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* Fix 2D editor checkboxes with a new projectGilles Roudiere2017-12-261-1/+1
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* Add missing parameter namesPoommetee Ketson2017-12-251-3/+3
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* Merge pull request #14826 from carlosfvieira/14371-F_key_Viewport_focus_problemNoshyaar2017-12-252-44/+56
|\ | | | | Fix spatial editor plugin issues on multi viewport view menu shortcuts (only those that are bound to keys)
| * Fix spatial editor plugin issues on multi viewport view menu shortcuts (only ↵carlosfvieira2017-12-212-44/+56
| | | | | | | | | | | | those that are bound to keys) - this closes #14371 and closes #12409 Fix spatial editor plugin issues on multi viewport view menu shortcuts (only those that are bound to keys) - this closes #14371 and closes #12409
* | Merge pull request #14847 from YeldhamDev/3d_viewport_saveNoshyaar2017-12-251-88/+60
|\ \ | | | | | | Fixes for the Spatial Editor's Perspective options and dead code cleaning
| * | Fixes for the Spatial Editor's Perspective options and dead code cleaning.Michael Alexsander Silva Dias2017-12-201-88/+60
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* | Merge pull request #14853 from MattUV/context-menuNoshyaar2017-12-252-31/+75
|\ \ | | | | | | Adds an option to move cursor with right click in TextEdit
| * | Adds an option to move cursor with right click in TextEditMattUV2017-12-202-31/+75
| |/ | | | | | | | | | | | | | | | | | | Fixes #14832 - Added an option in the editor settings/cursor to make the cursor move with right click. - If the option is activated (true by default), a right click will move the cursor before displaying context menu. - If there is a selection, a right click on it will keep it selected, a right click outside it will unselect it. - The option is available in textEdit via an inspector property (or via GDScript): caret_moving_by_right_click - The option is available in the script editor and the shader editor via the editor settings - The documentation has been updated with the new property, and a few other entries in TextEdit.xml.
* | Merge pull request #14846 from carlosfvieira/weird_gizmo_orthoNoshyaar2017-12-251-1/+2
|\ \ | | | | | | Fixes gizmo huge scale immediately after change to orthogonal view
| * | #14619 - fixes issue 1 (gizmo huge scale) - also referred in #14836Carlos Vieira2017-12-191-1/+2
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* | Merge pull request #14827 from RayKoopa/editor_patchworkNoshyaar2017-12-251-1/+1
|\ \ | | | | | | Some Editor UI patchwork
| * | Limit code editor minimum width, clear Scene node subresource menu before ↵Ray Koopa2017-12-191-1/+1
| |/ | | | | | | refilling it
* | Merge pull request #14808 from YeldhamDev/script_editor_fixesNoshyaar2017-12-251-38/+6
|\ \ | | | | | | Some fixes for the Script Editor and dead code cleaning.
| * | Some fixes for the Script Editor and dead code cleaning.Michael Alexsander Silva Dias2017-12-181-38/+6
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* | | Add more translatable text for editor plugins.geequlim2017-12-236-11/+11
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* | | Merge pull request #14913 from poke1024/tooltip-shortcut-namesRémi Verschelde2017-12-211-1/+1
|\ \ \ | | | | | | | | Consistent display of shortcut names in tooltips
| * | | Consistent display of shortcut names in tooltipspoke10242017-12-211-1/+1
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* | | | Fix blurry after zoomingvolzhs2017-12-211-2/+2
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* | | Merge pull request #14754 from willnationsdev/dictionary-copyRémi Verschelde2017-12-171-3/+3
|\ \ \ | |_|/ |/| | Added 'duplicate' function for Dictionary in C++ and API.
| * | Dictionary::copy -> ::duplicateWill Nations2017-12-171-3/+3
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* | | Fix method not returning value in all paths (autotile editor)George Marques2017-12-171-3/+3
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* | | Refactoring FPS & information on 3D viewportvolzhs2017-12-172-45/+22
|/ / | | | | | | | | | | - FPS label position adjusted with Preview button - Remove unnecessary Panel control - Remove unnecessary check condition
* | Moved Local Space Mode and Transform Snap settings to Top Bar ...Przemysław Gołąb (n-pigeon)2017-12-162-48/+76
| | | | | | | | ...buttons for easier access.
* | Merge pull request #14613 from voithos/fold-jump-bugfixRémi Verschelde2017-12-162-8/+4
|\ \ | | | | | | Account for folded code blocks when navigating via members list
| * | Account for folded code blocks when navigating via members listZaven Muradyan2017-12-122-8/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Previously, the editor would attempt to set the scroll position to the function's line number, but this would result in an invalid scroll whenever functions above the target were folded. This changes callback to use a combination of `goto_line` and `set_edit_state` to navigate to the target line and reset the cursor to column 0. Using `goto_line` also has the side effect of automatically unfolding the target function, which seems like useful behavior. Fixes #14572.
* | | Merge pull request #14630 from willnationsdev/script-editor-create-apiRémi Verschelde2017-12-162-0/+7
|\ \ \ | | | | | | | | Add API for ScriptEditor to open ScriptCreateDialog
| * | | Added open_script_create_dialog funcWill Nations2017-12-132-0/+7
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* | | | Merge pull request #14623 from volzhs/mesh-menu-themeRémi Verschelde2017-12-161-2/+2
|\ \ \ \ | | | | | | | | | | Fix theme for Mesh menu
| * | | | Fix theme for Mesh menuvolzhs2017-12-131-2/+2
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* | | | Merge pull request #14649 from MattUV/fix-indentationRémi Verschelde2017-12-162-67/+8
|\ \ \ \ | | | | | | | | | | Modifies text indentation behaviour
| * | | | Modifies indentation behavioursMattUV2017-12-152-67/+8
| | |/ / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Partially fixes #14559 (see the issue for details); Removes some code redondancy ; Adds the possibility to indent left and right without selecting text ; Adds the entries to the context menu when text is not selected ; Renames indent_selection_left() and indent_selection_right() to indent_left() and indent_right() ; Unifies context menus of shader text editor and script text editor.
* | | | Made built-in identifiers properly constant in shaders. Fixes #14449, closes ↵Juan Linietsky2017-12-151-1/+1
| | | | | | | | | | | | | | | | #14629
* | | | Updated iconsDaniel J. Ramirez2017-12-142-2/+2
| |_|/ |/| | | | | | | | [ciskip]
* | | -Add lightmapperJuan Linietsky2017-12-142-0/+134
|/ / | | | | | | | | | | -Fixes to unwrapper (remove degenerates), makes Thekla not crash -Added optional cancel button in EditorProgress -Added function to force processing of events (needed for cancel button)
* | TileMapEditor: Fix tile placement.Andreas Haas2017-12-131-0/+1
| | | | | | | | Fixes #14625
* | Merge pull request #14596 from Noshyaar/prRémi Verschelde2017-12-134-56/+2
|\ \ | | | | | | Enhance undoredo action name, TTR, cleanup
| * | Enhance undoredo action name, TTR, cleanupPoommetee Ketson2017-12-124-56/+2
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* / Fixed Tileset editor button having the wrong text and not being translatable.Michael Alexsander Silva Dias2017-12-121-1/+1
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* Change statable to multistate, remove extra separatorPoommetee Ketson2017-12-121-3/+2
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* Fixed #14503Dmitry Koteroff2017-12-111-0/+1
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* Merge pull request #11510 from AndreaCatania/skelRémi Verschelde2017-12-102-3/+52
|\ | | | | Added skeleton x-ray
| * Implemented skeleton visibilityAndreaCatania2017-12-102-3/+52
| | | | | | | | Removed code visibility code from popup menu
* | Merge pull request #14480 from volzhs/startup-errorRémi Verschelde2017-12-102-2/+2
|\ \ | | | | | | Fix get_edited_scene_root error at starting editor
| * | Fix get_edited_scene_root error at starting editorvolzhs2017-12-102-2/+2
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* | | Project Manager: Fix Templates search signal connection.Andreas Haas2017-12-092-1/+8
|/ / | | | | | | Fixes #13921
* | Merge pull request #14448 from groud/fix_checkboxes_updateRémi Verschelde2017-12-091-0/+3
|\ \ | | | | | | Fixes the checkboxes update in canvas item editor
| * | Fixes the checkboxes updateGilles Roudiere2017-12-091-0/+3
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* | | -Ability to and unwrap lightmap coordinates on importJuan Linietsky2017-12-092-0/+155
| | | | | | | | | | | | | | | | | | | | | | | | -Added unwrap functionality to Mesh -Ability to display and debug mesh UVs -Added multiline draw, so it's easier and faster to draw UVs -Many fixes to SurfaceTool -Fixes to Thekla Unwrap, but it's a piece of ass and it keeps crashing. Will have to go away
* | | Merge pull request #13166 from Krakean/change_addrootifnone_v2Rémi Verschelde2017-12-092-23/+35
|\ \ \ | | | | | | | | When drag'n'drop, automatically create dragged resource as a root node if you haven't any yet (v2)
| * | | When drag'n'drop (lets say, picture in 2D mode), automatically create ↵Dmitry Koteroff2017-11-222-23/+35
| | | | | | | | | | | | | | | | dragged resource as a root node if you haven't any yet.