-81/+80
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* | | | Fix alignment for button preview_cameraGuilherme Felipe2017-12-021-0/+2
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* | | | Script Editor: Make comment delimiter language dependent.Andreas Haas2017-12-011-7/+14
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* | | | Fix displacement for centered tilemapsMatthias Hoelzl2017-11-271-7/+6
|/ / / | | | | | | | | | | | | | | | | | | | | | - Fixes tile and collision placement for tilemaps with `tile_origin` set to `TILE_ORIGIN_CENTER`. - Also fixes a bug in the offset computation for collision shapes with `flip_v` flag set to true if `tile_origin` is `TILE_ORIGIN_BOTTOM_LEFT`.
* | | add "add point" and "select point" handles to polygon 2d editorBernhard Liebl2017-11-271-4/+3
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* | | Focus on sprite animation list after adding a new one to allow renaming with f2bncastle2017-11-261-0/+1
| | | | | | | | | | | | | | | | | | After adding a new sprite animation, focus on the sprite animation list to allow renaming the animation with f2 instead of having to click on the sprite name again.
* | | Ask users to explore official projects when none is loaded.Juan Linietsky2017-11-262-0/+6
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* | | Merge pull request #12572 from RandomShaper/onion-skinningJuan Linietsky2017-11-2615-31/+576
|\ \ \ | | | | | | | | Onion skinning
| * | | Implement onion skinning for the animation editorPedro J. Estébanez2017-11-252-3/+515
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| * | | Improve/fix SpatialEditor state saving/restoringPedro J. Estébanez2017-11-251-0/+17
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| * | | Universalize draw-over API for EditorPluginsPedro J. Estébanez2017-11-2413-28/+44
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Now it is usable from both `CanvasItem` and `Spatial` editors. - `EditorPlugin` API changes: - `forward_draw_over_canvas()` becomes `forward_draw_over_viewport()`. - `update_canvas()` becomes `update_overlays()`, which now triggers the update of every overlay on top of any 2D or 3D viewports present. Also now it returns the number of such viewports, which is useful whenever you need to know the number of draw-over calls you'll get. - New: `[set/is]_force_draw_over_forwarding_enabled()` to force overlaying regardless it handles the current object type, in a similar fashion as `[set/is]_input_event_forwarding_always_enabled`. This kind of overlay is also on top of those for regular handled node types. - New: `forward_force_draw_over_canvas()`, which is the callback that gets called for plugins that enable forced overlaying.
* | | | Tweak the default editor camera settingsHugo Locurcio2017-11-251-4/+4
| | | | | | | | | | | | | | | | | | | | - The default FOV is now 70 - The default Z-near plane is now at 0.05 meters
* | | | Made Vector::ptrw explicit for writing, compiler was sometimes using the ↵Juan Linietsky2017-11-251-2/+2
|/ / / | | | | | | | | | | | | | | | wrong function, leading to unnecesary copy on writes and reduced performance.
* | | Merge pull request #12301 from MarianoGnu/masterRémi Verschelde2017-11-226-6/+1280
|\ \ \ | |/ / |/| | Implement auto-tiling
| * | Implement auto-tilingMariano Suligoy2017-11-206-6/+1280
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* | | Merge pull request #12284 from bojidar-bg/allow-subproperty-setRémi Verschelde2017-11-211-3/+3
|\ \ \ | |_|/ |/| | Allow for getting/setting "dotted" properties of objects
| * | Allow for getting/setting indexed properties of objects using get/set_indexedBojidar Marinov2017-11-211-3/+3
| | | | | | | | | | | | Performance is around the same as using pure set() through GDScript.
* | | Native pan and zoom for macOSBernhard Liebl2017-11-214-68/+176
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* | | Add simple spacebar panning setting for 2D editorRicardo Maes2017-11-201-1/+11
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* | | Visual fixesDaniel J. Ramirez2017-11-201-1/+1
| | | | | | | | | | | | | | | Added some icons (Including the onion one) Fixed text editor ellipsis style and editor tabs
* | | Merge pull request #12359 from kubecz3k/spatial-lockRémi Verschelde2017-11-202-2/+102
|\ \ \ | |_|/ |/| | ability to lock spatial nodes transform in editor
| * | ability to lock spatial nodes transform in editorJakub Grzesik2017-11-112-2/+102
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* | | Merge pull request #13008 from Chaosus/assetstorefixesRémi Verschelde2017-11-201-15/+28
|\ \ \ | | | | | | | | Few fixes for asset store browser
| * | | Few fixes for asset store browserChaosus2017-11-201-15/+28
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* | | | Add close other tabs to Script Editorsersoong2017-11-202-1/+39
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* | | | Merge pull request #12988 from akien-mga/xdg-home-pathsRémi Verschelde2017-11-203-6/+6
|\ \ \ \ | | | | | | | | | | Add support for XDG Base Directory spec
| * | | | Use new XDG folders to dehardcode pathsRémi Verschelde2017-11-193-6/+6
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| * | | | EditorSettings: Rename settings_path to settings_dirRémi Verschelde2017-11-173-6/+6
| |/ / / | | | | | | | | | | | | Also to prepare for upcoming refactoring for XDG support.
* | | | Merge pull request #12936 from n-pigeon/planar_scale_gizmoRémi Verschelde2017-11-202-8/+123
|\ \ \ \ | | | | | | | | | | Implemented planar scaling with two modes.
| * | | | Implemented planar scaling with two modes.Przemysław Gołąb (n-pigeon)2017-11-142-8/+123
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Modes: - Scale uniformly on two axes - Hold SHIFT to scale non uniformly
* | | | | Merge pull request #12950 from ianb96/code_foldingRémi Verschelde2017-11-202-68/+121
|\ \ \ \ \ | | | | | | | | | | | | Code Folding
| * | | | | scrolling fixesIan2017-11-182-75/+88
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| * | | | | TextEdit code foldingIan2017-11-172-12/+52
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* | | | | Merge pull request #13030 from Krakean/masterRémi Verschelde2017-11-192-0/+44
|\ \ \ \ \ | | | | | | | | | | | | Add "View FPS" in 3D->Perspective's popup.
| * | | | | Add "View FPS" in 3D->Perspective's popup.Dmitry Koteroff2017-11-202-0/+44
| |/ / / / | | | | | | | | | | | | | | | | | | | | | | | | | "Fixes" to make it acceptable by clang-format. "Fixes" to make it acceptable by clang-format.
* | | | | Merge pull request #12955 from groud/editor_canvas_item_api_reworkPoommetee Ketson2017-11-202-52/+52
|\ \ \ \ \ | | | | | | | | | | | | Editor canvas item api rework
| * | | | | Rework the canvas_item API for further improves to the canvas item editorGilles Roudiere2017-11-192-52/+52
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* / / / / fix set_current_tab: Indexp_current=-1 out of sizeOmar Al Halabi2017-11-191-1/+1
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* | | | Rename Rect3 to AABB.Ferenc Arn2017-11-177-23/+23
| | | | | | | | | | | | | | | | Fixes #12973.
* | | | Merge pull request #12488 from djrm/pr_gridmap_fixesRémi Verschelde2017-11-161-0/+5
|\ \ \ \ | | | | | | | | | | Several improvements to GridMap.
| * | | | Several improvements to GridMap.Daniel J. Ramirez2017-11-091-0/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fixed crash when undoing. More ergonomic shortcuts. Fixed freelook navigation.
* | | | | Finalized ability to convert from CanvasItem/Spatial/Particles materials to ↵Juan Linietsky2017-11-142-0/+46
| |/ / / |/| | | | | | | | | | | ShaderMaterial, closes #10242
* | | | Merge pull request #12842 from ianb96/shader_editor_fixRémi Verschelde2017-11-143-56/+373
|\ \ \ \ | | | | | | | | | | Shader Editor context menu and line operations and style fix
| * | | | shader editor context menu and line operations and style fixIan2017-11-113-56/+373
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* | | | remove debug msgIan2017-11-131-2/+0
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* | | | Merge pull request #12909 from n-pigeon/tra_gizmo_fix_2Rémi Verschelde2017-11-131-2/+1
|\ \ \ \ | | | | | | | | | | Fix uninitialized bool. Breaks translation in release_debug target.
| * | | | Fix uninitialized bool. Breaks translation in release_debug target.Przemysław Gołąb (n-pigeon)2017-11-131-2/+1
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* | | | Merge pull request #12854 from poke1024/fix-poly2d-editor-handleRémi Verschelde2017-11-131-0/+8
|\ \ \ \ | | | | | | | | | | Fix minor drawing order glitch in polygon 2D editor