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* | | Don't delete edit menu too early when closing script tabsBernhard Liebl2018-01-081-1/+3
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* | | Merge pull request #15433 from poke1024/fix13957George Marques2018-01-071-18/+18
|\ \ \ | | | | | | | | Fix crash due to stale refs to node selection lists
| * | | Fix crash due to stale refs to node selection listsBernhard Liebl2018-01-071-18/+18
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* | | | Merge pull request #15357 from damarindra/autotile-behaviourRémi Verschelde2018-01-072-46/+50
|\ \ \ \ | |/ / / |/| | | Fixing unconsistent behaviour on autotile editor
| * | | Fixing weird behaviour on autotile editordamarindra2018-01-052-46/+50
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* | | | Fix typo in new stringsPoommetee Ketson2018-01-061-1/+1
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* | | | i18n: Sync translation templates with current sourceRémi Verschelde2018-01-061-1/+1
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* / / prevent autotile properties out of boundsdamarindra2018-01-051-0/+1
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* | Add missing copyright headers and fix formattingRémi Verschelde2018-01-0581-7/+149
| | | | | | | | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
* | Merge pull request #15341 from volzhs/scene-index-errorRémi Verschelde2018-01-042-2/+3
|\ \ | | | | | | Fix get_edited_scene_root error at starting editor
| * | Fix get_edited_scene_root error at starting editorvolzhs2018-01-052-2/+3
| | | | | | | | | | | | Fix #15300
* | | Clean up \n from end of translation stringsArtem Varaksa2018-01-042-2/+2
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* | Merge pull request #15311 from YeldhamDev/tileset_button_fix_2Rémi Verschelde2018-01-041-10/+12
|\ \ | | | | | | Fixed "Tile Set" button always showing bug introduced with #15309
| * | Fixed "Tile Set" button always showing bug introduced with #15309.Michael Alexsander Silva Dias2018-01-041-10/+12
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* | | found via cppcheck:firefly24422018-01-031-1/+0
|/ / | | | | | | | | | | | | remove code that will never run make definition and declaration names for parameters match change floats that were being set to bool values remove pointer that is never used
* | Merge pull request #15309 from YeldhamDev/tileset_button_fixRémi Verschelde2018-01-041-7/+2
|\ \ | | | | | | Fixed the "Tile Set" button being able to go out of bounds
| * | Fixed the "Tile Set" button being able to go out of bounds.Michael Alexsander Silva Dias2018-01-031-7/+2
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* | | Merge pull request #15301 from YeldhamDev/curve_menu_fixRémi Verschelde2018-01-041-20/+3
|\ \ \ | | | | | | | | Small fixes for the Curve Editor's context menu
| * | | Small fixes for the Curve Editor's context menu.Michael Alexsander Silva Dias2018-01-031-20/+3
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* | | Merge pull request #15191 from Jerome67000/z_renamingRémi Verschelde2018-01-042-3/+3
|\ \ \ | |/ / |/| | renames "z" Node2D property to "z_index"
| * | #15078 renamed "z" -> "z_index" property in Node2DJerome670002018-01-032-3/+3
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* | | Merge pull request #15257 from sersoong/master-addshowscriptRémi Verschelde2018-01-032-1/+12
|\ \ \ | | | | | | | | Add Show In File System to script editor tabs
| * | | Add Show In File System to script editor tabssersoong2018-01-022-1/+12
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* | | | Merge pull request #15225 from volzhs/lock-group-invisible-nodeRémi Verschelde2018-01-031-4/+4
|\ \ \ \ | | | | | | | | | | Fix lock or group with invisible node
| * | | | Fix lock or group with invisible nodevolzhs2018-01-011-4/+4
| | | | | | | | | | | | | | | | | | | | Fix #15205
* | | | | Merge pull request #15185 from damarindra/masterRémi Verschelde2018-01-032-13/+57
|\ \ \ \ \ | | | | | | | | | | | | Improve : ease of use TileSet Editor
| * | | | | Improve : ease of use TileSet Editordamarindra2018-01-022-13/+57
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* | | | | Merge pull request #15093 from poke1024/canvas-editor-selectRémi Verschelde2018-01-031-2/+6
|\ \ \ \ \ | |_|_|/ / |/| | | | More exact picking for canvas editor
| * | | | More exact picking for canvas editorBernhard Liebl2017-12-271-2/+6
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* | | | | Update copyright statements to 2018Rémi Verschelde2018-01-0184-168/+168
| | | | | | | | | | | | | | | | | | | | Happy new year to the wonderful Godot community!
* | | | | Merge pull request #15111 from poke1024/fix15097Noshyaar2018-01-011-48/+62
|\ \ \ \ \ | | | | | | | | | | | | Fixes various Line2D and Polygon2D editor bugs
| * | | | | Various fixes for 2d polygon editorBernhard Liebl2017-12-301-48/+62
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fixes issues 15096, 15097 Fixes various other Line2D edit issues Fixes previous outline Fixes retina support
* | | | | | Merge pull request #15080 from volzhs/text-colorNoshyaar2018-01-012-133/+60
|\ \ \ \ \ \ | |_|_|_|/ / |/| | | | | Respect text editor highlighting color changes
| * | | | | Respect text editor highlighting color changesvolzhs2017-12-282-133/+60
| |/ / / / | | | | | | | | | | | | | | | Fix #14838
* | | / / prevent strings from being evaluated to just "true"firefly24422017-12-301-1/+1
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* | | | Autotile Enhancementdamarindra2017-12-282-63/+246
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* | | Fix 2D editor checkboxes with a new projectGilles Roudiere2017-12-261-1/+1
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* | | Add missing parameter namesPoommetee Ketson2017-12-251-3/+3
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* | | Merge pull request #14826 from carlosfvieira/14371-F_key_Viewport_focus_problemNoshyaar2017-12-252-44/+56
|\ \ \ | | | | | | | | Fix spatial editor plugin issues on multi viewport view menu shortcuts (only those that are bound to keys)
| * | | Fix spatial editor plugin issues on multi viewport view menu shortcuts (only ↵carlosfvieira2017-12-212-44/+56
| | | | | | | | | | | | | | | | | | | | | | | | those that are bound to keys) - this closes #14371 and closes #12409 Fix spatial editor plugin issues on multi viewport view menu shortcuts (only those that are bound to keys) - this closes #14371 and closes #12409
* | | | Merge pull request #14847 from YeldhamDev/3d_viewport_saveNoshyaar2017-12-251-88/+60
|\ \ \ \ | | | | | | | | | | Fixes for the Spatial Editor's Perspective options and dead code cleaning
| * | | | Fixes for the Spatial Editor's Perspective options and dead code cleaning.Michael Alexsander Silva Dias2017-12-201-88/+60
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* | | | Merge pull request #14853 from MattUV/context-menuNoshyaar2017-12-252-31/+75
|\ \ \ \ | | | | | | | | | | Adds an option to move cursor with right click in TextEdit
| * | | | Adds an option to move cursor with right click in TextEditMattUV2017-12-202-31/+75
| |/ / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fixes #14832 - Added an option in the editor settings/cursor to make the cursor move with right click. - If the option is activated (true by default), a right click will move the cursor before displaying context menu. - If there is a selection, a right click on it will keep it selected, a right click outside it will unselect it. - The option is available in textEdit via an inspector property (or via GDScript): caret_moving_by_right_click - The option is available in the script editor and the shader editor via the editor settings - The documentation has been updated with the new property, and a few other entries in TextEdit.xml.
* | | | Merge pull request #14846 from carlosfvieira/weird_gizmo_orthoNoshyaar2017-12-251-1/+2
|\ \ \ \ | | | | | | | | | | Fixes gizmo huge scale immediately after change to orthogonal view
| * | | | #14619 - fixes issue 1 (gizmo huge scale) - also referred in #14836Carlos Vieira2017-12-191-1/+2
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* | | | Merge pull request #14827 from RayKoopa/editor_patchworkNoshyaar2017-12-251-1/+1
|\ \ \ \ | | | | | | | | | | Some Editor UI patchwork
| * | | | Limit code editor minimum width, clear Scene node subresource menu before ↵Ray Koopa2017-12-191-1/+1
| |/ / / | | | | | | | | | | | | refilling it
* | | | Merge pull request #14808 from YeldhamDev/script_editor_fixesNoshyaar2017-12-251-38/+6
|\ \ \ \ | | | | | | | | | | Some fixes for the Script Editor and dead code cleaning.
| * | | | Some fixes for the Script Editor and dead code cleaning.Michael Alexsander Silva Dias2017-12-181-38/+6
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